/system/core/libpixelflinger/codeflinger/ |
ARMAssemblerInterface.cpp | 36 uint32_t immediate, uint32_t& rot, uint32_t& imm) 38 rot = 0; 46 rot += 2; 47 if (rot == 32) { 48 rot = 0; 53 rot = (16 - (rot>>1)) & 0xF; 58 if (((imm>>(rot<<1)) | (imm<<(32-(rot<<1)))) != immediate) 68 uint32_t rot, imm local 74 uint32_t rot, imm; local [all...] |
GGLAssembler.cpp | 865 static void normalize(uint32_t& val, uint32_t& rot) 867 rot = 0; 873 rot += 2; 874 if (rot == 32) { 875 rot = 0; 883 uint32_t rot; local 897 normalize(mask, rot); 902 int shift = rot + bitpos; [all...] |
ARMAssemblerInterface.h | 71 static int buildImmediate(uint32_t i, uint32_t& rot, uint32_t& imm);
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/frameworks/base/libs/rs/ |
rsMatrix.h | 42 void loadRotate(float rot, float x, float y, float z); 57 void rotate(float rot, float x, float y, float z) { 59 tmp.loadRotate(rot, x, y, z);
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rsMatrix.cpp | 61 void Matrix::loadRotate(float rot, float x, float y, float z) 71 rot *= float(M_PI / 180.0f); 72 c = cosf(rot); 73 s = sinf(rot);
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rsScriptC_Lib.cpp | 555 static void SC_matrixLoadRotate(rsc_Matrix *mat, float rot, float x, float y, float z) 558 m->loadRotate(rot, x, y, z); 586 static void SC_matrixRotate(rsc_Matrix *mat, float rot, float x, float y, float z) 589 m->rotate(rot, x, y, z); 1232 "void", "(float *mat, float rot, float x, float y, float z)" }, 1242 "void", "(float *mat, float rot, float x, float y, float z)" }, [all...] |
/external/qemu/android/skin/ |
trackball.c | 109 rotator_reset( Rotator rot, int dx, int dy ) 121 rot->d[0] = zx; 122 rot->d[1] = zy; 123 rot->d[2] = 0.; 125 rot->n[0] = -rot->d[1]; 126 rot->n[1] = rot->d[0]; 127 rot->n[2] = 0; 129 rot->angle = len * ANGLE_FACTOR 414 RotatorRec rot[1]; local [all...] |
rect.h | 29 extern void skin_pos_rotate( SkinPos* dst, SkinPos* src, SkinRotation rot ); 35 extern void skin_size_rotate( SkinSize* dst, SkinSize* src, SkinRotation rot );
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rect.c | 56 skin_size_rotate( SkinSize* dst, SkinSize* src, SkinRotation rot ) 61 if ((rot & 1) != 0) { 96 skin_rect_rotate( SkinRect* dst, SkinRect* src, SkinRotation rot ) 100 switch (rot & 3) {
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file.c | 269 SkinRotation rot = aconfig_int(node, "rotation", SKIN_ROTATION_0); local 291 location->rotation = rot;
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/frameworks/base/libs/rs/java/Film/res/raw/ |
filmstrip.c | 24 float rot = Pos->rotate; local 29 matrixRotate(mat1, rot, 1.f, 0.f, 0.f);
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/external/opencore/codecs_v2/utilities/colorconvert/src/ |
cpvvideoblend.cpp | 61 int rot = 0; local 72 rot = 0; 75 rot = 3; 78 rot = 2; 81 rot = 1; 98 if (!CameraInput->Init(width_src, height_src, pitch_src, width_dst, height_dst, pitch_dst, rot))
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/frameworks/base/graphics/java/android/renderscript/ |
Matrix4f.java | 68 public void loadRotate(float rot, float x, float y, float z) { 77 rot *= (float)(java.lang.Math.PI / 180.0f); 78 c = (float)java.lang.Math.cos(rot); 79 s = (float)java.lang.Math.sin(rot); 167 public void rotate(float rot, float x, float y, float z) { 169 tmp.loadRotate(rot, x, y, z);
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/external/zlib/examples/ |
gzappend.c | 120 /* rotate list[0..len-1] left by rot positions, in place */ 121 local void rotate(unsigned char *list, unsigned len, unsigned rot) 127 /* normalize rot and handle degenerate cases */ 129 if (rot >= len) rot %= len; 130 if (rot == 0) return; 136 if (rot == 1) { 144 if (rot == len - 1) { 152 cycles = gcd(len, rot); /* number of cycles */ 158 from += rot; /* go right rot positions * [all...] |
/external/ppp/pppd/ |
md4.c | 70 ** Note: The "rot" operator uses the variable "tmp". 77 #define rot(X,S) (tmp=X,(tmp<<S) | (tmp>>(32-S))) macro 78 #define ff(A,B,C,D,i,s) A = rot((A + f(B,C,D) + X[i]),s) 79 #define gg(A,B,C,D,i,s) A = rot((A + g(B,C,D) + X[i] + C2),s) 80 #define hh(A,B,C,D,i,s) A = rot((A + h(B,C,D) + X[i] + C3),s)
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/external/quake/quake/src/QW/client/ |
mathlib.c | 99 float rot[3][3]; local 140 R_ConcatRotations( tmpmat, im, rot ); 144 dst[i] = rot[i][0] * point[0] + rot[i][1] * point[1] + rot[i][2] * point[2];
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/external/quake/quake/src/WinQuake/ |
mathlib.cpp | 99 float rot[3][3];
local 140 R_ConcatRotations( tmpmat, im, rot );
144 dst[i] = rot[i][0] * point[0] + rot[i][1] * point[1] + rot[i][2] * point[2];
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/external/openssl/crypto/rc4/asm/ |
rc4-ia64.S | 103 mov pr.rot=1<<16 };;
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/external/webkit/WebCore/platform/graphics/transforms/ |
AffineTransform.cpp | 183 AffineTransform rot(cosAngle, sinAngle, -sinAngle, cosAngle, 0, 0); 185 multLeft(rot);
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/packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/ |
MagicSmokeRS.java | 100 boolean rot, int blend, boolean texswap, boolean premul) { 107 mRotate = rot; 126 // proc back low high alph mask rot blend swap premul
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/external/openssl/crypto/bn/asm/ |
ia64.S | 193 mov pr.rot=1<<16 };; 246 mov pr.rot=1<<16 };; 304 mov pr.rot=0x800001<<16 419 mov pr.rot=0x2001<<16 485 mov pr.rot=1<<16 [all...] |
/external/v8/src/arm/ |
assembler-arm.cc | 614 for (int rot = 0; rot < 16; rot++) { 615 uint32_t imm8 = (imm32 << 2*rot) | (imm32 >> (32 - 2*rot)); 617 *rotate_imm = rot; [all...] |
assembler-thumb2.cc | 594 for (int rot = 0; rot < 16; rot++) { 595 uint32_t imm8 = (imm32 << 2*rot) | (imm32 >> (32 - 2*rot)); 597 *rotate_imm = rot; [all...] |
/external/qemu/ |
arm-dis.c | 3675 unsigned int rot = (given & 0x00000030) >> 4; local [all...] |
/external/openssl/crypto/aes/asm/ |
aes-ia64.S | 94 mov pr.rot=1<<16 } 473 mov pr.rot=1<<16 } [all...] |