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    Searched refs:rot (Results 1 - 25 of 25) sorted by null

  /system/core/libpixelflinger/codeflinger/
ARMAssemblerInterface.cpp 36 uint32_t immediate, uint32_t& rot, uint32_t& imm)
38 rot = 0;
46 rot += 2;
47 if (rot == 32) {
48 rot = 0;
53 rot = (16 - (rot>>1)) & 0xF;
58 if (((imm>>(rot<<1)) | (imm<<(32-(rot<<1)))) != immediate)
68 uint32_t rot, imm local
74 uint32_t rot, imm; local
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GGLAssembler.cpp 865 static void normalize(uint32_t& val, uint32_t& rot)
867 rot = 0;
873 rot += 2;
874 if (rot == 32) {
875 rot = 0;
883 uint32_t rot; local
897 normalize(mask, rot);
902 int shift = rot + bitpos;
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ARMAssemblerInterface.h 71 static int buildImmediate(uint32_t i, uint32_t& rot, uint32_t& imm);
  /frameworks/base/libs/rs/
rsMatrix.h 42 void loadRotate(float rot, float x, float y, float z);
57 void rotate(float rot, float x, float y, float z) {
59 tmp.loadRotate(rot, x, y, z);
rsMatrix.cpp 61 void Matrix::loadRotate(float rot, float x, float y, float z)
71 rot *= float(M_PI / 180.0f);
72 c = cosf(rot);
73 s = sinf(rot);
rsScriptC_Lib.cpp 555 static void SC_matrixLoadRotate(rsc_Matrix *mat, float rot, float x, float y, float z)
558 m->loadRotate(rot, x, y, z);
586 static void SC_matrixRotate(rsc_Matrix *mat, float rot, float x, float y, float z)
589 m->rotate(rot, x, y, z);
1232 "void", "(float *mat, float rot, float x, float y, float z)" },
1242 "void", "(float *mat, float rot, float x, float y, float z)" },
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  /external/qemu/android/skin/
trackball.c 109 rotator_reset( Rotator rot, int dx, int dy )
121 rot->d[0] = zx;
122 rot->d[1] = zy;
123 rot->d[2] = 0.;
125 rot->n[0] = -rot->d[1];
126 rot->n[1] = rot->d[0];
127 rot->n[2] = 0;
129 rot->angle = len * ANGLE_FACTOR
414 RotatorRec rot[1]; local
    [all...]
rect.h 29 extern void skin_pos_rotate( SkinPos* dst, SkinPos* src, SkinRotation rot );
35 extern void skin_size_rotate( SkinSize* dst, SkinSize* src, SkinRotation rot );
rect.c 56 skin_size_rotate( SkinSize* dst, SkinSize* src, SkinRotation rot )
61 if ((rot & 1) != 0) {
96 skin_rect_rotate( SkinRect* dst, SkinRect* src, SkinRotation rot )
100 switch (rot & 3) {
file.c 269 SkinRotation rot = aconfig_int(node, "rotation", SKIN_ROTATION_0); local
291 location->rotation = rot;
  /frameworks/base/libs/rs/java/Film/res/raw/
filmstrip.c 24 float rot = Pos->rotate; local
29 matrixRotate(mat1, rot, 1.f, 0.f, 0.f);
  /external/opencore/codecs_v2/utilities/colorconvert/src/
cpvvideoblend.cpp 61 int rot = 0; local
72 rot = 0;
75 rot = 3;
78 rot = 2;
81 rot = 1;
98 if (!CameraInput->Init(width_src, height_src, pitch_src, width_dst, height_dst, pitch_dst, rot))
  /frameworks/base/graphics/java/android/renderscript/
Matrix4f.java 68 public void loadRotate(float rot, float x, float y, float z) {
77 rot *= (float)(java.lang.Math.PI / 180.0f);
78 c = (float)java.lang.Math.cos(rot);
79 s = (float)java.lang.Math.sin(rot);
167 public void rotate(float rot, float x, float y, float z) {
169 tmp.loadRotate(rot, x, y, z);
  /external/zlib/examples/
gzappend.c 120 /* rotate list[0..len-1] left by rot positions, in place */
121 local void rotate(unsigned char *list, unsigned len, unsigned rot)
127 /* normalize rot and handle degenerate cases */
129 if (rot >= len) rot %= len;
130 if (rot == 0) return;
136 if (rot == 1) {
144 if (rot == len - 1) {
152 cycles = gcd(len, rot); /* number of cycles */
158 from += rot; /* go right rot positions *
    [all...]
  /external/ppp/pppd/
md4.c 70 ** Note: The "rot" operator uses the variable "tmp".
77 #define rot(X,S) (tmp=X,(tmp<<S) | (tmp>>(32-S))) macro
78 #define ff(A,B,C,D,i,s) A = rot((A + f(B,C,D) + X[i]),s)
79 #define gg(A,B,C,D,i,s) A = rot((A + g(B,C,D) + X[i] + C2),s)
80 #define hh(A,B,C,D,i,s) A = rot((A + h(B,C,D) + X[i] + C3),s)
  /external/quake/quake/src/QW/client/
mathlib.c 99 float rot[3][3]; local
140 R_ConcatRotations( tmpmat, im, rot );
144 dst[i] = rot[i][0] * point[0] + rot[i][1] * point[1] + rot[i][2] * point[2];
  /external/quake/quake/src/WinQuake/
mathlib.cpp 99 float rot[3][3]; local
140 R_ConcatRotations( tmpmat, im, rot );
144 dst[i] = rot[i][0] * point[0] + rot[i][1] * point[1] + rot[i][2] * point[2];
  /external/openssl/crypto/rc4/asm/
rc4-ia64.S 103 mov pr.rot=1<<16 };;
  /external/webkit/WebCore/platform/graphics/transforms/
AffineTransform.cpp 183 AffineTransform rot(cosAngle, sinAngle, -sinAngle, cosAngle, 0, 0);
185 multLeft(rot);
  /packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/
MagicSmokeRS.java 100 boolean rot, int blend, boolean texswap, boolean premul) {
107 mRotate = rot;
126 // proc back low high alph mask rot blend swap premul
  /external/openssl/crypto/bn/asm/
ia64.S 193 mov pr.rot=1<<16 };;
246 mov pr.rot=1<<16 };;
304 mov pr.rot=0x800001<<16
419 mov pr.rot=0x2001<<16
485 mov pr.rot=1<<16
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  /external/v8/src/arm/
assembler-arm.cc 614 for (int rot = 0; rot < 16; rot++) {
615 uint32_t imm8 = (imm32 << 2*rot) | (imm32 >> (32 - 2*rot));
617 *rotate_imm = rot;
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assembler-thumb2.cc 594 for (int rot = 0; rot < 16; rot++) {
595 uint32_t imm8 = (imm32 << 2*rot) | (imm32 >> (32 - 2*rot));
597 *rotate_imm = rot;
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  /external/qemu/
arm-dis.c 3675 unsigned int rot = (given & 0x00000030) >> 4; local
    [all...]
  /external/openssl/crypto/aes/asm/
aes-ia64.S 94 mov pr.rot=1<<16 }
473 mov pr.rot=1<<16 }
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