Crossing.java | 158 double ax, ay, bx, by; field in class:Crossing.QuadCurve 159 double Ax, Ay, Bx, By; 162 ax = x2 - x1; 168 Ax = ax - Bx; // Ax = ax - 2.0 * bx 186 if (py1 < 0.0 && (bx != 0.0 ? bx : ax - bx) < 0.0) { 193 if (py1 < ay && (ax != bx ? ax - bx : bx) > 0.0) 256 double ax, ay, bx, by, cx, cy; field in class:Crossing.CubicCurve [all...] |