Home | History | Annotate | Download | only in include
      1 /* Functions to support general ended bitmaps.
      2    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
      3    2006, 2007, 2008, 2009 Free Software Foundation, Inc.
      4 
      5 This file is part of GCC.
      6 
      7 GCC is free software; you can redistribute it and/or modify it under
      8 the terms of the GNU General Public License as published by the Free
      9 Software Foundation; either version 3, or (at your option) any later
     10 version.
     11 
     12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
     13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
     14 FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
     15 for more details.
     16 
     17 You should have received a copy of the GNU General Public License
     18 along with GCC; see the file COPYING3.  If not see
     19 <http://www.gnu.org/licenses/>.  */
     20 
     21 #ifndef GCC_BITMAP_H
     22 #define GCC_BITMAP_H
     23 #include "hashtab.h"
     24 #include "statistics.h"
     25 #include "obstack.h"
     26 
     27 /* Fundamental storage type for bitmap.  */
     28 
     29 typedef unsigned long BITMAP_WORD;
     30 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
     31    it is used in preprocessor directives -- hence the 1u.  */
     32 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
     33 
     34 /* Number of words to use for each element in the linked list.  */
     35 
     36 #ifndef BITMAP_ELEMENT_WORDS
     37 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
     38 #endif
     39 
     40 /* Number of bits in each actual element of a bitmap.  */
     41 
     42 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
     43 
     44 /* Obstack for allocating bitmaps and elements from.  */
     45 typedef struct bitmap_obstack GTY (())
     46 {
     47   struct bitmap_element_def *elements;
     48   struct bitmap_head_def *heads;
     49   struct obstack GTY ((skip)) obstack;
     50 } bitmap_obstack;
     51 
     52 /* Bitmap set element.  We use a linked list to hold only the bits that
     53    are set.  This allows for use to grow the bitset dynamically without
     54    having to realloc and copy a giant bit array.
     55 
     56    The free list is implemented as a list of lists.  There is one
     57    outer list connected together by prev fields.  Each element of that
     58    outer is an inner list (that may consist only of the outer list
     59    element) that are connected by the next fields.  The prev pointer
     60    is undefined for interior elements.  This allows
     61    bitmap_elt_clear_from to be implemented in unit time rather than
     62    linear in the number of elements to be freed.  */
     63 
     64 typedef struct bitmap_element_def GTY(())
     65 {
     66   struct bitmap_element_def *next;		/* Next element.  */
     67   struct bitmap_element_def *prev;		/* Previous element.  */
     68   unsigned int indx;			/* regno/BITMAP_ELEMENT_ALL_BITS.  */
     69   BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set.  */
     70 } bitmap_element;
     71 
     72 struct bitmap_descriptor;
     73 /* Head of bitmap linked list.  gengtype ignores ifdefs, but for
     74    statistics we need to add a bitmap descriptor pointer.  As it is
     75    not collected, we can just GTY((skip)) it.   */
     76 
     77 typedef struct bitmap_head_def GTY(()) {
     78   bitmap_element *first;	/* First element in linked list.  */
     79   bitmap_element *current;	/* Last element looked at.  */
     80   unsigned int indx;		/* Index of last element looked at.  */
     81   bitmap_obstack *obstack;	/* Obstack to allocate elements from.
     82 				   If NULL, then use ggc_alloc.  */
     83 #ifdef GATHER_STATISTICS
     84   struct bitmap_descriptor GTY((skip)) *desc;
     85 #endif
     86 } bitmap_head;
     87 
     88 /* Global data */
     89 extern bitmap_element bitmap_zero_bits;	/* Zero bitmap element */
     90 extern bitmap_obstack bitmap_default_obstack;   /* Default bitmap obstack */
     91 
     92 /* Clear a bitmap by freeing up the linked list.  */
     93 extern void bitmap_clear (bitmap);
     94 
     95 /* Copy a bitmap to another bitmap.  */
     96 extern void bitmap_copy (bitmap, const_bitmap);
     97 
     98 /* True if two bitmaps are identical.  */
     99 extern bool bitmap_equal_p (const_bitmap, const_bitmap);
    100 
    101 /* True if the bitmaps intersect (their AND is non-empty).  */
    102 extern bool bitmap_intersect_p (const_bitmap, const_bitmap);
    103 
    104 /* True if the complement of the second intersects the first (their
    105    AND_COMPL is non-empty).  */
    106 extern bool bitmap_intersect_compl_p (const_bitmap, const_bitmap);
    107 
    108 /* True if MAP is an empty bitmap.  */
    109 #define bitmap_empty_p(MAP) (!(MAP)->first)
    110 
    111 /* True if the bitmap has only a single bit set.  */
    112 extern bool bitmap_single_bit_set_p (const_bitmap);
    113 
    114 /* Count the number of bits set in the bitmap.  */
    115 extern unsigned long bitmap_count_bits (const_bitmap);
    116 
    117 /* Boolean operations on bitmaps.  The _into variants are two operand
    118    versions that modify the first source operand.  The other variants
    119    are three operand versions that to not destroy the source bitmaps.
