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  /frameworks/base/graphics/java/android/graphics/
LayerRasterizer.java 24 /** Add a new layer (above any previous layers) to the rasterizer.
25 The layer will extract those fields that affect the mask from
  /frameworks/base/graphics/java/android/graphics/drawable/
LayerDrawable.java 34 * It can be defined in an XML file with the <code>&lt;layer-list></code> element.
35 * Each Drawable in the layer is defined in a nested <code>&lt;item></code>.
57 * Create a new layer drawable with the list of specified layers.
66 * Create a new layer drawable with the specified list of layers and the specified
164 * Add a new layer to this drawable. The new layer is identified by an id.
166 * @param layer The drawable to add as a layer.
167 * @param id The id of the new layer.
168 * @param left The left padding of the new layer
    [all...]
  /frameworks/base/libs/surfaceflinger/
LayerBuffer.h 41 Source(LayerBuffer& layer);
126 BufferSource(LayerBuffer& layer, const ISurface::BufferHeap& buffers);
153 OverlaySource(LayerBuffer& layer,
166 sp<LayerBuffer> layer(mLayer.promote());
167 if (layer != 0) {
168 layer->serverDestroy();
172 OverlayChannel(const sp<LayerBuffer>& layer)
173 : mLayer(layer) {
  /external/webkit/WebCore/platform/graphics/win/
GraphicsLayerCACF.h 47 // for hosting this GraphicsLayer in a native layer hierarchy
51 virtual void addChild(GraphicsLayer *layer);
52 virtual void addChildAtIndex(GraphicsLayer *layer, int index);
53 virtual void addChildAbove(GraphicsLayer *layer, GraphicsLayer *sibling);
54 virtual void addChildBelow(GraphicsLayer *layer, GraphicsLayer *sibling);
  /external/webkit/WebCore/rendering/
RenderLayer.cpp 264 // to our parent layer.
309 // Clear the IsCompositingUpdateRoot flag once we've found the first compositing layer in this update.
459 // layer may be hidden but still have some visible content, check for this
492 // This propagates up through preserve-3d hierarchies to the enclosing flattening layer.
500 // Return true if this layer or any preserve-3d descendants have 3d.
522 // If we live in a 3d hierarchy, then the layer at the root of that hierarchy needs
542 // nearest enclosing object with a layer.
573 // For positioned layers, we subtract out the enclosing positioned layer's scroll offset.
584 // FIXME: We'd really like to just get rid of the concept of a layer rectangle and rely on the renderers.
650 RenderLayer* layer = parent() local
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RenderLayer.h 187 // Indicate that the layer contents need to be repainted. Only has an effect
188 // if layer compositing is being used,
190 void setBackingNeedsRepaintInRect(const IntRect& r); // r is in the coordinate space of the layer's render object
291 // Allows updates of layer content without repainting.
321 // Get the enclosing stacking context for this layer. A stacking context is a layer
349 // Gets the nearest enclosing positioned ancestor layer (also includes
350 // the <html> layer and the root layer).
353 // The layer relative to which clipping rects for this layer are computed
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RenderLayerBacking.cpp 76 RenderLayerBacking::RenderLayerBacking(RenderLayer* layer)
77 : m_owningLayer(layer)
156 // then we need to ensure that the compositing layer has non-zero size so that we can apply
173 // position of this layer's GraphicsLayer depends on the position of our compositing
177 // The solution is to update compositing children of this layer here,
238 // is affected by the layer dimensions.
252 // We compute everything relative to the enclosing compositing layer.
268 // If the compositing ancestor has a layer to clip children, we parent in that, and therefore
276 // layer. Note that we call it with temporaryClipRects = true because normally when computing clip rects
277 // for a compositing layer, rootLayer is the layer itself
    [all...]
  /external/libpcap/
wlan_filtering.patch 13 OR_NET, /* relative to the network-layer header */
14 OR_NET_NOSNAP, /* relative to the network-layer header, with no SNAP header at the link layer */
15 OR_TRAN_IPV4, /* relative to the transport-layer header, with IPv4 network layer */
16 - OR_TRAN_IPV6 /* relative to the transport-layer header, with IPv6 network layer */
17 + OR_TRAN_IPV6, /* relative to the transport-layer header, with IPv6 network layer */
43 + * Load a value relative to the beginning of the link-layer header after the 802.1
    [all...]
  /external/webkit/WebCore/platform/graphics/android/
AndroidAnimation.h 46 virtual bool evaluate(LayerAndroid* layer, double time) = 0;
75 virtual bool evaluate(LayerAndroid* layer, double time);
99 virtual bool evaluate(LayerAndroid* layer, double time);
  /external/webkit/WebCore/platform/graphics/mac/
WebTiledLayer.mm 60 - (id)initWithLayer:(id)layer
62 if ((self = [super initWithLayer:layer]))
63 m_layerOwner = [(WebLayer*)layer layerOwner];
  /external/opencore/codecs_v2/video/avc_h264/enc/include/
pvavcencoderinterface.h 151 /** Specifies whether base only (iNumLayer = 1) or base + enhancement layer
156 base layer and iFrameWidth[1] is for enhanced layer. */
160 base layer and iFrameHeight[1] is for enhanced layer. */
164 layer and iBitRate[1] is for base+enhanced layer.*/
168 base layer and iFrameRate[1] is for base+enhanced layer. */
355 while encoding. aBitRate[n] is the new accumulate target bit rate of layer n
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  /external/opencore/codecs_v2/video/m4v_h263/enc/include/
cvei.h 145 /** Specifies whether base only (iNumLayer = 1) or base + enhancement layer
150 base layer and iFrameWidth[1] is for enhanced layer. */
154 base layer and iFrameHeight[1] is for enhanced layer. */
158 layer and iBitRate[1] is for base+enhanced layer.*/
162 base layer and iFrameRate[1] is for base+enhanced layer. */
300 /** The number of layer encoded, 0 for base, 1 for enhanced. *
    [all...]
  /external/opencore/protocols/systems/3g-324m_pvterminal/common/include/
pv_2way_h324m_types.h 130 * This is the base class for H.223 Adaptation Layer configuration
149 * This class defines configuration information for H.223 Adaptation Layer 1
166 * This class defines configuration information for H.223 Adaptation Layer 2
183 * This class defines configuration information for H.223 Adaptation Layer 3
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_byteorder.h 2 SDL - Simple DirectMedia Layer
SDL_copying.h 2 SDL - Simple DirectMedia Layer
SDL_getenv.h 2 SDL - Simple DirectMedia Layer
SDL_types.h 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/
SDL_fatal.h 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/audio/
SDL_audiomem.h 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/thread/dc/
SDL_syscond_c.h 2 SDL - Simple DirectMedia Layer
SDL_sysmutex_c.h 2 SDL - Simple DirectMedia Layer
SDL_syssem_c.h 2 SDL - Simple DirectMedia Layer
SDL_systhread_c.h 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/thread/epoc/
SDL_systhread_c.h 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/thread/generic/
SDL_sysmutex_c.h 2 SDL - Simple DirectMedia Layer

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