Searched
full:here (Results
901 -
925 of
8873) sorted by null
<<31323334353637383940>>
/external/proguard/src/proguard/classfile/attribute/preverification/ |
StackMapAttribute.java | 86 // We don't need double dispatching here, since there is only one
|
/external/qemu/android/ |
charmap.h | 45 * buffer. Here are examples on how this routine extracts charmap name:
|
keycode.h | 112 * Here are examples:
|
/external/qemu/android/skin/ |
region.h | 84 /* the following should be considered private definitions. they're only here
|
/external/qemu/distrib/sdl-1.2.12/android/build/darwin-x86/ |
SDL_config.h | 87 /* We may need some replacement for stdarg.h here */
|
/external/qemu/distrib/sdl-1.2.12/android/build/freebsd-x86/ |
SDL_config.h | 87 /* We may need some replacement for stdarg.h here */
|
/external/qemu/distrib/sdl-1.2.12/android/build/linux-x86/ |
SDL_config.h | 82 /* We may need some replacement for stdarg.h here */
|
/external/qemu/distrib/sdl-1.2.12/android/build/windows/ |
SDL_config.h | 87 /* We may need some replacement for stdarg.h here */
|
/external/qemu/distrib/sdl-1.2.12/src/audio/dc/ |
aica.c | 29 /* suspend any G2 DMA here... */ \ 36 /* resume any G2 DMA here... */ \ 159 /* doesn't seem to be needed, but it's here just in case */ 204 also set the bits to start playback here. */
|
/external/qemu/distrib/sdl-1.2.12/src/video/svga/ |
SDL_svgaevents.c | 35 #error You must choose your operating system here 51 #error You must choose your operating system here 147 #error You must choose your operating system here 411 #error You must choose your operating system here
|
/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11dyn.h | 74 /* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
|
/external/qemu/docs/ |
CHAR-DEVICES.TXT | 7 (abbreviated here as "CS"). 15 can see "qemu-char.h" for the full interface, but here we will only describe 38 to a CS object. We will ignore "events" here and focus on the 75 to the parameters of the '-serial' QEMU option described here:
|
/external/qemu/hw/ |
qdev.h | 13 /* This structure should not be accessed directly. We declare it here
|
/external/quake/quake/src/QW/progs/ |
spectate.qc | 78 // do some neat stuff here
|
/external/skia/include/core/ |
SkDrawLooper.h | 50 should we pass the canvas/paint here, and/or to the next call
|
/external/skia/src/core/ |
SkGlobals.cpp | 40 // if we get here, we may need to create one. First grab the mutex, and
|
/external/skia/src/utils/mac/ |
SkCreateCGImageRef.cpp | 65 // here we make a ceep copy of the pixels, since CG won't take our
|
/external/skia/tests/ |
SrcOverTest.cpp | 21 /* Here's the idea. Can we ensure that when we blend on top of an opaque
|
/external/skia/xcode/Simple/ |
SimpleApp.cpp | 52 // can wack the canvas here, which will affect child views
|
/external/skia/xcode/ports/ |
skia_mac.cp | 75 // if we get here, we can start our normal Skia sequence
|
/external/srec/config/en.us/grammars/ |
homonym_test1.grxml | 3 Test grammar, here we test "hello" vs "hellow", used in places
|
homonym_test2.grxml | 3 Test grammar, here we test "hello" vs "hellow", used in places
|
/external/srec/portable/src/ |
PStackSize.c | 49 /* Insert other platform implementations here... */
|
/external/stlport/doc/ |
README.mingw | 43 library you might need, here is the list when this note was written:
|
README.utf8 | 0 Here is a description of how you can use STLport to read/write utf8 files.
|
Completed in 88 milliseconds
<<31323334353637383940>>