1 /* 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #include "config.h" 27 #include "GIFImageDecoder.h" 28 #include "GIFImageReader.h" 29 30 namespace WebCore { 31 32 GIFImageDecoder::GIFImageDecoder() 33 : m_frameCountValid(true) 34 , m_repetitionCount(cAnimationLoopOnce) 35 , m_readOffset(0) 36 { 37 } 38 39 GIFImageDecoder::~GIFImageDecoder() 40 { 41 } 42 43 // Take the data and store it. 44 void GIFImageDecoder::setData(SharedBuffer* data, bool allDataReceived) 45 { 46 if (m_failed) 47 return; 48 49 // Cache our new data. 50 ImageDecoder::setData(data, allDataReceived); 51 52 // Our frame count is now unknown. 53 m_frameCountValid = false; 54 55 // Create the GIF reader. 56 if (!m_reader && !m_failed) 57 m_reader.set(new GIFImageReader(this)); 58 } 59 60 // Whether or not the size information has been decoded yet. 61 bool GIFImageDecoder::isSizeAvailable() 62 { 63 if (!ImageDecoder::isSizeAvailable() && !failed() && m_reader) 64 decode(GIFSizeQuery, 0); 65 66 return ImageDecoder::isSizeAvailable(); 67 } 68 69 // The total number of frames for the image. Will scan the image data for the answer 70 // (without necessarily decoding all of the individual frames). 71 size_t GIFImageDecoder::frameCount() 72 { 73 // If the decoder had an earlier error, we will just return what we had decoded 74 // so far. 75 if (!m_frameCountValid) { 76 // FIXME: Scanning all the data has O(n^2) behavior if the data were to come in really 77 // slowly. Might be interesting to try to clone our existing read session to preserve 78 // state, but for now we just crawl all the data. Note that this is no worse than what 79 // ImageIO does on Mac right now (it also crawls all the data again). 80 GIFImageReader reader(0); 81 // This function may fail, but we want to keep any partial data it may 82 // have decoded, so don't mark it is invalid. If there is an overflow 83 // or some serious error, m_failed will have gotten set for us. 84 reader.read((const unsigned char*)m_data->data(), m_data->size(), GIFFrameCountQuery, static_cast<unsigned>(-1)); 85 m_frameCountValid = true; 86 m_frameBufferCache.resize(reader.images_count); 87 } 88 89 return m_frameBufferCache.size(); 90 } 91 92 // The number of repetitions to perform for an animation loop. 93 int GIFImageDecoder::repetitionCount() const 94 { 95 // This value can arrive at any point in the image data stream. Most GIFs 96 // in the wild declare it near the beginning of the file, so it usually is 97 // set by the time we've decoded the size, but (depending on the GIF and the 98 // packets sent back by the webserver) not always. Our caller is 99 // responsible for waiting until image decoding has finished to ask this if 100 // it needs an authoritative answer. In the meantime, we should default to 101 // "loop once". 102 if (m_reader) { 103 // Added wrinkle: ImageSource::clear() may destroy the reader, making 104 // the result from the reader _less_ authoritative on future calls. To 105 // detect this, the reader returns cLoopCountNotSeen (-2) instead of 106 // cAnimationLoopOnce (-1) when its current incarnation hasn't actually 107 // seen a loop count yet; in this case we return our previously-cached 108 // value. 109 const int repetitionCount = m_reader->loop_count; 110 if (repetitionCount != cLoopCountNotSeen) 111 m_repetitionCount = repetitionCount; 112 } 113 return m_repetitionCount; 114 } 115 116 RGBA32Buffer* GIFImageDecoder::frameBufferAtIndex(size_t index) 117 { 118 if (index >= frameCount()) 119 return 0; 120 121 RGBA32Buffer& frame = m_frameBufferCache[index]; 122 if (frame.status() != RGBA32Buffer::FrameComplete && m_reader) 123 decode(GIFFullQuery, index + 1); // Decode this frame. 