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  /packages/apps/Mms/src/com/android/mms/util/
DownloadManager.java 191 .load(uri);
247 .getPduPersister(mContext).load(uri);
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/resources/manager/
CompiledResourcesMonitor.java 139 // create a temporary class loader to load it.
164 // Log this error with the class name we're trying to load and abort.
ProjectClassLoader.java 40 * ClassLoader able to load class from output of an Eclipse project.
79 // load the content of the file and create the class.
  /system/extras/tests/bionic/libc/other/
test_jpeg.c 338 fprintf(stderr, "could not allocate %ld bytes to load '%s'\n", fsize, argv[1] );
346 printf( "compressed load: %10.2f ms (%ld bytes)\n", usec1*1e-3, fsize );
  /dalvik/libcore/prefs/src/main/java/java/util/prefs/
XMLParser.java 368 // load XML document
392 // load node
410 // load preferences
436 // load children nodes after unlock
495 * load preferences from file, if cannot load, create a new one FIXME: need
  /dalvik/libcore/sql/src/test/java/org/apache/harmony/sql/tests/java/sql/
DriverManagerTest.java 76 // Static initializer to load the drivers so that they are available to all
117 // TODO - need to load a driver with a different classloader!!
377 // Load a driver manager
496 // Load another Driver that isn't in the basic set
632 * drivers which the DriverManager will load during its initialization
651 System.out.println("DriverManagerTest: failed to load Driver: "
  /development/simulator/app/
PhoneData.cpp 47 * Load a <keyboard> chunk.
82 * Load a <display> chunk.
156 * Load a <view> chunk.
340 * Load all resources associated with the display.
484 * Load all resources associated with the phone.
749 * Load all resources associated with the phone.
  /external/freetype/include/freetype/
tttables.h 427 /* load them by default. See the ttpost.c file. */
470 /* allocation occurs during a glyph load. */
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  /external/freetype/src/cff/
cffobjs.c 469 /* load font directory */
476 /* load the `cmap' table explicitly */
481 /* XXX: we don't load the GPOS table, as OpenType Layout */
486 /* now load the CFF part of the file */
493 /* rewind to start of file; we are going to load a pure-CFF font */
499 /* now load and parse the CFF table in the file */
  /external/freetype/src/sfnt/
ttload.c 5 /* Load the basic TrueType tables, i.e., tables that can be either in */
358 /* load the table directory */
428 /* tag :: The tag of table to load. Use the value 0 if you want */
677 /* XXX: an adjustment that is necessary to load certain */
798 /* Load the name records and determine how much storage is needed */
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  /external/proguard/src/proguard/gui/
GUIResources.properties 56 With this GUI, you can create, load, modify, and save ProGuard configurations. \
77 You can load an obfuscated stack trace from a file, \
583 loadConfiguration = Load configuration...
586 loadStackTrace = Load stack trace...
607 loadConfigurationTip = Optionally load an initial configuration.
610 loadStackTraceTip = Load a stack trace from a file.
  /external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
SDL_sysvideo.cc 309 /* testgl application doesn't load library, just tries to load symbols */
310 /* is it correct? if so we have to load library here */
631 /* Passing a NULL path means load pointers from the application */
650 to load BGLView, which should be reloaded from new lib.
651 So for now just "load" linked libGL.so :(
  /external/webkit/WebKitTools/DumpRenderTree/gtk/
DumpRenderTree.cpp 162 g_error("Couldn't load font configuration file");
518 // A blank load seems to be necessary to reset state after certain tests.
582 WorkQueue::shared()->setFrozen(true); // first complete load freezes the queue for the rest of this test
682 printf("Policy delegate: attempt to load %s with navigation type '%s'\n", webkit_network_request_get_uri(request), typeDescription);
765 "signal::load-started", webViewLoadStarted, 0,
766 "signal::load-finished", webViewLoadFinished, 0,
  /frameworks/base/core/java/android/app/
WallpaperManager.java 197 /* The wallpaper has changed but we shouldn't eagerly load the
217 Log.w(TAG, "No memory load current wallpaper", e);
236 // Degenerate case: no size requested, just load
250 // Load the bitmap with full color depth, to preserve
278 // Degenerate case: no size requested, just load
291 // Load the bitmap with full color depth, to preserve
  /frameworks/base/docs/html/guide/topics/ui/
declaring-layout.jd 17 <li><a href="#load">Load the XML Resource</a></li>
110 <h2 id="load">Load the XML Resource</h2>
113 {@link android.view.View} resource. You should load the layout resource from your application code, in your
118 For example, if your XML layout is saved as <code>main_layout.xml</code>, you would load it
  /frameworks/base/include/private/opengles/
gl_context.h 374 void load(const matrixf_t& rhs);
382 void load(const matrixf_t& rhs);
398 void load(const GLfixed* rhs);
399 void load(const GLfloat* rhs);
458 void load(const GLfixed* rhs);
459 void load(const GLfloat* rhs);
  /packages/apps/Phone/src/com/android/phone/
BluetoothHeadsetService.java 102 mHeadsetPriority.load();
250 mHeadsetPriority.load();
700 public synchronized boolean load() { method in class:BluetoothHeadsetService.HeadsetPriority
706 load(device);
711 private synchronized int load(BluetoothDevice device) { method in class:BluetoothHeadsetService.HeadsetPriority
723 return load(device);
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/sdk/
AndroidTargetParser.java 99 // load DX.
