1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 // #define LOG_NDEBUG 0 18 #undef LOG_TAG 19 #define LOG_TAG "DisplayDevice" 20 21 #include <android-base/stringprintf.h> 22 #include <compositionengine/CompositionEngine.h> 23 #include <compositionengine/Display.h> 24 #include <compositionengine/DisplayColorProfile.h> 25 #include <compositionengine/DisplayColorProfileCreationArgs.h> 26 #include <compositionengine/DisplayCreationArgs.h> 27 #include <compositionengine/DisplaySurface.h> 28 #include <compositionengine/RenderSurface.h> 29 #include <compositionengine/RenderSurfaceCreationArgs.h> 30 #include <compositionengine/impl/OutputCompositionState.h> 31 #include <configstore/Utils.h> 32 #include <log/log.h> 33 #include <system/window.h> 34 #include <ui/GraphicTypes.h> 35 36 #include "DisplayDevice.h" 37 #include "Layer.h" 38 #include "SurfaceFlinger.h" 39 40 namespace android { 41 42 using android::base::StringAppendF; 43 44 /* 45 * Initialize the display to the specified values. 46 * 47 */ 48 49 uint32_t DisplayDevice::sPrimaryDisplayOrientation = 0; 50 51 DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(const sp<SurfaceFlinger>& flinger, 52 const wp<IBinder>& displayToken, 53 const std::optional<DisplayId>& displayId) 54 : flinger(flinger), displayToken(displayToken), displayId(displayId) {} 55 56 DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs&& args) 57 : mFlinger(args.flinger), 58 mDisplayToken(args.displayToken), 59 mSequenceId(args.sequenceId), 60 mDisplayInstallOrientation(args.displayInstallOrientation), 61 mCompositionDisplay{mFlinger->getCompositionEngine().createDisplay( 62 compositionengine::DisplayCreationArgs{args.isSecure, args.isVirtual, 63 args.displayId})}, 64 mIsVirtual(args.isVirtual), 65 mOrientation(), 66 mActiveConfig(0), 67 mIsPrimary(args.isPrimary) { 68 mCompositionDisplay->createRenderSurface( 69 compositionengine::RenderSurfaceCreationArgs{ANativeWindow_getWidth( 70 args.nativeWindow.get()), 71 ANativeWindow_getHeight( 72 args.nativeWindow.get()), 73 args.nativeWindow, args.displaySurface}); 74 75 mCompositionDisplay->createDisplayColorProfile( 76 compositionengine::DisplayColorProfileCreationArgs{args.hasWideColorGamut, 77 std::move(args.hdrCapabilities), 78 args.supportedPerFrameMetadata, 79 args.hwcColorModes}); 80 81 if (!mCompositionDisplay->isValid()) { 82 ALOGE("Composition Display did not validate!"); 83 } 84 85 mCompositionDisplay->getRenderSurface()->initialize(); 86 87 setPowerMode(args.initialPowerMode); 88 89 // initialize the display orientation transform. 90 setProjection(DisplayState::eOrientationDefault, Rect::INVALID_RECT, Rect::INVALID_RECT); 91 } 92 93 DisplayDevice::~DisplayDevice() = default; 94 95 void DisplayDevice::disconnect() { 96 mCompositionDisplay->disconnect(); 97 } 98 99 int DisplayDevice::getWidth() const { 100 return mCompositionDisplay->getState().bounds.getWidth(); 101 } 102 103 int DisplayDevice::getHeight() const { 104 return mCompositionDisplay->getState().bounds.getHeight(); 105 } 106 107 void DisplayDevice::setDisplayName(const std::string& displayName) { 108 if (!displayName.empty()) { 109 // never override the name with an empty name 110 mDisplayName = displayName; 111 mCompositionDisplay->setName(displayName); 112 } 113 } 114 115 uint32_t DisplayDevice::getPageFlipCount() const { 116 return mCompositionDisplay->getRenderSurface()->getPageFlipCount(); 117 } 118 119 // ---------------------------------------------------------------------------- 120 121 void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) { 122 mVisibleLayersSortedByZ = layers; 123 } 124 125 const Vector< sp<Layer> >& DisplayDevice::getVisibleLayersSortedByZ() const { 126 return mVisibleLayersSortedByZ; 127 } 128 129 void DisplayDevice::setLayersNeedingFences(const Vector< sp<Layer> >& layers) { 130 mLayersNeedingFences = layers; 131 } 132 133 const Vector< sp<Layer> >& DisplayDevice::getLayersNeedingFences() const { 134 return mLayersNeedingFences; 135 } 136 137 // ---------------------------------------------------------------------------- 138 void DisplayDevice::setPowerMode(int mode) { 139 mPowerMode = mode; 140 getCompositionDisplay()->setCompositionEnabled(mPowerMode != HWC_POWER_MODE_OFF); 141 } 142 143 int DisplayDevice::getPowerMode() const { 144 return mPowerMode; 145 } 146 147 bool DisplayDevice::isPoweredOn() const { 148 return mPowerMode != HWC_POWER_MODE_OFF; 149 } 150 151 // ---------------------------------------------------------------------------- 152 void DisplayDevice::setActiveConfig(int mode) { 153 mActiveConfig = mode; 154 } 155 156 int DisplayDevice::getActiveConfig() const { 157 return mActiveConfig; 158 } 159 160 // ---------------------------------------------------------------------------- 161 162 ui::Dataspace DisplayDevice::getCompositionDataSpace() const { 163 return mCompositionDisplay->getState().dataspace; 164 } 165 166 // ---------------------------------------------------------------------------- 167 168 void DisplayDevice::setLayerStack(uint32_t stack) { 169 mCompositionDisplay->setLayerStackFilter(stack, isPrimary()); 170 } 171 172 // ---------------------------------------------------------------------------- 173 174 uint32_t DisplayDevice::displayStateOrientationToTransformOrientation(int orientation) { 175 switch (orientation) { 176 case DisplayState::eOrientationDefault: 177 return ui::Transform::ROT_0; 178 case DisplayState::eOrientation90: 179 return ui::Transform::ROT_90; 180 case DisplayState::eOrientation180: 181 return ui::Transform::ROT_180; 182 case DisplayState::eOrientation270: 183 return ui::Transform::ROT_270; 184 default: 185 return ui::Transform::ROT_INVALID; 186 } 187 } 188 189 status_t DisplayDevice::orientationToTransfrom(int orientation, int w, int h, ui::Transform* tr) { 190 uint32_t flags = displayStateOrientationToTransformOrientation(orientation); 191 if (flags == ui::Transform::ROT_INVALID) { 192 return BAD_VALUE; 193 } 194 tr->set(flags, w, h); 195 return NO_ERROR; 196 } 197 198 void DisplayDevice::setDisplaySize(const int newWidth, const int newHeight) { 199 mCompositionDisplay->setBounds(ui::Size(newWidth, newHeight)); 200 } 201 202 void DisplayDevice::setProjection(int orientation, 203 const Rect& newViewport, const Rect& newFrame) { 204 Rect viewport(newViewport); 205 Rect frame(newFrame); 206 207 mOrientation = orientation; 208 209 const Rect& displayBounds = getCompositionDisplay()->getState().bounds; 210 const int w = displayBounds.width(); 211 const int h = displayBounds.height(); 212 213 ui::Transform R; 214 DisplayDevice::orientationToTransfrom(orientation, w, h, &R); 215 216 if (!frame.isValid()) { 217 // the destination frame can be invalid if it has never been set, 218 // in that case we assume the whole display frame. 219 frame = Rect(w, h); 220 } 221 222 if (viewport.isEmpty()) { 223 // viewport can be invalid if it has never been set, in that case 224 // we assume the whole display size. 225 // it's also invalid to have an empty viewport, so we handle that 226 // case in the same way. 227 viewport = Rect(w, h); 228 if (R.getOrientation() & ui::Transform::ROT_90) { 229 // viewport is always specified in the logical orientation 230 // of the display (ie: post-rotation). 231 std::swap(viewport.right, viewport.bottom); 232 } 233 } 234 235 ui::Transform TL, TP, S; 236 float src_width = viewport.width(); 237 float src_height = viewport.height(); 238 float dst_width = frame.width(); 239 float dst_height = frame.height(); 240 if (src_width != dst_width || src_height != dst_height) { 241 float sx = dst_width / src_width; 242 float sy = dst_height / src_height; 243 S.set(sx, 0, 0, sy); 244 } 245 246 float src_x = viewport.left; 247 float src_y = viewport.top; 248 float dst_x = frame.left; 249 float dst_y = frame.top; 250 TL.set(-src_x, -src_y); 251 TP.set(dst_x, dst_y); 252 253 // need to take care of primary display rotation for globalTransform 254 // for case if the panel is not installed aligned with device orientation 255 if (isPrimary()) { 256 DisplayDevice::orientationToTransfrom( 257 (orientation + mDisplayInstallOrientation) % (DisplayState::eOrientation270 + 1), 258 w, h, &R); 259 } 260 261 // The viewport and frame are both in the logical orientation. 