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full:images
(Results
251 - 275
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1771
) sorted by null
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/external/webkit/WebKit/android/
RenderSkinAndroid.h
66
* "
images
/bitmap.png", and uses the asset manager to select the exact one. It
/external/webkit/WebKit/chromium/public/
WebCache.h
61
ResourceTypeStat
images
;
member in struct:WebKit::WebCache::ResourceTypeStats
/frameworks/base/awt/org/apache/harmony/awt/gl/image/
BufferedImageGraphics2D.java
37
* drawing on buffered
images
.
/frameworks/base/docs/html/guide/developing/tools/
emulator.jd
4
<div style="padding:1em;"><img src="/
images
/emulator-wvga800l.png" alt="Image of the Android Emulator" width="367" height="349" style="margin-left:2em;margin-top:-4em;float:right;"/></div>
43
<li><a href="#diskimages">Working with Emulator Disk
Images
</a>
45
<li><a href="#defaultimages">Default
Images
</a></li>
46
<li><a href="#runtimeimages">Runtime
Images
: User Data and SD Card</a></li>
47
<li><a href="#temporaryimages">Temporary
Images
</a></li>
350
<td><code>-help-disk-
images
</code></td>
351
<td>Print help for using emulator disk
images
.</td>
383
<td rowspan="7">Disk
Images
</td>
388
<p>For more information on disk
images
, use <code>-help-disk-
images
</code>.</p
[
all
...]
/frameworks/base/docs/html/guide/practices/ui_guidelines/
index.jd
5
<img src="{@docRoot}assets/
images
/uiguidelines1.png" alt="" align="right">
/frameworks/base/docs/html/intl/ja/guide/basics/
what-is-android.jd
27
<p><img src="{@docRoot}
images
/system-architecture.jpg" alt="Android ???? ???????" width="713" height="512"></p>
/frameworks/base/docs/html/
offline.jd
9
<img src="{@docRoot}assets/
images
/home/sdk-large.png" style="float:right; margin:-2em 3em 3em;" />
/frameworks/base/docs/html/resources/articles/
window-bg-speed.jd
18
<div style="text-align: center;"><img src="
images
/window_background_root.png" alt="A typical Android view hierarchy"></div>
35
<div style="text-align: center;"><img src="
images
/window_background.png" alt="An opaque user interface doesn't need a window background"></div>
48
<div style="text-align: center;"><img src="
images
/window_background_null.png" alt="Remove the background for faster drawing"></div>
86
<div style="text-align: center;"><img src="
images
/shelves2.png" alt="Textured backgrounds are good candidates for window's background"></div>
/frameworks/base/docs/html/sdk/
android-1.6-highlights.jd
52
<img src="
images
/search.png" class="screenshot" alt="" /><br/>
57
<img src="
images
/camera.png" class="screenshot" alt="" /><br/>
62
<img src="
images
/battery.png" class="screenshot" alt="" /><br/>
124
<img src="
images
/market.png" class="screenshot" alt="" /><br/>
/frameworks/base/libs/rs/java/Film/res/raw/
filmstrip.c
35
// Start of
images
.
/packages/apps/Camera/src/com/android/camera/gallery/
ImageList.java
22
import android.provider.MediaStore.
Images
.Media;
/packages/apps/Gallery/src/com/android/camera/gallery/
IImage.java
25
* The interface of all
images
used in gallery.
/frameworks/base/docs/html/guide/topics/graphics/
2d-graphics.jd
13
<li><a href="#drawables-from-
images
">Creating from resource
images
</a></li>
26
<p>Android offers a custom 2D graphics library for drawing and animating shapes and
images
.
51
<h3 id="drawables-from-
images
">Creating from resource
images
</h3>
68
an image as a bit stream in order to convert it to a bitmap, put your
images
in the <code>res/raw/</code>
242
StateListDrawable manages a collection of
images
for the Drawable, instead of just one.
280
<img src="{@docRoot}
images
/ninepatch_raw.png" alt="" />
290
an extremely handy way to create your NinePatch
images
, using a WYSIWYG graphics editor. It
326
<img src="{@docRoot}
images
/ninepatch_examples.png" alt=""/
[
all
...]