    120    The operations supported are &, & ~, |, ^.  */
    121 extern void bitmap_and (bitmap, const_bitmap, const_bitmap);
    122 extern void bitmap_and_into (bitmap, const_bitmap);
    123 extern bool bitmap_and_compl (bitmap, const_bitmap, const_bitmap);
    124 extern bool bitmap_and_compl_into (bitmap, const_bitmap);
    125 #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
    126 extern void bitmap_compl_and_into (bitmap, const_bitmap);
    127 extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
    128 extern void bitmap_set_range (bitmap, unsigned int, unsigned int);
    129 extern bool bitmap_ior (bitmap, const_bitmap, const_bitmap);
    130 extern bool bitmap_ior_into (bitmap, const_bitmap);
    131 extern void bitmap_xor (bitmap, const_bitmap, const_bitmap);
    132 extern void bitmap_xor_into (bitmap, const_bitmap);
    133 
    134 /* DST = A | (B & ~C).  Return true if DST changes.  */
    135 extern bool bitmap_ior_and_compl (bitmap DST, const_bitmap A, const_bitmap B, const_bitmap C);
    136 /* A |= (B & ~C).  Return true if A changes.  */
    137 extern bool bitmap_ior_and_compl_into (bitmap DST, const_bitmap B, const_bitmap C);
    138 
    139 /* Clear a single bit in a bitmap.  Return true if the bit changed.  */
    140 extern bool bitmap_clear_bit (bitmap, int);
    141 
    142 /* Set a single bit in a bitmap.  Return true if the bit changed.  */
    143 extern bool bitmap_set_bit (bitmap, int);
    144 
    145 /* Return true if a register is set in a register set.  */
    146 extern int bitmap_bit_p (bitmap, int);
    147 
    148 /* Debug functions to print a bitmap linked list.  */
    149 extern void debug_bitmap (const_bitmap);
    150 extern void debug_bitmap_file (FILE *, const_bitmap);
    151 
    152 /* Print a bitmap.  */
    153 extern void bitmap_print (FILE *, const_bitmap, const char *, const char *);
    154 
    155 /* Initialize and release a bitmap obstack.  */
    156 extern void bitmap_obstack_initialize (bitmap_obstack *);
    157 extern void bitmap_obstack_release (bitmap_obstack *);
    158 extern void bitmap_register (bitmap MEM_STAT_DECL);
    159 extern void dump_bitmap_statistics (void);
    160 
    161 /* Initialize a bitmap header.  OBSTACK indicates the bitmap obstack
    162    to allocate from, NULL for GC'd bitmap.  */
    163 
    164 static inline void
    165 bitmap_initialize_stat (bitmap head, bitmap_obstack *obstack MEM_STAT_DECL)
    166 {
    167   head->first = head->current = NULL;
    168   head->obstack = obstack;
    169 #ifdef GATHER_STATISTICS
    170   bitmap_register (head PASS_MEM_STAT);
    171 #endif
    172 }
    173 #define bitmap_initialize(h,o) bitmap_initialize_stat (h,o MEM_STAT_INFO)
    174 
    175 /* Allocate and free bitmaps from obstack, malloc and gc'd memory.  */
    176 extern bitmap bitmap_obstack_alloc_stat (bitmap_obstack *obstack MEM_STAT_DECL);
    177 #define bitmap_obstack_alloc(t) bitmap_obstack_alloc_stat (t MEM_STAT_INFO)
    178 extern bitmap bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL);
    179 #define bitmap_gc_alloc() bitmap_gc_alloc_stat (ALONE_MEM_STAT_INFO)
    180 extern void bitmap_obstack_free (bitmap);
    181 
    182 /* A few compatibility/functions macros for compatibility with sbitmaps */
    183 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
    184 #define bitmap_zero(a) bitmap_clear (a)
    185 extern unsigned bitmap_first_set_bit (const_bitmap);
    186 
    187 /* Compute bitmap hash (for purposes of hashing etc.)  */
    188 extern hashval_t bitmap_hash(const_bitmap);
    189 
    190 /* Allocate a bitmap from a bit obstack.  */
    191 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
    192 
    193 /* Allocate a gc'd bitmap.  */
    194 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
    195 
    196 /* Do any cleanup needed on a bitmap when it is no longer used.  */
    197 #define BITMAP_FREE(BITMAP) \
    198        ((void) (bitmap_obstack_free ((bitmap) BITMAP), (BITMAP) = (bitmap) NULL))
    199 
    200 /* Iterator for bitmaps.  */
    201 
    202 typedef struct
    203 {
