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      1 /*
      2  * Copyright (C) 2018 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef _UI_INPUT_READER_BASE_H
     18 #define _UI_INPUT_READER_BASE_H
     19 
     20 #include "PointerControllerInterface.h"
     21 
     22 #include <input/Input.h>
     23 #include <input/InputDevice.h>
     24 #include <input/DisplayViewport.h>
     25 #include <input/VelocityControl.h>
     26 #include <input/VelocityTracker.h>
     27 #include <utils/KeyedVector.h>
     28 #include <utils/Thread.h>
     29 #include <utils/RefBase.h>
     30 #include <utils/SortedVector.h>
     31 
     32 #include <optional>
     33 #include <stddef.h>
     34 #include <unistd.h>
     35 #include <unordered_map>
     36 #include <vector>
     37 
     38 // Maximum supported size of a vibration pattern.
     39 // Must be at least 2.
     40 #define MAX_VIBRATE_PATTERN_SIZE 100
     41 
     42 // Maximum allowable delay value in a vibration pattern before
     43 // which the delay will be truncated.
     44 #define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL)
     45 
     46 namespace android {
     47 
     48 /* Processes raw input events and sends cooked event data to an input listener. */
     49 class InputReaderInterface : public virtual RefBase {
     50 protected:
     51     InputReaderInterface() { }
     52     virtual ~InputReaderInterface() { }
     53 
     54 public:
     55     /* Dumps the state of the input reader.
     56      *
     57      * This method may be called on any thread (usually by the input manager). */
     58     virtual void dump(std::string& dump) = 0;
     59 
     60     /* Called by the heatbeat to ensures that the reader has not deadlocked. */
     61     virtual void monitor() = 0;
     62 
     63     /* Returns true if the input device is enabled. */
     64     virtual bool isInputDeviceEnabled(int32_t deviceId) = 0;
     65 
     66     /* Runs a single iteration of the processing loop.
     67      * Nominally reads and processes one incoming message from the EventHub.
     68      *
     69      * This method should be called on the input reader thread.
     70      */
     71     virtual void loopOnce() = 0;
     72 
     73     /* Gets information about all input devices.
     74      *
     75      * This method may be called on any thread (usually by the input manager).
     76      */
     77     virtual void getInputDevices(std::vector<InputDeviceInfo>& outInputDevices) = 0;
     78 
     79     /* Query current input state. */
     80     virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
     81             int32_t scanCode) = 0;
     82     virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
     83             int32_t keyCode) = 0;
     84     virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
     85             int32_t sw) = 0;
     86 
     87     /* Toggle Caps Lock */
     88     virtual void toggleCapsLockState(int32_t deviceId) = 0;
     89 
     90     /* Determine whether physical keys exist for the given framework-domain key codes. */
     91     virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
     92             size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
     93 
     94     /* Requests that a reconfiguration of all input devices.
     95      * The changes flag is a bitfield that indicates what has changed and whether
     96      * the input devices must all be reopened. */
     97     virtual void requestRefreshConfiguration(uint32_t changes) = 0;
     98 
     99     /* Controls the vibrator of a particular input device. */
    100     virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
    101             ssize_t repeat, int32_t token) = 0;
    102     virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0;
    103 
    104     /* Return true if the device can send input events to the specified display. */
    105     virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId) = 0;
    106 };
    107 
    108 /* Reads raw events from the event hub and processes them, endlessly. */
    109 class InputReaderThread : public Thread {
    110 public:
    111     explicit InputReaderThread(const sp<InputReaderInterface>& reader);
    112     virtual ~InputReaderThread();
    113 
    114 private:
    115     sp<InputReaderInterface> mReader;
    116 
    117     virtual bool threadLoop();
    118 };
    119 
    120 /*
    121  * Input reader configuration.
    122  *
    123  * Specifies various options that modify the behavior of the input reader.
    124  */
    125 struct InputReaderConfiguration {
    126     // Describes changes that have occurred.
    127     enum {
    128         // The pointer speed changed.
    129         CHANGE_POINTER_SPEED = 1 << 0,
    130 
    131         // The pointer gesture control changed.
    132         CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1,
    133 
    134         // The display size or orientation changed.
    135         CHANGE_DISPLAY_INFO = 1 << 2,
    136 
    137         // The visible touches option changed.
    138         CHANGE_SHOW_TOUCHES = 1 << 3,
    139 
    140         // The keyboard layouts must be reloaded.
    141         CHANGE_KEYBOARD_LAYOUTS = 1 << 4,
    142 
    143         // The device name alias supplied by the may have changed for some devices.