250 // load the framework resources.
255 // now load the layout lib bridge
671 // load the class
686 AdtPlugin.log(IStatus.ERROR, "Failed to load " + AndroidConstants.CLASS_BRIDGE); //$NON-NLS-1$
703 AdtPlugin.log(t, "Failed to load the LayoutLib");
  /external/qemu/target-arm/
translate.c 3739 int load; local
6543 int load; local
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  /external/openssl/crypto/bn/asm/
pa-risc2.s 155 FLDD -184(%sp),fw ; (-56-128) load up w into fw (fw_h/fw_l)
165 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
166 FLDD 8(a_ptr),t_float_1 ; load up 64-bit value (fr8L) ht(L)/lt(R)
244 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
324 FLDD -184(%sp),fw ; (-56-128) load up w into fw (fw_h/fw_l)
334 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
335 FLDD 8(a_ptr),t_float_1 ; load up 64-bit value (fr8L) ht(L)/lt(R)
406 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
541 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
552 LDD -24(%sp),m_0 ; load
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pa-risc2W.s 147 FLDD -72(%sp),fw ; load up w into fp register fw (fw_h/fw_l)
157 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
158 FLDD 8(a_ptr),t_float_1 ; load up 64-bit value (fr8L) ht(L)/lt(R)
236 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
314 FLDD -72(%sp),fw ; load up w into fp register fw (fw_h/fw_l)
324 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
325 FLDD 8(a_ptr),t_float_1 ; load up 64-bit value (fr8L) ht(L)/lt(R)
396 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
530 FLDD 0(a_ptr),t_float_0 ; load up 64-bit value (fr8L) ht(L)/lt(R)
541 LDD -24(%sp),m_0 ; load
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  /frameworks/base/tests/DumpRenderTree/assets/results/
layout_tests_failed.txt 192 /sdcard/android/layout_tests/fast/events/stop-load-in-unload-handler-using-window-stop.html
205 /sdcard/android/layout_tests/fast/events/stop-load-in-unload-handler-using-document-write.html
447 /sdcard/android/layout_tests/fast/loader/cancel-load-during-port-block-timer.html
452 /sdcard/android/layout_tests/fast/loader/user-style-sheet-resource-load-callbacks.html
454 /sdcard/android/layout_tests/fast/loader/subframe-navigate-during-main-frame-load.html
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  /external/opencore/codecs_v2/utilities/colorconvert/src/
cczoomrotation32.cpp 287 //load the bottom two pixels
333 //load the top two pixels
426 //load the bottom two pixels
474 //load the top two pixels
772 //load the bottom two pixels
844 //load the bottom two pixels
998 //load the bottom two pixels
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  /external/v8/src/ia32/
builtins-ia32.cc 133 // Load the initial map and verify that it is in fact a map.
374 // Load the previous frame pointer (ebx) to access C arguments
385 // Load the number of arguments and setup pointer to the arguments.
648 __ mov(edx, Operand(ebp, 2 * kPointerSize)); // load arguments
655 // we have generated an inline version of the keyed load. In this
681 // Load the built-in Array function from the current context.
683 // Load the global context.
686 // Load the Array function from the global context.
710 // Load the initial map from the array function.
809 // Load the initial map from the array function
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  /frameworks/base/docs/html/guide/topics/resources/
localization.jd 13 <li>When your application runs, Android will load the resource set
124 <br><br>The Android system selects which resources to load, based on the
139 locale-specific text, Android will load the default strings from
161 language other than English. The application will not load.</li>
246 <li>If the device is set to any language other than French, Android will load
248 <li>If the device is set to French, Android will load <code>title</code> from
255 default, and will load <code>title</code> in English from the
281 Android will load graphics from <code>res/drawable-ja/</code>, even if the
313 <p>Android will load <code>text_a</code> from
355 attempts to load <code>res/values/strings.xml</code>, the user will see an
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