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  /external/qemu/distrib/sdl-1.2.12/src/video/vgl/
SDL_vglvideo.c 360 current->pixels = VGLCurMode->ModeInfo.Bitmap;
  /external/skia/src/core/
SkBitmapProcState.cpp 421 // bits 3,4,5 encoding the source bitmap format
  /external/skia/src/effects/
SkGradientShader.cpp 755 bool Linear_Gradient::asABitmap(SkBitmap* bitmap, SkMatrix* matrix,
757 // we cache our "bitmap", so it's generationID will be const on subsequent
765 if (bitmap) {
766 *bitmap = *fCachedBitmap;
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  /external/v8/src/
interpreter-irregexp.cc 492 // Look up character in a bitmap. If we find a 0, then jump to the
  /external/webkit/JavaScriptCore/pcre/
pcre_internal.h 53 /* Offsets for the bitmap tables in pcre_cbits. Each table contains a set
  /external/webkit/WebCore/platform/chromium/
ScrollbarThemeChromiumMac.mm 394 // The Aqua scrollbar is buggy when rotated and scaled. We will just draw into a bitmap if we detect a scale or rotation.
  /external/webkit/WebCore/platform/image-decoders/gif/
GIFImageDecoder.cpp 149 // will copy bitmap data
  /external/webkit/WebCore/platform/mac/
ScrollbarThemeMac.mm 383 // The Aqua scrollbar is buggy when rotated and scaled. We will just draw into a bitmap if we detect a scale or rotation.
  /external/webkit/WebCore/platform/network/mac/
WebCoreURLResponse.mm 265 @"image/x-portable-bitmap", @"pbm",
  /frameworks/base/core/java/android/app/
ContextImpl.java 62 import android.graphics.Bitmap;
600 public void setWallpaper(Bitmap bitmap) throws IOException {
601 getWallpaperManager().setBitmap(bitmap);
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Activity.java 33 import android.graphics.Bitmap;
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ActivityThread.java 43 import android.graphics.Bitmap;
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  /frameworks/base/docs/html/sdk/api_diff/4/changes/
android.view.View.html 116 <nobr><code>Bitmap</code>&nbsp;<A HREF="../../../../reference/android/view/View.html#getDrawingCache(boolean)" target="_top"><code>getDrawingCache</code></A>(<code>boolean</code>)</nobr>
classes_index_changes.html 95 <A HREF="android.graphics.Bitmap.html" class="hiddenlink" target="rightframe">Bitmap</A><br>
jdiff_statistics.html 357 <TD><A HREF="android.graphics.Bitmap.html">
358 android.graphics.Bitmap</A></TD>
  /frameworks/base/docs/html/videos/
index.jd 43 'N6YdwzAvwOA' : "Make your user interface fast, with more efficient AdapterViews, better bitmap scaling, faster redrawing, ViewStub layouts, fewer Views, and more.",
  /frameworks/base/
preloaded-classes 162 android.graphics.Bitmap
163 android.graphics.Bitmap$1
164 android.graphics.Bitmap$CompressFormat
165 android.graphics.Bitmap$Config
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  /hardware/broadcom/wlan/bcm4329/src/include/
bcmutils.h 623 extern uint bcm_bitcount(uint8 *bitmap, uint bytelength);
  /prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/
cgraph.h 373 bitmap);
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/sdk/
layout-devices.xsd 179 is thus a 4:3 scaling factor between each density, so a 9x9 bitmap in ldpi
  /dalvik/vm/alloc/
MarkSweep.c 226 * the finger won't be visited by the bitmap scan, so those objects
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  /external/skia/include/core/
SkPaint.h 103 kFilterBitmap_Flag = 0x02, //!< mask to enable bitmap filtering
112 kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap strikes
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  /external/webkit/WebCore/platform/graphics/skia/
GraphicsContextSkia.cpp 643 // Make a shader for the bitmap with an origin of the box we'll draw. This
754 // should be fixable in Skia (since the output bitmap isn't that
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  /frameworks/base/core/java/android/text/
StaticLayout.java 19 import android.graphics.Bitmap;
367 Bitmap bm = EMOJI_FACTORY.
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  /frameworks/base/docs/html/guide/topics/graphics/
2d-graphics.jd 68 an image as a bit stream in order to convert it to a bitmap, put your images in the <code>res/raw/</code>
250 <p>A {@link android.graphics.drawable.NinePatchDrawable} graphic is a stretchable bitmap image, which Android

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