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  /external/qemu/
translate-all.c 61 * tcg_gen_code_common will fill it up when memchecker is enabled. */
  /external/quake/quake/src/WinQuake/data/
HELP.TXT 60 e-mail message and fill in the blanks:
LICINFO.TXT 74 registered version CD.) Sign/fill in the blanks of both copies where
  /external/quake/quake/src/WinQuake/
quake-rogue.spec.sh 35 action and fill every dimly lit and evil corner of the game.
render.h 45 entity_state_t baseline; // to fill in defaults in updates
  /external/skia/emoji/
EmojiFont.cpp 75 // lazily fill in the data
  /external/stlport/stlport/stl/
_string_io.c 19 _CharT __f = __os.fill();
  /external/v8/src/arm/
frames-arm.cc 67 // Fill in the state.
  /external/v8/src/ia32/
frames-ia32.cc 55 // Fill in the state.
  /external/v8/src/x64/
frames-x64.cc 55 // Fill in the state.
  /external/webkit/JavaScriptCore/runtime/
JSArray.h 34 void* lazyCreationData; // A JSArray subclass can use this to fill the vector lazily.
  /external/webkit/JavaScriptCore/wtf/
SegmentedVector.h 229 // Fill up to N - 1 segments.
  /external/webkit/WebCore/html/canvas/
CanvasRenderingContext2D.idl 76 void fill();
  /external/webkit/WebCore/inspector/front-end/
SourceFrame.js 561 ctx.fill();
562 ctx.fill(); // Fill twice to get a good shadow and darker anti-aliased pixels.
599 ctx.fill();
  /external/webkit/WebCore/platform/chromium/
MIMETypeRegistryChromium.cpp 94 // FIXME: Fill this out. See: http://trac.webkit.org/changeset/30888
  /external/webkit/WebCore/platform/graphics/filters/
FEGaussianBlur.cpp 82 // Fill the kernel
  /external/webkit/WebCore/platform/graphics/skia/
PlatformContextSkia.cpp 70 // Fill.
303 // We do a fill of four rects to simulate the stroke of a border.
595 // clipping path. Then we fill twice with a black rectangle. The fractional
597 // alpha)), but the second fill would apply the alpha to the already
  /external/webkit/WebCore/platform/graphics/win/
GraphicsContextWin.cpp 121 // Fill our buffer with clear if we're going to alpha blend.
  /external/webkit/WebCore/platform/graphics/wince/
PlatformPathWince.cpp 235 static void drawPolygons(HDC dc, const Vector<PathPolygon>& polygons, bool fill, const AffineTransform* transformation)
244 if (fill) {
264 if (fill && winPoints[npoints - 1] != winPoints[0]) {
270 if (fill)
  /external/webkit/WebCore/platform/wince/
MIMETypeRegistryWince.cpp 61 //fill with initial values
  /external/webkit/WebCore/rendering/
EllipsisBox.cpp 56 // Restore the regular fill color.
RenderFrame.cpp 83 // then the fixup process of forcing the frame to fill extra space will fail.
RenderView.cpp 216 // If painting will entirely fill the view, no need to fill the background.
222 // Only fill with the base background color (typically white) if we're the root document,
417 // Blocks contain selected objects and fill gaps between them, either on the left, right, or in between lines and blocks.
  /external/webkit/WebCore/svg/animation/
SVGSMILElement.cpp 494 SVGSMILElement::FillMode SVGSMILElement::fill() const function in class:WebCore::SVGSMILElement
823 return fill() == FillFreeze ? Frozen : Inactive;
830 // Animation does not contribute during the active time if it is past its repeating duration and has fill=remove.
831 return (m_activeState == Active && (fill() == FillFreeze || elapsed <= m_intervalBegin + repeatingDuration())) || m_activeState == Frozen;
    [all...]
SVGSMILElement.h 65 FillMode fill() const;

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