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      1 #!/bin/sh
      2 # Generate quake-rogue.spec
      3 # $1 is version
      4 # $2 is release
      5 # $3 is install dir (assumed to be in /var/tmp)
      6 cat <<EOF
      7 %define name quake-rogue
      8 %define version ${1}
      9 %define release ${2}
     10 %define builddir \$RPM_BUILD_DIR/%{name}-%{version}
     11 Name:		%{name}
     12 Version:	%{version}
     13 Release:	%{release}
     14 Vendor:		id Software/Rogue Entertainment
     15 Packager:	Dave "Zoid" Kirsch <zoid@idsoftware.com>
     16 URL:		http://www.rogue-ent.com/
     17 Source:		quake-rogue-%{version}.tar.gz
     18 BuildArchitectures: noarch
     19 Group:		Games
     20 Copyright:	Restricted
     21 Icon:		quake.gif
     22 BuildRoot:	/var/tmp/%{name}-%{version}
     23 Summary:	Quake Rogue Mission Pack #2: Dissolution of Eternity
     24 
     25 %description
     26 
     27 16 entirely new, and totally intense levels! The environmental experience of 
     28 Quake is unparalleled. Dissolution of Eternity sustains the same dynamic 
     29 sense of reality and dramatic visuals; yet adds an impression of purpose 
     30 and continuity. This expansion pack is most definitely not a conglomeration 
     31 of clone levels! 
     32 
     33 8 new monsters! Quake is solid, hard-hitting action with a host of evil 
     34 enemies. We've made additions to the Quake monster roster to intensify the 
     35 action and fill every dimly lit and evil corner of the game. 
     36 
     37 4 new weapons! The Quake weapons are awesome, but we've pushed them beyond 
     38 that with the addition of extreme power-ups to make the arsenal more 
     39 effective, and more deadly. 
     40 
     41 Oh yeah, the Power-Ups! 
     42 
     43 Single player mode power-ups include:
     44 
     45 The Anti-Grav Belt. The theory here is simple. It counters the force of 
     46 gravity and allows the player to make difficult jumps. 
     47 
     48 The Power Shield. This 'little gem' significantly decreases the damage you 
     49 receive from most enemy attacks. If you're feelin' frisky in Deathmatch, 
     50 try out the ram attack. It's an added 'weapon' to send your opponents flying. 
     51 
     52 Deathmatch will introduce the player to:
     53 
     54 The Vengeance Sphere. We'd like you to experience it before we let you in on 
     55 what it does. Here's a hint: Ultimate retribution from the grave! 
     56 
     57 Random Respawn. This feature will toss in a bit of Deathmatch variety. Hey, 
     58 we can't be responsible for what awesome power up 'pops up' next. 
     59 
     60 Multi-player!
     61 
     62 Normal Deathmatch. Friend fraggin' action! 
     63 Team Play. Bring a friend, to kill a foe. 
     64 Tag. You played it as a kid, but nothin' says "Tag!" like a face full of 
     65 Plasma. 
     66 
     67 And, a much enhanced version of Capture the Flag! 
     68 Capture the Flag. You've seen it on the Internet; now it's in your hands. 
     69 Additional value, additional excitement, and additional Deathmatch 'down and 
     70 dirty' devastation. CTF is one of the most exciting team multi-player 
     71 directions for Quake to date; and the most popular too! 
     72 
     73 Including two brand new CTF features. 
     74 
     75 One Flag - It's a mad race for the flag, the loser gets a rocket up his 
     76 privates. 
     77 Three Team - Red, Blue, and the new Rogue (pun intended) Grey team. The good 
     78 news? You can take either flag and bring to it either Red or Blue base. The 
     79 bad news? You don't have your own base! 
     80 
     81 Also, a collection of lethal environmental hazards have been placed at every 
     82 turn. They are challenging, and terminal! Here are just a few of them.
     83 
     84 The Pendulums - Set to slice the player to shreds when he least expects it! 
     85 Lightning Shooters - Well, they shoot lightning and can be directed at any 
     86 angle to make some rooms extremely hazardous. 
     87 Lava Nail Shooters - Well, they shoot, you get the idea here! 
     88 Earthquakes - Earthshaking environments! Level areas that tremor with 
     89 seismic activity. Now the Quake player can literally quake! 
     90 Buzz Saws - Compact. Cordless. And completely gib-o-matic! These dreaded 
     91 traps are set in floors and ceilings. 
     92 
     93 %install
     94 
     95 %files
     96 %attr(644,root,root) $3/rogue/pak0.pak
     97 %attr(644,root,root) $3/rogue/docs/manual.doc
     98 %attr(644,root,root) $3/rogue/docs/manual.htm
     99 %attr(644,root,root) $3/rogue/docs/manual.txt
    100 %attr(644,root,root) $3/rogue/docs/readme.doc
    101 %attr(644,root,root) $3/rogue/docs/readme.htm
    102 %attr(644,root,root) $3/rogue/docs/readme.txt
    103 %attr(644,root,root) $3/rogue/docs/ctf.doc
    104 %attr(644,root,root) $3/rogue/docs/ctf.htm
    105 %attr(644,root,root) $3/rogue/docs/ctf.txt
    106 
    107 EOF
    108 
    109