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  /bionic/libc/netbsd/nameser/
ns_ttl.c 57 int secs, mins, hours, days, weeks, x; local
61 mins = src % 60; src /= 60;
79 if (mins) {
80 T(fmt1(mins, 'M', &dst, &dstlen));
83 if (secs || !(weeks || days || hours || mins)) {
  /external/quake/quake/src/QW/server/
sv_move.c 39 vec3_t mins, maxs, start, stop; local
44 VectorAdd (ent->v.origin, ent->v.mins, mins);
50 start[2] = mins[2] - 1;
54 start[0] = x ? maxs[0] : mins[0];
55 start[1] = y ? maxs[1] : mins[1];
68 start[2] = mins[2];
71 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
72 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
84 start[0] = stop[0] = x ? maxs[0] : mins[0]
    [all...]
world.c 36 float *mins, *maxs; // size of the moving object member in struct:__anon5220
105 hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs)
108 box_planes[1].dist = mins[0];
110 box_planes[3].dist = mins[1];
112 box_planes[5].dist = mins[2];
123 Returns a hull that can be used for testing or clipping an object of mins/maxs
129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset)
147 VectorSubtract (maxs, mins, size);
156 VectorSubtract (hull->clip_mins, mins, offset);
162 VectorSubtract (ent->v.mins, maxs, hullmins)
    [all...]
world.h 68 // Needs to be called any time an entity changes origin, mins, maxs, or solid
79 trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
80 // mins and maxs are reletive
sv_phys.c 266 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent);
405 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_MISSILE, ent);
408 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_NOMONSTERS, ent);
410 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_NORMAL, ent);
432 vec3_t mins, maxs; local
440 mins[i] = pusher->v.absmin[i] + move[i];
476 || check->v.absmax[0] <= mins[0]
477 || check->v.absmax[1] <= mins[1]
478 || check->v.absmax[2] <= mins[2] )
509 if (check->v.mins[0] == check->v.maxs[0])
    [all...]
model.c 522 { // spread the mins / maxs by a pixel
523 out->mins[j] = LittleFloat (in->mins[j]) - 1;
635 float mins[2], maxs[2], val; local
641 mins[0] = mins[1] = 999999;
660 if (val < mins[j])
661 mins[j] = val;
669 bmins[i] = floor(mins[i]/16);
788 out->minmaxs[j] = LittleShort (in->mins[j])
    [all...]
progdefs.h 98 vec3_t mins; member in struct:__anon5208
pr_cmds.c 148 VectorCopy (min, e->v.mins);
160 Also sets size, mins, and maxs for inline bmodels
188 VectorCopy (mod->mins, e->v.mins);
190 VectorSubtract (mod->maxs, mod->mins, e->v.size);
784 eorg[j] = org[j] - (ent->v.origin[j] + (ent->v.mins[j] + ent->v.maxs[j])*0.5);
1024 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent);
1214 + 0.5*(check->v.mins[j] + check->v.maxs[j]);
  /external/quake/quake/src/WinQuake/
sv_move.cpp 39 vec3_t mins, maxs, start, stop; local
44 VectorAdd (ent->u.v.origin, ent->u.v.mins, mins);
50 start[2] = mins[2] - 1;
54 start[0] = x ? maxs[0] : mins[0];
55 start[1] = y ? maxs[1] : mins[1];
68 start[2] = mins[2];
71 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
72 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
84 start[0] = stop[0] = x ? maxs[0] : mins[0]
    [all...]
world.h 54 // Needs to be called any time an entity changes origin, mins, maxs, or solid
67 trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
68 // mins and maxs are reletive
world.cpp 36 float *mins, *maxs; // size of the moving object member in struct:__anon5543
105 hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs)
108 box_planes[1].dist = mins[0];
110 box_planes[3].dist = mins[1];
112 box_planes[5].dist = mins[2];
123 Returns a hull that can be used for testing or clipping an object of mins/maxs
129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset)
147 VectorSubtract (maxs, mins, size);
156 VectorSubtract (hull->clip_mins, mins, offset);
162 VectorSubtract (ent->u.v.mins, maxs, hullmins)
    [all...]