262 // Apply the logical translation, scale to physical size, apply the 263 // physical translation and finally rotate to the physical orientation. 264 ui::Transform globalTransform = R * TP * S * TL; 265 266 const uint8_t type = globalTransform.getType(); 267 const bool needsFiltering = 268 (!globalTransform.preserveRects() || (type >= ui::Transform::SCALE)); 269 270 Rect scissor = globalTransform.transform(viewport); 271 if (scissor.isEmpty()) { 272 scissor = displayBounds; 273 } 274 275 if (isPrimary()) { 276 sPrimaryDisplayOrientation = displayStateOrientationToTransformOrientation(orientation); 277 } 278 279 getCompositionDisplay()->setProjection(globalTransform, 280 displayStateOrientationToTransformOrientation( 281 orientation), 282 frame, viewport, scissor, needsFiltering); 283 } 284 285 uint32_t DisplayDevice::getPrimaryDisplayOrientationTransform() { 286 return sPrimaryDisplayOrientation; 287 } 288 289 std::string DisplayDevice::getDebugName() const { 290 const auto id = getId() ? to_string(*getId()) + ", " : std::string(); 291 return base::StringPrintf("DisplayDevice{%s%s%s\"%s\"}", id.c_str(), 292 isPrimary() ? "primary, " : "", isVirtual() ? "virtual, " : "", 293 mDisplayName.c_str()); 294 } 295 296 void DisplayDevice::dump(std::string& result) const { 297 StringAppendF(&result, "+ %s\n", getDebugName().c_str()); 298 299 result.append(" "); 300 StringAppendF(&result, "powerMode=%d, ", mPowerMode); 301 StringAppendF(&result, "activeConfig=%d, ", mActiveConfig); 302 StringAppendF(&result, "numLayers=%zu\n", mVisibleLayersSortedByZ.size()); 303 getCompositionDisplay()->dump(result); 304 } 305 306 bool DisplayDevice::hasRenderIntent(ui::RenderIntent intent) const { 307 return mCompositionDisplay->getDisplayColorProfile()->hasRenderIntent(intent); 308 } 309 310 // ---------------------------------------------------------------------------- 311 312 const std::optional<DisplayId>& DisplayDevice::getId() const { 313 return mCompositionDisplay->getId(); 314 } 315 316 bool DisplayDevice::isSecure() const { 317 return mCompositionDisplay->isSecure(); 318 } 319 320 const Rect& DisplayDevice::getBounds() const { 321 return mCompositionDisplay->getState().bounds; 322 } 323 324 const Region& DisplayDevice::getUndefinedRegion() const { 325 return mCompositionDisplay->getState().undefinedRegion; 326 } 327 328 bool DisplayDevice::needsFiltering() const { 329 return mCompositionDisplay->getState().needsFiltering; 330 } 331 332 uint32_t DisplayDevice::getLayerStack() const { 333 return mCompositionDisplay->getState().layerStackId; 334 } 335 336 const ui::Transform& DisplayDevice::getTransform() const { 337 return mCompositionDisplay->getState().transform; 338 } 339 340 const Rect& DisplayDevice::getViewport() const { 341 return mCompositionDisplay->getState().viewport; 342 } 343 344 const Rect& DisplayDevice::getFrame() const { 345 return mCompositionDisplay->getState().frame; 346 } 347 348 const Rect& DisplayDevice::getScissor() const { 349 return mCompositionDisplay->getState().scissor; 350 } 351 352 bool DisplayDevice::hasWideColorGamut() const { 353 return mCompositionDisplay->getDisplayColorProfile()->hasWideColorGamut(); 354 } 355 356 bool DisplayDevice::hasHDR10PlusSupport() const { 357 return mCompositionDisplay->getDisplayColorProfile()->hasHDR10PlusSupport(); 358 } 359 360 bool DisplayDevice::hasHDR10Support() const { 361 return mCompositionDisplay->getDisplayColorProfile()->hasHDR10Support(); 362 } 363 364 bool DisplayDevice::hasHLGSupport() const { 365 return mCompositionDisplay->getDisplayColorProfile()->hasHLGSupport(); 366 } 367 368 bool DisplayDevice::hasDolbyVisionSupport() const { 369 return mCompositionDisplay->getDisplayColorProfile()->hasDolbyVisionSupport(); 370 } 371 372 int DisplayDevice::getSupportedPerFrameMetadata() const { 373 return mCompositionDisplay->getDisplayColorProfile()->getSupportedPerFrameMetadata(); 374 } 375 376 const HdrCapabilities& DisplayDevice::getHdrCapabilities() const { 377 return mCompositionDisplay->getDisplayColorProfile()->getHdrCapabilities(); 378 } 379 380 std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1); 381 382 } // namespace android 383