1 /* 2 * Copyright (C) Research In Motion Limited 2009. All rights reserved. 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20 #include "config.h" 21 #include "VGUtils.h" 22 23 #include "FloatRect.h" 24 #include "TransformationMatrix.h" 25 26 namespace WebCore { 27 28 VGMatrix::VGMatrix(const VGfloat data[9]) 29 { 30 m_data[0] = data[0]; 31 m_data[1] = data[1]; 32 m_data[2] = data[2]; 33 m_data[3] = data[3]; 34 m_data[4] = data[4]; 35 m_data[5] = data[5]; 36 m_data[6] = data[6]; 37 m_data[7] = data[7]; 38 m_data[8] = data[8]; 39 } 40 41 VGMatrix::VGMatrix(const TransformationMatrix& matrix) 42 { 43 m_data[0] = matrix.m11(); 44 m_data[1] = matrix.m12(); 45 m_data[2] = matrix.m14(); 46 m_data[3] = matrix.m21(); 47 m_data[4] = matrix.m22(); 48 m_data[5] = matrix.m24(); 49 m_data[6] = matrix.m41(); 50 m_data[7] = matrix.m42(); 51 m_data[8] = matrix.m44(); 52 } 53 54 VGMatrix::operator TransformationMatrix() const 55 { 56 TransformationMatrix matrix; 57 matrix.setM11(m_data[0]); 58 matrix.setM12(m_data[1]); 59 matrix.setM14(m_data[2]); 60 matrix.setM21(m_data[3]); 61 matrix.setM22(m_data[4]); 62 matrix.setM24(m_data[5]); 63 matrix.setM41(m_data[6]); 64 matrix.setM42(m_data[7]); 65 matrix.setM44(m_data[8]); 66 return matrix; 67 } 68 69 TransformationMatrix::operator VGMatrix() const 70 { 71 return VGMatrix(*this); 72 } 73 74 VGRect::VGRect(const VGfloat data[4]) 75 { 76 m_data[0] = data[0]; 77 m_data[1] = data[1]; 78 m_data[2] = data[2]; 79 m_data[3] = data[3]; 80 } 81 82 VGRect::VGRect(const FloatRect& rect) 83 { 84 m_data[0] = rect.x(); 85 m_data[1] = rect.y(); 86 m_data[2] = rect.width(); 87 m_data[3] = rect.height(); 88 } 89 90 VGRect::operator FloatRect() const 91 { 92 return FloatRect(m_data[0], m_data[1], m_data[2], m_data[3]); 93 } 94 95 FloatRect::operator VGRect() const 96 { 97 return VGRect(*this); 98 } 99 100 } 101