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      1 #include "gm.h"
      2 #include "SkPath.h"
      3 #include "SkRegion.h"
      4 #include "SkShader.h"
      5 #include "SkUtils.h"
      6 #include "SkColorPriv.h"
      7 #include "SkColorFilter.h"
      8 #include "SkTypeface.h"
      9 
     10 // effects
     11 #include "SkGradientShader.h"
     12 #include "SkUnitMappers.h"
     13 #include "SkBlurDrawLooper.h"
     14 
     15 namespace skiagm {
     16 
     17 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
     18     bm->setConfig(config, w, h);
     19     bm->allocPixels();
     20     bm->eraseColor(0);
     21 
     22     SkCanvas    canvas(*bm);
     23     SkPoint     pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} };
     24     SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
     25     SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
     26     SkPaint     paint;
     27 
     28     SkUnitMapper*   um = NULL;
     29 
     30     um = new SkCosineMapper;
     31 //    um = new SkDiscreteMapper(12);
     32 
     33     SkAutoUnref au(um);
     34 
     35     paint.setDither(true);
     36     paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
     37                 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
     38     canvas.drawPaint(paint);
     39 }
     40 
     41 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter,
     42                   SkShader::TileMode tmx, SkShader::TileMode tmy) {
     43     SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
     44     paint->setShader(shader)->unref();
     45     paint->setFilterBitmap(filter);
     46 }
     47 
     48 static const SkBitmap::Config gConfigs[] = {
     49     SkBitmap::kARGB_8888_Config,
     50     SkBitmap::kRGB_565_Config,
     51     SkBitmap::kARGB_4444_Config
     52 };
     53 static const int gWidth = 32;
     54 static const int gHeight = 32;
     55 
     56 class TilingGM : public GM {
     57     SkBlurDrawLooper    fLooper;
     58 public:
     59 	TilingGM()
     60             : fLooper(SkIntToScalar(1), SkIntToScalar(2), SkIntToScalar(2),
     61                       0x88000000) {
     62         for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
     63             makebm(&fTexture[i], gConfigs[i], gWidth, gHeight);
     64         }
     65     }
     66 
     67     SkBitmap    fTexture[SK_ARRAY_COUNT(gConfigs)];
     68 
     69 protected:
     70     SkString onShortName() {
     71         return SkString("tilemodes");
     72     }
     73 
     74 	SkISize onISize() { return make_isize(880, 560); }
     75 
     76     void drawBG(SkCanvas* canvas) {
     77         canvas->drawColor(SK_ColorWHITE);
     78     }
     79 
     80     virtual void onDraw(SkCanvas* canvas) {
     81         this->drawBG(canvas);
     82 
     83         SkRect r = { 0, 0, SkIntToScalar(gWidth*2), SkIntToScalar(gHeight*2) };
     84 
     85         static const char* gConfigNames[] = { "8888", "565", "4444" };
     86 
     87         static const bool           gFilters[] = { false, true };
     88         static const char*          gFilterNames[] = {     "point",                     "bilinear" };
     89 
     90         static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
     91         static const char*          gModeNames[] = {    "C",                    "R",                   "M" };
     92 
     93         SkScalar y = SkIntToScalar(24);
     94         SkScalar x = SkIntToScalar(10);
     95 
     96         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
     97             for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
     98                 SkPaint p;
     99                 SkString str;
    100                 p.setAntiAlias(true);
    101                 p.setDither(true);
    102                 p.setLooper(&fLooper);
    103                 str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]);
    104 
    105                 p.setTextAlign(SkPaint::kCenter_Align);
    106                 canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
    107 
    108                 x += r.width() * 4 / 3;
    109             }
    110         }
    111 
    112         y += SkIntToScalar(16);
    113 
    114         for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
    115             for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) {
    116                 x = SkIntToScalar(10);
    117                 for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    118                     for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
    119                         SkPaint paint;
    120                         setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]);
    121                         paint.setDither(true);
    122 
    123                         canvas->save();
    124                         canvas->translate(x, y);
    125                         canvas->drawRect(r, paint);
    126                         canvas->restore();
    127 
    128                         x += r.width() * 4 / 3;
    129                     }
    130                 }
    131                 {
    132                     SkPaint p;
    133                     SkString str;
    134                     p.setAntiAlias(true);
    135                     p.setLooper(&fLooper);
    136                     str.printf("%s, %s", gConfigNames[i], gFilterNames[j]);
    137                     canvas->drawText(str.c_str(), str.size(), x, y + r.height() * 2 / 3, p);
    138                 }
    139 
    140                 y += r.height() * 4 / 3;
    141             }
    142         }
    143     }
    144 
    145 private:
    146     typedef GM INHERITED;
    147 };
    148 
    149 //////////////////////////////////////////////////////////////////////////////
    150 
    151 static GM* MyFactory(void*) { return new TilingGM; }
    152 static GMRegistry reg(MyFactory);
    153 
    154 }
    155 
    156