    144         CHANGE_DEVICE_ALIAS = 1 << 5,
    145 
    146         // The location calibration matrix changed.
    147         CHANGE_TOUCH_AFFINE_TRANSFORMATION = 1 << 6,
    148 
    149         // The presence of an external stylus has changed.
    150         CHANGE_EXTERNAL_STYLUS_PRESENCE = 1 << 7,
    151 
    152         // The pointer capture mode has changed.
    153         CHANGE_POINTER_CAPTURE = 1 << 8,
    154 
    155         // The set of disabled input devices (disabledDevices) has changed.
    156         CHANGE_ENABLED_STATE = 1 << 9,
    157 
    158         // All devices must be reopened.
    159         CHANGE_MUST_REOPEN = 1 << 31,
    160     };
    161 
    162     // Gets the amount of time to disable virtual keys after the screen is touched
    163     // in order to filter out accidental virtual key presses due to swiping gestures
    164     // or taps near the edge of the display.  May be 0 to disable the feature.
    165     nsecs_t virtualKeyQuietTime;
    166 
    167     // The excluded device names for the platform.
    168     // Devices with these names will be ignored.
    169     std::vector<std::string> excludedDeviceNames;
    170 
    171     // The associations between input ports and display ports.
    172     // Used to determine which DisplayViewport should be tied to which InputDevice.
    173     std::unordered_map<std::string, uint8_t> portAssociations;
    174 
    175     // Velocity control parameters for mouse pointer movements.
    176     VelocityControlParameters pointerVelocityControlParameters;
    177 
    178     // Velocity control parameters for mouse wheel movements.
    179     VelocityControlParameters wheelVelocityControlParameters;
    180 
    181     // True if pointer gestures are enabled.
    182     bool pointerGesturesEnabled;
    183 
    184     // Quiet time between certain pointer gesture transitions.
    185     // Time to allow for all fingers or buttons to settle into a stable state before
    186     // starting a new gesture.
    187     nsecs_t pointerGestureQuietInterval;
    188 
    189     // The minimum speed that a pointer must travel for us to consider switching the active
    190     // touch pointer to it during a drag.  This threshold is set to avoid switching due
    191     // to noise from a finger resting on the touch pad (perhaps just pressing it down).
    192     float pointerGestureDragMinSwitchSpeed; // in pixels per second
    193 
    194     // Tap gesture delay time.
    195     // The time between down and up must be less than this to be considered a tap.
    196     nsecs_t pointerGestureTapInterval;
    197 
    198     // Tap drag gesture delay time.
    199     // The time between the previous tap's up and the next down must be less than
    200     // this to be considered a drag.  Otherwise, the previous tap is finished and a
    201     // new tap begins.
    202     //
    203     // Note that the previous tap will be held down for this entire duration so this
    204     // interval must be shorter than the long press timeout.
    205     nsecs_t pointerGestureTapDragInterval;
    206 
    207     // The distance in pixels that the pointer is allowed to move from initial down
    208     // to up and still be called a tap.
    209     float pointerGestureTapSlop; // in pixels
    210 
    211     // Time after the first touch points go down to settle on an initial centroid.
    212     // This is intended to be enough time to handle cases where the user puts down two
    213     // fingers at almost but not quite exactly the same time.
    214     nsecs_t pointerGestureMultitouchSettleInterval;
    215 
    216     // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when
    217     // at least two pointers have moved at least this far from their starting place.
    218     float pointerGestureMultitouchMinDistance; // in pixels
    219 
    220     // The transition from PRESS to SWIPE gesture mode can only occur when the
    221     // cosine of the angle between the two vectors is greater than or equal to than this value
    222     // which indicates that the vectors are oriented in the same direction.
    223     // When the vectors are oriented in the exactly same direction, the cosine is 1.0.
    224     // (In exactly opposite directions, the cosine is -1.0.)
    225     float pointerGestureSwipeTransitionAngleCosine;
    226 
    227     // The transition from PRESS to SWIPE gesture mode can only occur when the
    228     // fingers are no more than this far apart relative to the diagonal size of
    229     // the touch pad.  For example, a ratio of 0.5 means that the fingers must be
    230     // no more than half the diagonal size of the touch pad apart.
    231     float pointerGestureSwipeMaxWidthRatio;
    232 
    233     // The gesture movement speed factor relative to the size of the display.
    234     // Movement speed applies when the fingers are moving in the same direction.
    235     // Without acceleration, a full swipe of the touch pad diagonal in movement mode
    236     // will cover this portion of the display diagonal.
