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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_LAYER_H
     18 #define ANDROID_LAYER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <ui/GraphicBuffer.h>
     24 #include <ui/PixelFormat.h>
     25 #include <pixelflinger/pixelflinger.h>
     26 
     27 #include <EGL/egl.h>
     28 #include <EGL/eglext.h>
     29 #include <GLES/gl.h>
     30 #include <GLES/glext.h>
     31 
     32 #include "LayerBase.h"
     33 #include "Transform.h"
     34 
     35 namespace android {
     36 
     37 // ---------------------------------------------------------------------------
     38 
     39 class Client;
     40 class FreezeLock;
     41 
     42 // ---------------------------------------------------------------------------
     43 
     44 const size_t NUM_BUFFERS = 2;
     45 
     46 class Layer : public LayerBaseClient
     47 {
     48 public:
     49     static const uint32_t typeInfo;
     50     static const char* const typeID;
     51     virtual char const* getTypeID() const { return typeID; }
     52     virtual uint32_t getTypeInfo() const { return typeInfo; }
     53 
     54                  Layer(SurfaceFlinger* flinger, DisplayID display,
     55                          const sp<Client>& client, int32_t i);
     56 
     57         virtual ~Layer();
     58 
     59     status_t setBuffers(uint32_t w, uint32_t h,
     60             PixelFormat format, uint32_t flags=0);
     61 
     62     void setDrawingSize(uint32_t w, uint32_t h);
     63 
     64     virtual void onDraw(const Region& clip) const;
     65     virtual uint32_t doTransaction(uint32_t transactionFlags);
     66     virtual void lockPageFlip(bool& recomputeVisibleRegions);
     67     virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
     68     virtual void finishPageFlip();
     69     virtual bool needsBlending() const      { return mNeedsBlending; }
     70     virtual bool needsDithering() const     { return mNeedsDithering; }
     71     virtual bool isSecure() const           { return mSecure; }
     72     virtual sp<Surface> createSurface() const;
     73     virtual status_t ditch();
     74 
     75     // only for debugging
     76     inline sp<GraphicBuffer> getBuffer(int i) { return mBuffers[i]; }
     77     // only for debugging
     78     inline const sp<FreezeLock>&  getFreezeLock() const { return mFreezeLock; }
     79     // only for debugging
     80     inline PixelFormat pixelFormat() const { return mFormat; }
     81     // only for debugging
     82     inline int getFrontBufferIndex() const { return mFrontBufferIndex; }
     83 
     84 private:
     85     inline sp<GraphicBuffer> getFrontBufferLocked() {
     86         return mBuffers[mFrontBufferIndex];
     87     }
     88 
     89     void reloadTexture(const Region& dirty);
     90 
     91     uint32_t getEffectiveUsage(uint32_t usage) const;
     92 
     93     sp<GraphicBuffer> requestBuffer(int index, int usage);
     94     void destroy();
     95 
     96     class SurfaceLayer : public LayerBaseClient::Surface {
     97     public:
     98         SurfaceLayer(const sp<SurfaceFlinger>& flinger,
     99                 SurfaceID id, const sp<Layer>& owner);
    100         ~SurfaceLayer();
    101     private:
    102         virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
    103         sp<Layer> getOwner() const {
    104             return static_cast<Layer*>(Surface::getOwner().get());
    105         }
    106     };
    107     friend class SurfaceLayer;
    108 
    109     sp<Surface>             mSurface;
    110 
    111             bool            mSecure;
    112             bool            mNoEGLImageForSwBuffers;
    113             int32_t         mFrontBufferIndex;
    114             bool            mNeedsBlending;
    115             bool            mNeedsDithering;
    116             Region          mPostedDirtyRegion;
    117             sp<FreezeLock>  mFreezeLock;
    118             PixelFormat     mFormat;
    119 
    120             // protected by mLock
    121             sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
    122             Texture         mTextures[NUM_BUFFERS];
    123             sp<GraphicBuffer> mHybridBuffer;
    124             uint32_t        mWidth;
    125             uint32_t        mHeight;
    126 
    127    mutable Mutex mLock;
    128 };
    129 
    130 // ---------------------------------------------------------------------------
    131 
    132 }; // namespace android
    133 
    134 #endif // ANDROID_LAYER_H
    135