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full:motion
(Results
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343
) sorted by null
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/external/webkit/WebKitTools/DumpRenderTree/gtk/
EventSender.cpp
300
event.
motion
.x = lastMousePositionX;
301
event.
motion
.y = lastMousePositionY;
302
event.
motion
.time = GDK_CURRENT_TIME;
303
event.
motion
.window = GTK_WIDGET(view)->window;
304
event.
motion
.device = gdk_device_get_core_pointer();
313
event.
motion
.x_root = x_root;
314
event.
motion
.y_root = y_root;
316
event.
motion
.state = getStateFlags();
/external/opencore/codecs_v2/video/m4v_h263/dec/src/
mp4lib_int.h
71
int fcodeForward; /* VOP dynamic range of
motion
vectors */
72
int fcodeBackward; /* VOP dynamic range of
motion
vectors */
225
MOT *motX; /*
Motion
vector in X direction */
226
MOT *motY; /*
Motion
vector in Y direction */
get_pred_outside.cpp
23
xpos = x half-pixel of (x,y) coordinates within a VOP;
motion
25
ypos = y half-pixel of (x,y) coordinates within a VOP;
motion
66
This function performs
motion
compensated prediction for the case where
67
the
motion
vector points to a block outside the VOP. The function interpolates
72
computed from the current block's
motion
vector. The computed pixel values
77
First, this functions determines which VOP boundary(ies) the
motion
vector
97
Once the pixel interpolation is complete, the
motion
compensated output values
98
(comp[]) are calculed from the
motion
compensated prediction (pred[])values and
101
the previous frame is computed from the current block's
motion
vector. The
/external/webkit/WebCore/platform/graphics/openvg/
EGLUtils.h
2
* Copyright (C) Research In
Motion
Limited 2009-2010. All rights reserved.
VGUtils.h
2
* Copyright (C) Research In
Motion
Limited 2009-2010. All rights reserved.
EGLDisplayOpenVG.h
2
* Copyright (C) Research In
Motion
Limited 2009-2010. All rights reserved.
PainterOpenVG.h
2
* Copyright (C) Research In
Motion
Limited 2009-2010. All rights reserved.
VGUtils.cpp
2
* Copyright (C) Research In
Motion
Limited 2009. All rights reserved.
/external/webkit/WebCore/rendering/
SVGMarkerLayoutInfo.h
2
Copyright (C) Research In
Motion
Limited 2010. All rights reserved.
SVGShadowTreeElements.cpp
2
Copyright (C) Research In
Motion
Limited 2010. All rights reserved.
RenderSVGShadowTreeRootContainer.cpp
2
Copyright (C) Research In
Motion
Limited 2010. All rights reserved.
SVGMarkerData.h
2
Copyright (C) Research In
Motion
Limited 2010. All rights reserved.
/external/webkit/WebCore/svg/
SVGElementRareData.h
2
* Copyright (C) Research In
Motion
Limited 2010. All rights reserved.
SVGAnimatedPropertySynchronizer.h
2
Copyright (C) Research In
Motion
Limited 2010. All rights reserved.
/frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
mp4lib_int.h
71
int fcodeForward; /* VOP dynamic range of
motion
vectors */
72
int fcodeBackward; /* VOP dynamic range of
motion
vectors */
225
MOT *motX; /*
Motion
vector in X direction */
226
MOT *motY; /*
Motion
vector in Y direction */
/external/opencore/codecs_v2/video/m4v_h263/enc/src/
rate_control.h
43
float Ec; /*mean absolute difference for the current frame after
motion
compensation.*/
51
Int Hc; /*header and
motion
vector bits used in the current frame. It includes all the information except to the residual information.*/
52
Int Hp; /*header and
motion
vector bits used in the previous frame. It includes all the information except to the residual information.*/
/external/opencore/codecs_v2/video/m4v_h263/enc/include/
mp4enc_api.h
219
/** @brief Specifies the search range of
motion
estimation search. Larger value implies
220
* larger search range, better
motion
vector match, but more complexity.
221
* If searchRange=n, the
motion
vector search is in the range of [-n,n-1] pixels.
225
/** @brief Turns on/off 8x8 block
motion
estimation and compensation.
226
* If on, four
motion
vectors may be used for
motion
estimation and compensation of a macroblock,
227
* otherwise one
motion
vector per macroblock is used. When the 8x8 MV is off, the total encoding complexity
359
* is not encoded, nLayer=-1. For frame-based
motion
estimation, the
motion
estimation of the entire frame is also performed
360
* in this function. For MB-based
motion
estimation, the motion vector is searched while coding each MB in PVEncodeSlice()
[
all
...]
/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_amigaevents.c
44
/* Note: The X server buffers and accumulates mouse
motion
events, so
45
the
motion
event generated by the warp may not appear exactly as we
64
printf("Warped mouse
motion
: %d,%d\n", deltax, deltay);
79
printf("Extra mouse
motion
: %d,%d\n", deltax, deltay);
102
printf("Lost mouse
motion
: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
107
printf("Warning: didn't detect mouse warp
motion
\n");
164
/* Mouse
motion
? */
/external/qemu/distrib/sdl-1.2.12/src/joystick/
SDL_sysjoystick.h
43
} *balls; /* Current ball
motion
deltas */
/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_ikbdevents.c
98
/* Mouse
motion
? */
SDL_xbiosevents.c
124
/* Mouse
motion
? */
/external/quake/quake/src/WinQuake/
quake-data.spec.sh
38
motion
, ambient sound and lighting, and unmatched multiplayer capabilities
quake-shareware.spec.sh
37
motion
, ambient sound and lighting, and unmatched multiplayer capabilities
quake.spec.sh
37
motion
, ambient sound and lighting, and unmatched multiplayer capabilities
/external/webkit/WebCore/bindings/js/
JSSVGContextCache.h
2
Copyright (C) Research In
Motion
Limited 2009-2010. All rights reserved.
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