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  /external/opencore/nodes/pvdummyinputnode/include/
pvmf_fileinput_node_extension.h 56 * This method is not valid for all files types. For M4V files, this function
pvmf_fileinput_settings.h 58 // Settings for audio files
62 // Settings for video files
  /external/opencore/nodes/pvmp4ffcomposernode/include/
pvmp4ffcn_settings.h 62 // Settings for audio files
66 // Settings for video files
  /external/opencore/oscl/oscl/config/android/
osclconfig_error.h 27 * \brief This file contains the common typedefs and header files needed to compile osclerror
44 // system header files
  /external/opencore/oscl/oscl/config/linux/
osclconfig_error.h 27 * \brief This file contains the common typedefs and header files needed to compile osclerror
44 // system header files
  /external/openssl/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/oprofile/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/ping/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/ppp/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/proguard/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/proguard/build/
build.sh 41 # Compile java source files.
47 # Copy resource files.
  /external/proguard/src/proguard/classfile/visitor/
ClassPresenceFilter.java 44 * of present class files will be delegated.
46 * of missing class files will be delegated.
  /external/quake/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/quake/quake/src/WinQuake/
quake-data.spec.sh 41 This package contians the Quake data files needed to play the game.
45 %files
  /external/safe-iop/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/skia/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/sonivox/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/speex/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/sqlite/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/srec/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/stlport/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/stlport/doc/
README.utf8 1 Here is a description of how you can use STLport to read/write utf8 files.
30 read/write utf8 files:
  /external/stlport/stlport/stl/config/
_dm.h 46 With STLport namespaces, the mangled names in the intermediate files no
49 src/iostream.cpp and the related Digital Mars 'def' files would need to be
  /external/strace/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.
  /external/svox/
CleanSpec.mk 17 # a file or delete some intermediate files, add a clean step to the end
26 # files that are missing or have been moved.

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