124 return &frame; 125 } 126 127 void GIFImageDecoder::clearFrameBufferCache(size_t clearBeforeFrame) 128 { 129 // In some cases, like if the decoder was destroyed while animating, we 130 // can be asked to clear more frames than we currently have. 131 if (m_frameBufferCache.isEmpty()) 132 return; // Nothing to do. 133 134 // The "-1" here is tricky. It does not mean that |clearBeforeFrame| is the 135 // last frame we wish to preserve, but rather that we never want to clear 136 // the very last frame in the cache: it's empty (so clearing it is 137 // pointless), it's partial (so we don't want to clear it anyway), or the 138 // cache could be enlarged with a future setData() call and it could be 139 // needed to construct the next frame (see comments below). Callers can 140 // always use ImageSource::clear(true, ...) to completely free the memory in 141 // this case. 142 clearBeforeFrame = std::min(clearBeforeFrame, m_frameBufferCache.size() - 1); 143 const Vector<RGBA32Buffer>::iterator end(m_frameBufferCache.begin() + clearBeforeFrame); 144 145 // We need to preserve frames such that: 146 // * We don't clear |end| 147 // * We don't clear the frame we're currently decoding 148 // * We don't clear any frame from which a future initFrameBuffer() call 149 // will copy bitmap data 150 // All other frames can be cleared. Because of the constraints on when 151 // ImageSource::clear() can be called (see ImageSource.h), we're guaranteed 152 // not to have non-empty frames after the frame we're currently decoding. 153 // So, scan backwards from |end| as follows: 154 // * If the frame is empty, we're still past any frames we care about. 155 // * If the frame is complete, but is DisposeOverwritePrevious, we'll 156 // skip over it in future initFrameBuffer() calls. We can clear it 157 // unless it's |end|, and keep scanning. For any other disposal method, 158 // stop scanning, as we've found the frame initFrameBuffer() will need 159 // next. 160 // * If the frame is partial, we're decoding it, so don't clear it; if it 161 // has a disposal method other than DisposeOverwritePrevious, stop 162 // scanning, as we'll only need this frame when decoding the next one. 163 Vector<RGBA32Buffer>::iterator i(end); 164 for (; (i != m_frameBufferCache.begin()) && ((i->status() == RGBA32Buffer::FrameEmpty) || (i->disposalMethod() == RGBA32Buffer::DisposeOverwritePrevious)); --i) { 165 if ((i->status() == RGBA32Buffer::FrameComplete) && (i != end)) 166 i->clear(); 167 } 168 169 // Now |i| holds the last frame we need to preserve; clear prior frames. 170 for (Vector<RGBA32Buffer>::iterator j(m_frameBufferCache.begin()); j != i; ++j) { 171 ASSERT(j->status() != RGBA32Buffer::FramePartial); 172 if (j->status() != RGBA32Buffer::FrameEmpty) 173 j->clear(); 174 } 175 } 176 177 // Feed data to the GIF reader. 178 void GIFImageDecoder::decode(GIFQuery query, unsigned haltAtFrame) 179 { 180 if (m_failed) 181 return; 182 183 m_failed = !m_reader->read((const unsigned char*)m_data->data() + m_readOffset, m_data->size() - m_readOffset, query, haltAtFrame); 184 185 if (m_failed) 186 m_reader.clear(); 187 } 188 189 // Callbacks from the GIF reader. 190 bool GIFImageDecoder::sizeNowAvailable(unsigned width, unsigned height) 191 { 192 if (!setSize(width, height)) 193 return false; 194 prepareScaleDataIfNecessary(); 195 return true; 196 } 197 198 void GIFImageDecoder::decodingHalted(unsigned bytesLeft) 199 { 200 m_readOffset = m_data->size() - bytesLeft; 201 } 202 203 bool GIFImageDecoder::initFrameBuffer(unsigned frameIndex) 204 { 205 // Initialize the frame rect in our buffer. 206 const GIFFrameReader* frameReader = m_reader->frame_reader; 207 IntRect frameRect(frameReader->x_offset, frameReader->y_offset, frameReader->width, frameReader->height); 208 209 // Make sure the frameRect doesn't extend past the bottom-right of the buffer. 210 if (frameRect.right() > size().width()) 211 frameRect.setWidth(size().width() - frameReader->x_offset); 212 if (frameRect.bottom() > size().height()) 213 frameRect.setHeight(size().height() - frameReader->y_offset); 214 215 RGBA32Buffer* const buffer = &m_frameBufferCache[frameIndex]; 216 int left = upperBoundScaledX(frameRect.x()); 217 int right = lowerBoundScaledX(frameRect.right(), left); 218 int top = upperBoundScaledY(frameRect.y()); 219 int bottom = lowerBoundScaledY(frameRect.bottom(), top); 220 buffer->setRect(IntRect(left, top, right - left, bottom - top)); 221 222 if (frameIndex == 0) { 223 // This is the first frame, so we're not relying on any previous data. 224 if (!buffer->setSize(scaledSize().width(), scaledSize().height())) { 225 m_failed = true; 226 return false; 227 } 228 } else { 229 // The starting state for this frame depends on the previous frame's 230 // disposal method. 