/frameworks/base/docs/html/guide/tutorials/
hello-world.jd
84
<a href="
images
/hello_world_0.png"><img src="
images
/hello_world_0.png" style="height:230px" alt="" /></a>
97
<a href="
images
/hello_world_1.png"><img src="
images
/hello_world_1.png" style="height:230px" alt="" /></a>
257
<a href="
images
/hello_world_5.png"><img src="
images
/hello_world_5.png" style="height:230px" alt="" /></a>
358
such as
images
, sounds, and localized strings.</p>
519
<a href="
images
/hello_world_8.png"><img src="
images
/hello_world_8.png" style="height:230px" alt="" /></a>
530
<a href="
images
/hello_world_9.png"><img src="images/hello_world_9.png" style="height:230px" alt="" /></a
[
all
...]
/frameworks/base/docs/html/resources/tutorials/
hello-world.jd
106
<a href="
images
/hello_world_0.png"><img src="
images
/hello_world_0.png" style="height:230px" alt="" /></a>
118
<a href="
images
/hello_world_1.png"><img src="
images
/hello_world_1.png" style="height:230px" alt="" /></a>
274
<a href="
images
/hello_world_5.png"><img src="
images
/hello_world_5.png" style="height:230px" alt="" /></a>
386
such as
images
, sounds, and localized strings.</p>
551
<a href="
images
/hello_world_8.png"><img src="
images
/hello_world_8.png" style="height:230px" alt="" /></a>
562
<a href="
images
/hello_world_9.png"><img src="images/hello_world_9.png" style="height:230px" alt="" /></a
[
all
...]
/external/libpng/
libpng-1.2.44.txt
395
Since very few applications really need to process such large
images
,
397
Larger
images
will be rejected immediately with a png_error() call. If
403
to allow all valid dimensions (libpng may reject some very large
images
443
PNG_TRANSFORM_INVERT_MONO Invert monochrome
images
658
non-paletted
images
(PNG_INFO_tRNS)
[
all
...]
/bionic/libc/arch-arm/bionic/
libgcc_compat.c
33
* Android 1.5 and Android 1.6 system
images
. Some applications built
72
* completely reflect the state of 1.5/1.6 system
images
. However,
/build/tools/droiddoc/src/
SampleCode.java
55
public static String[]
IMAGES
= { ".png", ".jpg", ".gif" };
81
if (inList(out,
IMAGES
)) {
/development/samples/CubeLiveWallpaper/
_index.html
82
<img alt="Screenshot 1" src="../
images
/CubeLiveWallpaper1.png" />
83
<img alt="Screenshot 3" src="../
images
/CubeLiveWallpaper3.png" />
/development/simulator/app/assets/chimera-2000/
layout.xml
37
<!-- buttons for which we have highlight
images
-->
61
<!-- buttons we haven't bothered to create highlight
images
for,
76
<!-- buttons for which we have highlight
images
-->
100
<!-- buttons we haven't bothered to create highlight
images
for,
118
<!-- buttons for which we have highlight
images
-->
142
<!-- buttons we haven't bothered to create highlight
images
for,
160
<!-- buttons for which we have highlight
images
-->
184
<!-- buttons we haven't bothered to create highlight
images
for,
/external/grub/netboot/
README.netboot
1
You can use the netboot support to download OS
images
from a network.
20
images
, called "nbgrub" and "pxegrub". The former is the ``Net Boot
/external/jpeg/
transupp.h
53
* hard, there is an asymmetry in the JPEG format specification for
images
73
* result for odd-size
images
. Note that when this option is active,
/external/qemu/
Changelog
6
- qcow2: fix image creation for > ~2TB
images
(Chris Wright)
23
a high cost to startup for large qcow2
images
(Anthony Liguori)
80
- Read-only support for Parallels disk
images
(Alex Beregszaszi)
94
- Support for relative paths in backing files for disk
images
253
- vmdk2raw: convert VMware disk
images
to raw
images
394
- deferred update support for disk
images
(Rusty Russell)
395
- accept User Mode Linux Copy On Write disk
images
/external/qemu/android/
cmdline-options.h
65
CFG_PARAM( sysdir, "<dir>", "search for system disk
images
in <dir>" )
129
OPT_FLAG ( old_system, "support old (pre 1.4) system
images
" )
/external/qemu/distrib/sdl-1.2.12/src/video/photon/
SDL_ph_mouse.c
99
cursor->ph_cursor->
images
[i] |= (databit == 0) ? maskbit : 0;
102
cursor->ph_cursor->
images
[i+clen] |= databit;
Completed in 343 milliseconds
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