bspfile.h 84 float mins[3], maxs[3]; member in struct:__anon5224
159 short mins[3]; // for sphere culling member in struct:__anon5229
218 short mins[3]; // for frustum culling member in struct:__anon5233
sv_phys.cpp 260 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, end, false, ent);
416 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, end, MOVE_MISSILE, ent);
419 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, end, MOVE_NOMONSTERS, ent);
421 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, end, MOVE_NORMAL, ent);
443 vec3_t mins, maxs, move; local
458 mins[i] = pusher->u.v.absmin[i] + move[i];
493 || check->u.v.absmax[0] <= mins[0]
494 || check->u.v.absmax[1] <= mins[1]
495 || check->u.v.absmax[2] <= mins[2] )
521 if (check->u.v.mins[0] == check->u.v.maxs[0]
1434 vec3_t mins, maxs, point; local
    [all...]
gl_model.cpp 592 { // spread the mins / maxs by a pixel
593 out->mins[j] = LittleFloat (in->mins[j]) - 1;
707 float mins[2], maxs[2], val; local
713 mins[0] = mins[1] = 999999;
732 if (val < mins[j])
733 mins[j] = val;
741 bmins[i] = (int) floorf(mins[i]/16);
865 out->minmaxs[j] = LittleShort (in->mins[j])
    [all...]
model.cpp 601 { // spread the mins / maxs by a pixel
602 out->mins[j] = LittleFloat (in->mins[j]) - 1;
716 float mins[2], maxs[2], val; local
722 mins[0] = mins[1] = 999999;
741 if (val < mins[j])
742 mins[j] = val;
750 bmins[i] = floor(mins[i]/16);
869 out->minmaxs[j] = LittleShort (in->mins[j])
    [all...]
gl_warp.cpp 36 void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs)
41 mins[0] = mins[1] = mins[2] = 9999;
47 if (*v < mins[j])
48 mins[j] = *v;
57 vec3_t mins, maxs; local
70 BoundPoly (numverts, verts, mins, maxs);
74 m = (mins[i] + maxs[i]) * 0.5;
78 if (m - mins[i] < 8
    [all...]
gl_refrag.cpp 180 r_emins[i] = ent->origin[i] + entmodel->mins[i];
  /external/quake/quake/src/QW/client/
pmovetst.c 74 hull_t *PM_HullForBox (vec3_t mins, vec3_t maxs)
77 box_planes[1].dist = mins[0];
79 box_planes[3].dist = mins[1];
81 box_planes[5].dist = mins[2];
320 vec3_t mins, maxs, test; local
331 VectorSubtract (pe->mins, player_maxs, mins);
333 hull = PM_HullForBox (mins, maxs);
358 vec3_t mins, maxs; local
374 VectorSubtract (pe->mins, player_maxs, mins);
    [all...]
bspfile.h 81 float mins[3], maxs[3]; member in struct:__anon4936
146 short mins[3]; // for sphere culling member in struct:__anon4941
205 short mins[3]; // for frustum culling member in struct:__anon4945
pmove.h 44 vec3_t mins, maxs; // only for non-bsp models member in struct:__anon5048
gl_model.c 592 { // spread the mins / maxs by a pixel
593 out->mins[j] = LittleFloat (in->mins[j]) - 1;
707 float mins[2], maxs[2], val; local
713 mins[0] = mins[1] = 999999;
732 if (val < mins[j])
733 mins[j] = val;
741 bmins[i] = floor(mins[i]/16);
865 out->minmaxs[j] = LittleShort (in->mins[j])
    [all...]
model.c 583 { // spread the mins / maxs by a pixel
584 out->mins[j] = LittleFloat (in->mins[j]) - 1;
698 float mins[2], maxs[2], val; local
704 mins[0] = mins[1] = 999999;
723 if (val < mins[j])
724 mins[j] = val;
732 bmins[i] = floor(mins[i]/16);
851 out->minmaxs[j] = LittleShort (in->mins[j])
    [all...]
gl_warp.c 36 void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs)
41 mins[0] = mins[1] = mins[2] = 9999;
47 if (*v < mins[j])
48 mins[j] = *v;
57 vec3_t mins, maxs; local
70 BoundPoly (numverts, verts, mins, maxs);
74 m = (mins[i] + maxs[i]) * 0.5;
78 if (m - mins[i] < 8
    [all...]
gl_refrag.c 180 r_emins[i] = ent->origin[i] + entmodel->mins[i];
  /external/quake/quake/src/QW/progs/
progdefs.h 79 vec3_t mins; member in struct:__anon5160

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