231 // 232 // Frames that use the DisposeOverwritePrevious method are effectively 233 // no-ops in terms of changing the starting state of a frame compared to 234 // the starting state of the previous frame, so skip over them. (If the 235 // first frame specifies this method, it will get treated like 236 // DisposeOverwriteBgcolor below and reset to a completely empty image.) 237 const RGBA32Buffer* prevBuffer = &m_frameBufferCache[--frameIndex]; 238 RGBA32Buffer::FrameDisposalMethod prevMethod = 239 prevBuffer->disposalMethod(); 240 while ((frameIndex > 0) 241 && (prevMethod == RGBA32Buffer::DisposeOverwritePrevious)) { 242 prevBuffer = &m_frameBufferCache[--frameIndex]; 243 prevMethod = prevBuffer->disposalMethod(); 244 } 245 ASSERT(prevBuffer->status() == RGBA32Buffer::FrameComplete); 246 247 if ((prevMethod == RGBA32Buffer::DisposeNotSpecified) || 248 (prevMethod == RGBA32Buffer::DisposeKeep)) { 249 // Preserve the last frame as the starting state for this frame. 250 buffer->copyBitmapData(*prevBuffer); 251 } else { 252 // We want to clear the previous frame to transparent, without 253 // affecting pixels in the image outside of the frame. 254 const IntRect& prevRect = prevBuffer->rect(); 255 const IntSize& bufferSize = scaledSize(); 256 if ((frameIndex == 0) 257 || prevRect.contains(IntRect(IntPoint(), bufferSize))) { 258 // Clearing the first frame, or a frame the size of the whole 259 // image, results in a completely empty image. 260 if (!buffer->setSize(bufferSize.width(), bufferSize.height())) { 261 m_failed = true; 262 return false; 263 } 264 } else { 265 // Copy the whole previous buffer, then clear just its frame. 266 buffer->copyBitmapData(*prevBuffer); 267 for (int y = prevRect.y(); y < prevRect.bottom(); ++y) { 268 for (int x = prevRect.x(); x < prevRect.right(); ++x) 269 buffer->setRGBA(x, y, 0, 0, 0, 0); 270 } 271 if ((prevRect.width() > 0) && (prevRect.height() > 0)) 272 buffer->setHasAlpha(true); 273 } 274 } 275 } 276 277 // Update our status to be partially complete. 278 buffer->setStatus(RGBA32Buffer::FramePartial); 279 280 // Reset the alpha pixel tracker for this frame. 281 m_currentBufferSawAlpha = false; 282 return true; 283 } 284 285 bool GIFImageDecoder::haveDecodedRow(unsigned frameIndex, 286 unsigned char* rowBuffer, 287 unsigned char* rowEnd, 288 unsigned rowNumber, 289 unsigned repeatCount, 290 bool writeTransparentPixels) 291 { 292 const GIFFrameReader* frameReader = m_reader->frame_reader; 293 // The pixel data and coordinates supplied to us are relative to the frame's 294 // origin within the entire image size, i.e. 295 // (frameReader->x_offset, frameReader->y_offset). There is no guarantee 296 // that (rowEnd - rowBuffer) == (size().width() - frameReader->x_offset), so 297 // we must ensure we don't run off the end of either the source data or the 298 // row's X-coordinates. 299 int xBegin = upperBoundScaledX(frameReader->x_offset); 300 int yBegin = upperBoundScaledY(frameReader->y_offset + rowNumber); 301 int xEnd = lowerBoundScaledX(std::min(xBegin + static_cast<int>(rowEnd - rowBuffer), size().width()) - 1, xBegin + 1) + 1; 302 int yEnd = lowerBoundScaledY(std::min(yBegin + static_cast<int>(repeatCount), size().height()) - 1, yBegin + 1) + 1; 303 if (!rowBuffer || (xBegin < 0) || (yBegin < 0) || (xEnd <= xBegin) || (yEnd <= yBegin)) 304 return true; 305 306 // Get the colormap. 307 const unsigned char* colorMap; 308 unsigned colorMapSize; 309 if (frameReader->is_local_colormap_defined) { 310 colorMap = frameReader->local_colormap; 311 colorMapSize = (unsigned)frameReader->local_colormap_size; 312 } else { 313 colorMap = m_reader->global_colormap; 314 colorMapSize = m_reader->global_colormap_size; 315 } 316 if (!colorMap) 317 return true; 318 319 // Initialize the frame if necessary. 