    204   /* Pointer to the current bitmap element.  */
    205   bitmap_element *elt1;
    206 
    207   /* Pointer to 2nd bitmap element when two are involved.  */
    208   bitmap_element *elt2;
    209 
    210   /* Word within the current element.  */
    211   unsigned word_no;
    212 
    213   /* Contents of the actually processed word.  When finding next bit
    214      it is shifted right, so that the actual bit is always the least
    215      significant bit of ACTUAL.  */
    216   BITMAP_WORD bits;
    217 } bitmap_iterator;
    218 
    219 /* Initialize a single bitmap iterator.  START_BIT is the first bit to
    220    iterate from.  */
    221 
    222 static inline void
    223 bmp_iter_set_init (bitmap_iterator *bi, const_bitmap map,
    224 		   unsigned start_bit, unsigned *bit_no)
    225 {
    226   bi->elt1 = map->first;
    227   bi->elt2 = NULL;
    228 
    229   /* Advance elt1 until it is not before the block containing start_bit.  */
    230   while (1)
    231     {
    232       if (!bi->elt1)
    233 	{
    234 	  bi->elt1 = &bitmap_zero_bits;
    235 	  break;
    236 	}
    237 
    238       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
    239 	break;
    240       bi->elt1 = bi->elt1->next;
    241     }
    242 
    243   /* We might have gone past the start bit, so reinitialize it.  */
    244   if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
    245     start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
    246 
    247   /* Initialize for what is now start_bit.  */
    248   bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
    249   bi->bits = bi->elt1->bits[bi->word_no];
    250   bi->bits >>= start_bit % BITMAP_WORD_BITS;
    251 
    252   /* If this word is zero, we must make sure we're not pointing at the
    253      first bit, otherwise our incrementing to the next word boundary
    254      will fail.  It won't matter if this increment moves us into the
    255      next word.  */
    256   start_bit += !bi->bits;
    257 
    258   *bit_no = start_bit;
    259 }
    260 
    261 /* Initialize an iterator to iterate over the intersection of two
    262    bitmaps.  START_BIT is the bit to commence from.  */
    263 
    264 static inline void
    265 bmp_iter_and_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
    266 		   unsigned start_bit, unsigned *bit_no)
    267 {
    268   bi->elt1 = map1->first;
    269   bi->elt2 = map2->first;
    270 
    271   /* Advance elt1 until it is not before the block containing
    272      start_bit.  */
    273   while (1)
    274     {
    275       if (!bi->elt1)
    276 	{
    277 	  bi->elt2 = NULL;
    278 	  break;
    279 	}
    280 
    281       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
    282 	break;
    283       bi->elt1 = bi->elt1->next;
    284     }
    285 
    286   /* Advance elt2 until it is not before elt1.  */
    287   while (1)
    288     {
    289       if (!bi->elt2)
    290 	{
    291 	  bi->elt1 = bi->elt2 = &bitmap_zero_bits;
    292 	  break;
    293 	}
    294 
    295       if (bi->elt2->indx >= bi->elt1->indx)
    296 	break;
    297       bi->elt2 = bi->elt2->next;
    298     }
    299 
    300   /* If we're at the same index, then we have some intersecting bits.  */
    301   if (bi->elt1->indx == bi->elt2->indx)
    302     {
    303       /* We might have advanced beyond the start_bit, so reinitialize
    304 	 for that.  */
    305       if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
    306 	start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
    307 
    308       bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
    309       bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
    310       bi->bits >>= start_bit % BITMAP_WORD_BITS;
    311     }
    312   else
    313     {
    314       /* Otherwise we must immediately advance elt1, so initialize for
    315 	 that.  */
    316       bi->word_no = BITMAP_ELEMENT_WORDS - 1;
    317       bi->bits = 0;
    318     }
    319 
    320   /* If this word is zero, we must make sure we're not pointing at the
