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  /external/webkit/WebKit/android/
RenderSkinAndroid.h 66 * "images/bitmap.png", and uses the asset manager to select the exact one. It
  /external/webkit/WebKit/chromium/public/
WebCache.h 61 ResourceTypeStat images; member in struct:WebKit::WebCache::ResourceTypeStats
  /frameworks/base/awt/org/apache/harmony/awt/gl/image/
BufferedImageGraphics2D.java 37 * drawing on buffered images.
  /frameworks/base/docs/html/guide/developing/tools/
emulator.jd 4 <div style="padding:1em;"><img src="/images/emulator-wvga800l.png" alt="Image of the Android Emulator" width="367" height="349" style="margin-left:2em;margin-top:-4em;float:right;"/></div>
43 <li><a href="#diskimages">Working with Emulator Disk Images</a>
45 <li><a href="#defaultimages">Default Images</a></li>
46 <li><a href="#runtimeimages">Runtime Images: User Data and SD Card</a></li>
47 <li><a href="#temporaryimages">Temporary Images</a></li>
350 <td><code>-help-disk-images</code></td>
351 <td>Print help for using emulator disk images.</td>
383 <td rowspan="7">Disk Images</td>
388 <p>For more information on disk images, use <code>-help-disk-images</code>.</p
    [all...]
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
index.jd 5 <img src="{@docRoot}assets/images/uiguidelines1.png" alt="" align="right">
  /frameworks/base/docs/html/intl/ja/guide/basics/
what-is-android.jd 27 <p><img src="{@docRoot}images/system-architecture.jpg" alt="Android ???? ???????" width="713" height="512"></p>
  /frameworks/base/docs/html/
offline.jd 9 <img src="{@docRoot}assets/images/home/sdk-large.png" style="float:right; margin:-2em 3em 3em;" />
  /frameworks/base/docs/html/resources/articles/
window-bg-speed.jd 18 <div style="text-align: center;"><img src="images/window_background_root.png" alt="A typical Android view hierarchy"></div>
35 <div style="text-align: center;"><img src="images/window_background.png" alt="An opaque user interface doesn't need a window background"></div>
48 <div style="text-align: center;"><img src="images/window_background_null.png" alt="Remove the background for faster drawing"></div>
86 <div style="text-align: center;"><img src="images/shelves2.png" alt="Textured backgrounds are good candidates for window's background"></div>
  /frameworks/base/docs/html/sdk/
android-1.6-highlights.jd 52 <img src="images/search.png" class="screenshot" alt="" /><br/>
57 <img src="images/camera.png" class="screenshot" alt="" /><br/>
62 <img src="images/battery.png" class="screenshot" alt="" /><br/>
124 <img src="images/market.png" class="screenshot" alt="" /><br/>
  /frameworks/base/libs/rs/java/Film/res/raw/
filmstrip.c 35 // Start of images.
  /packages/apps/Camera/src/com/android/camera/gallery/
ImageList.java 22 import android.provider.MediaStore.Images.Media;
  /packages/apps/Gallery/src/com/android/camera/gallery/
IImage.java 25 * The interface of all images used in gallery.
  /frameworks/base/docs/html/guide/topics/graphics/
2d-graphics.jd 13 <li><a href="#drawables-from-images">Creating from resource images</a></li>
26 <p>Android offers a custom 2D graphics library for drawing and animating shapes and images.
51 <h3 id="drawables-from-images">Creating from resource images</h3>
68 an image as a bit stream in order to convert it to a bitmap, put your images in the <code>res/raw/</code>
242 StateListDrawable manages a collection of images for the Drawable, instead of just one.
280 <img src="{@docRoot}images/ninepatch_raw.png" alt="" />
290 an extremely handy way to create your NinePatch images, using a WYSIWYG graphics editor. It
326 <img src="{@docRoot}images/ninepatch_examples.png" alt=""/
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  /frameworks/base/docs/html/guide/tutorials/
hello-world.jd 84 <a href="images/hello_world_0.png"><img src="images/hello_world_0.png" style="height:230px" alt="" /></a>
97 <a href="images/hello_world_1.png"><img src="images/hello_world_1.png" style="height:230px" alt="" /></a>
257 <a href="images/hello_world_5.png"><img src="images/hello_world_5.png" style="height:230px" alt="" /></a>
358 such as images, sounds, and localized strings.</p>
519 <a href="images/hello_world_8.png"><img src="images/hello_world_8.png" style="height:230px" alt="" /></a>
530 <a href="images/hello_world_9.png"><img src="images/hello_world_9.png" style="height:230px" alt="" /></a
    [all...]
