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  /prebuilt/linux-x86/swt/about_files/
mpl-v11.txt 77 to cause the direction or management of such entity, whether by
  /prebuilt/linux-x86_64/swt/about_files/
mpl-v11.txt 77 to cause the direction or management of such entity, whether by
  /prebuilt/windows/swt/about_files/
mpl-v11.txt 77 to cause the direction or management of such entity, whether by
  /prebuilt/windows-x86_64/swt/about_files/
mpl-v11.txt 77 to cause the direction or management of such entity, whether by
  /system/wlan/ti/sta_dk_4_0_4_32/common/inc/
paramOut.h 415 UINT32 thresholdCrossDirection; /* direction of crossing */
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  /system/wlan/ti/wilink_6_1/stad/Export_Inc/
paramOut.h 327 TI_UINT32 thresholdCrossDirection; /* direction of crossing */
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  /external/icu4c/test/intltest/
transtst.cpp 2325 UTransDirection direction = (DATA[i+1] != NULL && DATA[i+1][0] == 'R') ? local
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  /external/webkit/WebKit/mac/WebView/
WebView.mm     [all...]
  /external/icu4c/i18n/
usearch.cpp     [all...]
  /external/libxml2/
xpath.c     [all...]
  /external/webkit/WebKit/mac/
ChangeLog-2007-10-14     [all...]
  /external/icu4c/common/
rbbi.cpp 492 * @param n The number of steps to move. The sign indicates the direction
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  /external/icu4c/i18n/unicode/
translit.h 338 * containing only the forward direction source, target, and
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  /external/kernel-headers/original/linux/
usb.h 684 * @pipe: Holds endpoint number, direction, type, and more.
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  /external/netcat/
netcat.c     [all...]
  /external/opencore/doc/pv2way_html/
classCPV2WayInterface.html 602 Specifies the direction of the track - incoming or outgoing </td></tr>
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classH324MConfigInterface.html 563 The direction (Rx or Tx). </td></tr>
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  /external/quake/quake/src/QW/docs/
qwcl-readme.txt 709 320x240, then stretching the image by doubling it in each direction
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  /external/quake/quake/src/WinQuake/data/
MANUAL.TXT 166 When underwater, aim yourself in the direction you wish to go, and
599 == cells in every direction in a single gigantic KA-ZAP, with you at the ==
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  /external/quake/quake/src/WinQuake/
sv_phys.cpp 896 Try fixing by pushing one pixel in each direction.
914 // try pushing a little in an axial direction
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  /external/v8/test/cctest/
test-regexp.cc     [all...]
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsLayerCA.mm     [all...]
  /external/webkit/WebCore/platform/graphics/wince/
GraphicsContextWince.cpp     [all...]
  /external/webkit/WebKit/
ChangeLog     [all...]
  /hardware/ti/wlan/wl1271/TWD/FirmwareApi/
public_infoele.h 1192 uint8 direction; \/* Low, High, Bidirectional *\/ member in struct:__anon8289
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