    237     float pointerGestureMovementSpeedRatio;
    238 
    239     // The gesture zoom speed factor relative to the size of the display.
    240     // Zoom speed applies when the fingers are mostly moving relative to each other
    241     // to execute a scale gesture or similar.
    242     // Without acceleration, a full swipe of the touch pad diagonal in zoom mode
    243     // will cover this portion of the display diagonal.
    244     float pointerGestureZoomSpeedRatio;
    245 
    246     // True to show the location of touches on the touch screen as spots.
    247     bool showTouches;
    248 
    249     // True if pointer capture is enabled.
    250     bool pointerCapture;
    251 
    252     // The set of currently disabled input devices.
    253     SortedVector<int32_t> disabledDevices;
    254 
    255     InputReaderConfiguration() :
    256             virtualKeyQuietTime(0),
    257             pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f),
    258             wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
    259             pointerGesturesEnabled(true),
    260             pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
    261             pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
    262             pointerGestureTapInterval(150 * 1000000LL), // 150 ms
    263             pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms
    264             pointerGestureTapSlop(10.0f), // 10 pixels
    265             pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms
    266             pointerGestureMultitouchMinDistance(15), // 15 pixels
    267             pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees
    268             pointerGestureSwipeMaxWidthRatio(0.25f),
    269             pointerGestureMovementSpeedRatio(0.8f),
    270             pointerGestureZoomSpeedRatio(0.3f),
    271             showTouches(false), pointerCapture(false) { }
    272 
    273     std::optional<DisplayViewport> getDisplayViewportByType(ViewportType type) const;
    274     std::optional<DisplayViewport> getDisplayViewportByUniqueId(const std::string& uniqueDisplayId)
    275             const;
    276     std::optional<DisplayViewport> getDisplayViewportByPort(uint8_t physicalPort) const;
    277     void setDisplayViewports(const std::vector<DisplayViewport>& viewports);
    278 
    279 
    280     void dump(std::string& dump) const;
    281     void dumpViewport(std::string& dump, const DisplayViewport& viewport) const;
    282 
    283 private:
    284     std::vector<DisplayViewport> mDisplays;
    285 };
    286 
    287 struct TouchAffineTransformation {
    288     float x_scale;
    289     float x_ymix;
    290     float x_offset;
    291     float y_xmix;
    292     float y_scale;
    293     float y_offset;
    294 
    295     TouchAffineTransformation() :
    296         x_scale(1.0f), x_ymix(0.0f), x_offset(0.0f),
    297         y_xmix(0.0f), y_scale(1.0f), y_offset(0.0f) {
    298     }
    299 
    300     TouchAffineTransformation(float xscale, float xymix, float xoffset,
    301             float yxmix, float yscale, float yoffset) :
    302         x_scale(xscale), x_ymix(xymix), x_offset(xoffset),
    303         y_xmix(yxmix), y_scale(yscale), y_offset(yoffset) {
    304     }
    305 
    306     void applyTo(float& x, float& y) const;
    307 };
    308 
    309 /*
    310  * Input reader policy interface.
    311  *
    312  * The input reader policy is used by the input reader to interact with the Window Manager
    313  * and other system components.
    314  *
    315  * The actual implementation is partially supported by callbacks into the DVM
    316  * via JNI.  This interface is also mocked in the unit tests.
    317  *
    318  * These methods must NOT re-enter the input reader since they may be called while
    319  * holding the input reader lock.
    320  */
    321 class InputReaderPolicyInterface : public virtual RefBase {
    322 protected:
    323     InputReaderPolicyInterface() { }
    324     virtual ~InputReaderPolicyInterface() { }
    325 
    326 public:
    327     /* Gets the input reader configuration. */
    328     virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0;
    329 
    330     /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
    331     virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
    332 
    333     /* Notifies the input reader policy that some input devices have changed
    334      * and provides information about all current input devices.
    335      */
    336     virtual void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) = 0;
    337 
    338     /* Gets the keyboard layout for a particular input device. */
    339     virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(
    340             const InputDeviceIdentifier& identifier) = 0;
    341 
    342     /* Gets a user-supplied alias for a particular input device, or an empty string if none. */
    343     virtual std::string getDeviceAlias(const InputDeviceIdentifier& identifier) = 0;
    344 
    345     /* Gets the affine calibration associated with the specified device. */
    346     virtual TouchAffineTransformation getTouchAffineTransformation(
    347             const std::string& inputDeviceDescriptor, int32_t surfaceRotation) = 0;
    348 };
    349 
    350 } // namespace android
    351 
    352 #endif // _UI_INPUT_READER_COMMON_H