  /frameworks/base/docs/html/resources/tutorials/
hello-world.jd 106 <a href="images/hello_world_0.png"><img src="images/hello_world_0.png" style="height:230px" alt="" /></a>
118 <a href="images/hello_world_1.png"><img src="images/hello_world_1.png" style="height:230px" alt="" /></a>
274 <a href="images/hello_world_5.png"><img src="images/hello_world_5.png" style="height:230px" alt="" /></a>
386 such as images, sounds, and localized strings.</p>
551 <a href="images/hello_world_8.png"><img src="images/hello_world_8.png" style="height:230px" alt="" /></a>
562 <a href="images/hello_world_9.png"><img src="images/hello_world_9.png" style="height:230px" alt="" /></a
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  /external/libpng/
libpng-1.2.44.txt 395 Since very few applications really need to process such large images,
397 Larger images will be rejected immediately with a png_error() call. If
403 to allow all valid dimensions (libpng may reject some very large images
443 PNG_TRANSFORM_INVERT_MONO Invert monochrome images
658 non-paletted images (PNG_INFO_tRNS)
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  /bionic/libc/arch-arm/bionic/
libgcc_compat.c 33 * Android 1.5 and Android 1.6 system images. Some applications built
72 * completely reflect the state of 1.5/1.6 system images. However,
  /build/tools/droiddoc/src/
SampleCode.java 55 public static String[] IMAGES = { ".png", ".jpg", ".gif" };
81 if (inList(out, IMAGES)) {
  /development/samples/CubeLiveWallpaper/
_index.html 82 <img alt="Screenshot 1" src="../images/CubeLiveWallpaper1.png" />
83 <img alt="Screenshot 3" src="../images/CubeLiveWallpaper3.png" />
  /development/simulator/app/assets/chimera-2000/
layout.xml 37 <!-- buttons for which we have highlight images -->
61 <!-- buttons we haven't bothered to create highlight images for,
76 <!-- buttons for which we have highlight images -->
100 <!-- buttons we haven't bothered to create highlight images for,
118 <!-- buttons for which we have highlight images -->
142 <!-- buttons we haven't bothered to create highlight images for,
160 <!-- buttons for which we have highlight images -->
184 <!-- buttons we haven't bothered to create highlight images for,
  /external/grub/netboot/
README.netboot 1 You can use the netboot support to download OS images from a network.
20 images, called "nbgrub" and "pxegrub". The former is the ``Net Boot
  /external/jpeg/
transupp.h 53 * hard, there is an asymmetry in the JPEG format specification for images
73 * result for odd-size images. Note that when this option is active,
  /external/qemu/
Changelog 6 - qcow2: fix image creation for > ~2TB images (Chris Wright)
23 a high cost to startup for large qcow2 images (Anthony Liguori)
80 - Read-only support for Parallels disk images (Alex Beregszaszi)
94 - Support for relative paths in backing files for disk images
253 - vmdk2raw: convert VMware disk images to raw images
394 - deferred update support for disk images (Rusty Russell)
395 - accept User Mode Linux Copy On Write disk images
  /external/qemu/android/
cmdline-options.h 65 CFG_PARAM( sysdir, "<dir>", "search for system disk images in <dir>" )
129 OPT_FLAG ( old_system, "support old (pre 1.4) system images" )
  /external/qemu/distrib/sdl-1.2.12/src/video/photon/
SDL_ph_mouse.c 99 cursor->ph_cursor->images[i] |= (databit == 0) ? maskbit : 0;
102 cursor->ph_cursor->images[i+clen] |= databit;

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