320 RGBA32Buffer& buffer = m_frameBufferCache[frameIndex]; 321 if ((buffer.status() == RGBA32Buffer::FrameEmpty) && !initFrameBuffer(frameIndex)) 322 return false; 323 324 // Write one row's worth of data into the frame. 325 for (int x = xBegin; x < xEnd; ++x) { 326 const unsigned char sourceValue = *(rowBuffer + (m_scaled ? m_scaledColumns[x] : x) - frameReader->x_offset); 327 if ((!frameReader->is_transparent || (sourceValue != frameReader->tpixel)) && (sourceValue < colorMapSize)) { 328 const size_t colorIndex = static_cast<size_t>(sourceValue) * 3; 329 buffer.setRGBA(x, yBegin, colorMap[colorIndex], colorMap[colorIndex + 1], colorMap[colorIndex + 2], 255); 330 } else { 331 m_currentBufferSawAlpha = true; 332 // We may or may not need to write transparent pixels to the buffer. 333 // If we're compositing against a previous image, it's wrong, and if 334 // we're writing atop a cleared, fully transparent buffer, it's 335 // unnecessary; but if we're decoding an interlaced gif and 336 // displaying it "Haeberli"-style, we must write these for passes 337 // beyond the first, or the initial passes will "show through" the 338 // later ones. 339 if (writeTransparentPixels) 340 buffer.setRGBA(x, yBegin, 0, 0, 0, 0); 341 } 342 } 343 344 // Tell the frame to copy the row data if need be. 345 if (repeatCount > 1) 346 buffer.copyRowNTimes(xBegin, xEnd, yBegin, yEnd); 347 348 return true; 349 } 350 351 void GIFImageDecoder::frameComplete(unsigned frameIndex, unsigned frameDuration, RGBA32Buffer::FrameDisposalMethod disposalMethod) 352 { 353 // Initialize the frame if necessary. Some GIFs insert do-nothing frames, 354 // in which case we never reach haveDecodedRow() before getting here. 355 RGBA32Buffer& buffer = m_frameBufferCache[frameIndex]; 356 if ((buffer.status() == RGBA32Buffer::FrameEmpty) && !initFrameBuffer(frameIndex)) 357 return; 358 359 buffer.setStatus(RGBA32Buffer::FrameComplete); 360 buffer.setDuration(frameDuration); 361 buffer.setDisposalMethod(disposalMethod); 362 363 if (!m_currentBufferSawAlpha) { 364 // The whole frame was non-transparent, so it's possible that the entire 365 // resulting buffer was non-transparent, and we can setHasAlpha(false). 366 if (buffer.rect().contains(IntRect(IntPoint(), scaledSize()))) 367 buffer.setHasAlpha(false); 368 else if (frameIndex > 0) { 369 // Tricky case. This frame does not have alpha only if everywhere 370 // outside its rect doesn't have alpha. To know whether this is 371 // true, we check the start state of the frame -- if it doesn't have 372 // alpha, we're safe. 373 // 374 // First skip over prior DisposeOverwritePrevious frames (since they 375 // don't affect the start state of this frame) the same way we do in 376 // initFrameBuffer(). 377 const RGBA32Buffer* prevBuffer = &m_frameBufferCache[--frameIndex]; 378 while ((frameIndex > 0) 379 && (prevBuffer->disposalMethod() == RGBA32Buffer::DisposeOverwritePrevious)) 380 prevBuffer = &m_frameBufferCache[--frameIndex]; 381 382 // Now, if we're at a DisposeNotSpecified or DisposeKeep frame, then 383 // we can say we have no alpha if that frame had no alpha. But 384 // since in initFrameBuffer() we already copied that frame's alpha 385 // state into the current frame's, we need do nothing at all here. 386 // 387 // The only remaining case is a DisposeOverwriteBgcolor frame. If 388 // it had no alpha, and its rect is contained in the current frame's 389 // rect, we know the current frame has no alpha. 390 if ((prevBuffer->disposalMethod() == RGBA32Buffer::DisposeOverwriteBgcolor) 391 && !prevBuffer->hasAlpha() && buffer.rect().contains(prevBuffer->rect())) 392 buffer.setHasAlpha(false); 393 } 394 } 395 } 396 397 void GIFImageDecoder::gifComplete() 398 { 399 if (m_reader) 400 m_repetitionCount = m_reader->loop_count; 401 m_reader.clear(); 402 } 403 404 } // namespace WebCore 405