    321      first bit, otherwise our incrementing to the next word boundary
    322      will fail.  It won't matter if this increment moves us into the
    323      next word.  */
    324   start_bit += !bi->bits;
    325 
    326   *bit_no = start_bit;
    327 }
    328 
    329 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
    330    */
    331 
    332 static inline void
    333 bmp_iter_and_compl_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
    334 			 unsigned start_bit, unsigned *bit_no)
    335 {
    336   bi->elt1 = map1->first;
    337   bi->elt2 = map2->first;
    338 
    339   /* Advance elt1 until it is not before the block containing start_bit.  */
    340   while (1)
    341     {
    342       if (!bi->elt1)
    343 	{
    344 	  bi->elt1 = &bitmap_zero_bits;
    345 	  break;
    346 	}
    347 
    348       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
    349 	break;
    350       bi->elt1 = bi->elt1->next;
    351     }
    352 
    353   /* Advance elt2 until it is not before elt1.  */
    354   while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
    355     bi->elt2 = bi->elt2->next;
    356 
    357   /* We might have advanced beyond the start_bit, so reinitialize for
    358      that.  */
    359   if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
    360     start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
    361 
    362   bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
    363   bi->bits = bi->elt1->bits[bi->word_no];
    364   if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
    365     bi->bits &= ~bi->elt2->bits[bi->word_no];
    366   bi->bits >>= start_bit % BITMAP_WORD_BITS;
    367 
    368   /* If this word is zero, we must make sure we're not pointing at the
    369      first bit, otherwise our incrementing to the next word boundary
    370      will fail.  It won't matter if this increment moves us into the
    371      next word.  */
    372   start_bit += !bi->bits;
    373 
    374   *bit_no = start_bit;
    375 }
    376 
    377 /* Advance to the next bit in BI.  We don't advance to the next
    378    nonzero bit yet.  */
    379 
    380 static inline void
    381 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
    382 {
    383   bi->bits >>= 1;
    384   *bit_no += 1;
    385 }
    386 
    387 /* Advance to the next nonzero bit of a single bitmap, we will have
    388    already advanced past the just iterated bit.  Return true if there
    389    is a bit to iterate.  */
    390 
    391 static inline bool
    392 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
    393 {
    394   /* If our current word is nonzero, it contains the bit we want.  */
    395   if (bi->bits)
    396     {
    397     next_bit:
    398       while (!(bi->bits & 1))
    399 	{
    400 	  bi->bits >>= 1;
    401 	  *bit_no += 1;
    402 	}
    403       return true;
    404     }
    405 
    406   /* Round up to the word boundary.  We might have just iterated past
    407      the end of the last word, hence the -1.  It is not possible for
    408      bit_no to point at the beginning of the now last word.  */
    409   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
    410 	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
    411   bi->word_no++;
    412 
    413   while (1)
    414     {
    415       /* Find the next nonzero word in this elt.  */
    416       while (bi->word_no != BITMAP_ELEMENT_WORDS)
    417 	{
    418 	  bi->bits = bi->elt1->bits[bi->word_no];
    419 	  if (bi->bits)
    420 	    goto next_bit;
    421 	  *bit_no += BITMAP_WORD_BITS;
    422 	  bi->word_no++;
    423 	}
    424 
    425       /* Advance to the next element.  */
    426       bi->elt1 = bi->elt1->next;
    427       if (!bi->elt1)
    428 	return false;
    429       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
    430       bi->word_no = 0;
    431     }
    432 }
    433 
    434 /* Advance to the next nonzero bit of an intersecting pair of
    435    bitmaps.  We will have already advanced past the just iterated bit.
    436    Return true if there is a bit to iterate.  */
    437 
    438 static inline bool
    439 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
    440 {
    441   /* If our current word is nonzero, it contains the bit we want.  */
    442   if (bi->bits)
    443     {
    444     next_bit:
    445       while (!(bi->bits & 1))
    446 	{
    447 	  bi->bits >>= 1;
    448 	  *bit_no += 1;
    449 	}
    450       return true;
    451     }
    452 
    453   /* Round up to the word boundary.  We might have just iterated past
    454      the end of the last word, hence the -1.  It is not possible for
    455      bit_no to point at the beginning of the now last word.  */
    456   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
    457 	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
    458   bi->word_no++;
    459 
    460   while (1)
    461     {
    462       /* Find the next nonzero word in this elt.  */
    463       while (bi->word_no != BITMAP_ELEMENT_WORDS)
    464 	{
    465 	  bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
    466 	  if (bi->bits)
    467 	    goto next_bit;
    468 	  *bit_no += BITMAP_WORD_BITS;
    469 	  bi->word_no++;
    470 	}
    471 
    472       /* Advance to the next identical element.  */
    473       do
    474 	{
    475 	  /* Advance elt1 while it is less than elt2.  We always want
    476 	     to advance one elt.  */
    477 	  do
    478 	    {
    479 	      bi->elt1 = bi->elt1->next;
    480 	      if (!bi->elt1)
    481 		return false;
    482 	    }
    483 	  while (bi->elt1->indx < bi->elt2->indx);
    484 
    485 	  /* Advance elt2 to be no less than elt1.  This might not
    486 	     advance.  */
    487 	  while (bi->elt2->indx < bi->elt1->indx)
    488 	    {
    489 	      bi->elt2 = bi->elt2->next;
    490 	      if (!bi->elt2)
    491 		return false;
    492 	    }
    493 	}
    494       while (bi->elt1->indx != bi->elt2->indx);
    495 
    496       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
    497       bi->word_no = 0;
    498     }
    499 }
    500 
    501 /* Advance to the next nonzero bit in the intersection of
    502    complemented bitmaps.  We will have already advanced past the just
    503    iterated bit.  */
    504 
    505 static inline bool
    506 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
    507 {
    508   /* If our current word is nonzero, it contains the bit we want.  */
    509   if (bi->bits)
    510     {
    511     next_bit:
    512       while (!(bi->bits & 1))
    513 	{
    514 	  bi->bits >>= 1;
    515 	  *bit_no += 1;
    516 	}
    517       return true;
    518     }
    519 
    520   /* Round up to the word boundary.  We might have just iterated past
    521      the end of the last word, hence the -1.  It is not possible for
    522      bit_no to point at the beginning of the now last word.  */
    523   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
    524 	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
    525   bi->word_no++;
    526 
    527   while (1)
    528     {
    529       /* Find the next nonzero word in this elt.  */
    530       while (bi->word_no != BITMAP_ELEMENT_WORDS)
    531 	{
    532 	  bi->bits = bi->elt1->bits[bi->word_no];
    533 	  if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
    534 	    bi->bits &= ~bi->elt2->bits[bi->word_no];
    535 	  if (bi->bits)
    536 	    goto next_bit;
    537 	  *bit_no += BITMAP_WORD_BITS;
    538 	  bi->word_no++;
    539 	}
    540 
    541       /* Advance to the next element of elt1.  */
    542       bi->elt1 = bi->elt1->next;
    543       if (!bi->elt1)
    544 	return false;
    545 
    546       /* Advance elt2 until it is no less than elt1.  */
    547       while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
    548 	bi->elt2 = bi->elt2->next;
    549 
    550       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
    551       bi->word_no = 0;
    552     }
    553 }
    554 
    555 /* Loop over all bits set in BITMAP, starting with MIN and setting
    556    BITNUM to the bit number.  ITER is a bitmap iterator.  BITNUM
    557    should be treated as a read-only variable as it contains loop
    558    state.  */
    559 
    560 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER)		\
    561   for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM));		\
    562        bmp_iter_set (&(ITER), &(BITNUM));				\
    563        bmp_iter_next (&(ITER), &(BITNUM)))
    564 
    565 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
    566    and setting BITNUM to the bit number.  ITER is a bitmap iterator.
    567    BITNUM should be treated as a read-only variable as it contains
    568    loop state.  */
    569 
    570 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER)	\
    571   for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),		\
    572 			  &(BITNUM));					\
    573        bmp_iter_and (&(ITER), &(BITNUM));				\
    574        bmp_iter_next (&(ITER), &(BITNUM)))
    575 
    576 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
    577    and setting BITNUM to the bit number.  ITER is a bitmap iterator.
    578    BITNUM should be treated as a read-only variable as it contains
    579    loop state.  */
    580 
    581 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
    582   for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),	\
    583 				&(BITNUM));				\
    584        bmp_iter_and_compl (&(ITER), &(BITNUM));				\
    585        bmp_iter_next (&(ITER), &(BITNUM)))
    586 
    587 #endif /* GCC_BITMAP_H */
    588