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  /external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h 63 SDL_Palette *palette; member in struct:SDL_PixelFormat
123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
312 * at the video surface structure to determine the actual palette.
413 * it will return 0, and you should look at the surface palette to
414 * determine the actual color palette.
419 * will always return 1, and the palette is guaranteed to be set the way
429 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
474 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_video.h 63 SDL_Palette *palette; member in struct:SDL_PixelFormat
123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
312 * at the video surface structure to determine the actual palette.
413 * it will return 0, and you should look at the surface palette to
414 * determine the actual color palette.
419 * will always return 1, and the palette is guaranteed to be set the way
429 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
474 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_video.h 63 SDL_Palette *palette; member in struct:SDL_PixelFormat
123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
312 * at the video surface structure to determine the actual palette.
413 * it will return 0, and you should look at the surface palette to
414 * determine the actual color palette.
419 * will always return 1, and the palette is guaranteed to be set the way
429 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
474 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_video.h 70 SDL_Palette *palette; member in struct:SDL_PixelFormat
135 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
316 * at the video surface structure to determine the actual palette.
417 * it will return 0, and you should look at the surface palette to
418 * determine the actual color palette.
423 * will always return 1, and the palette is guaranteed to be set the way
433 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
435 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
476 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_video.h 63 SDL_Palette *palette; member in struct:SDL_PixelFormat
123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
312 * at the video surface structure to determine the actual palette.
413 * it will return 0, and you should look at the surface palette to
414 * determine the actual color palette.
419 * will always return 1, and the palette is guaranteed to be set the way
429 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
474 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /external/quake/quake/src/QW/client/
d_polyse.c 591 void InitGel (byte *palette)
598 // r = (palette[i*3]>>4);
599 r = (palette[i*3] + palette[i*3+1] + palette[i*3+2])/(16*3);
gl_vidlinux.c 210 void VID_SetPalette (unsigned char *palette)
229 pal = palette;
555 void VID_Init(unsigned char *palette)
637 VID_SetPalette(palette);
gl_vidlinuxglx.c 382 void VID_SetPalette (unsigned char *palette)
401 pal = palette;
586 void VID_Init(unsigned char *palette)
696 VID_SetPalette(palette);
  /external/qemu/distrib/sdl-1.2.12/src/video/nanox/
SDL_nxvideo.c 409 pal.palette [i].r = colors [i].r ;
410 pal.palette [i].g = colors [i].g ;
411 pal.palette [i].b = colors [i].b ;
  /packages/wallpapers/Basic/src/com/android/wallpaper/polarclock/
PolarClockWallpaper.java 55 static final String PREF_PALETTE = "palette";
329 if ("palette".equals(xrp.getName())) {
461 Log.w("PolarClockWallpaper", "no palette?!");
  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/lib/gcc/i686-unknown-linux-gnu/4.2.1/include/
libmng_types.h 30 /* * - added 8-bit palette definition * */
316 typedef struct { /* 8-bit palette element */
321 typedef mng_palette8e mng_palette8[256]; /* 8-bit palette */
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
PaletteComposite.java 47 * A palette composite for the {@link GraphicalEditorPart}.
49 * The palette contains several groups, each with a UI name (e.g. layouts and views) and each
132 * Loads or reloads the palette elements by using the layout and view descriptors from the
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_ataric2p.S 398 /* ------------ Conversion of a light palette in 4 bits ------------ */
401 /* a0 is a 256-word light palette */
  /external/qemu/distrib/sdl-1.2.12/src/video/ggi/
SDL_ggivideo.c 204 /* Set a palette for palletized modes */
302 /* Set a palette for palletized modes */
  /external/libpng/
libpng-1.2.44.txt 593 PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
616 png_get_PLTE(png_ptr, info_ptr, &palette,
618 palette - the palette for the file
620 num_palette - number of entries in the palette
655 entries for palette (PNG_INFO_tRNS)
664 hist - histogram of palette (array of
713 palette_ptr - array of palette structures holding
    [all...]
pngget.c 730 png_get_PLTE(png_structp png_ptr, png_infop info_ptr, png_colorp *palette,
736 && palette != NULL)
738 *palette = info_ptr->palette;
  /bionic/libc/kernel/common/linux/
videodev.h 90 __u16 palette; member in struct:video_picture
  /external/qemu/distrib/libpng-1.2.19/
pngget.c 694 png_get_PLTE(png_structp png_ptr, png_infop info_ptr, png_colorp *palette,
698 && palette != NULL)
701 *palette = info_ptr->palette;
  /ndk/build/platforms/android-3/arch-arm/usr/include/linux/
videodev.h 73 __u16 palette; member in struct:video_picture
  /ndk/build/platforms/android-4/arch-arm/usr/include/linux/
videodev.h 73 __u16 palette; member in struct:video_picture
  /ndk/build/platforms/android-5/arch-arm/usr/include/linux/
videodev.h 73 __u16 palette; member in struct:video_picture
  /ndk/build/platforms/android-5/arch-x86/usr/include/linux/
videodev.h 90 __u16 palette; member in struct:video_picture
  /ndk/build/platforms/android-8/arch-arm/usr/include/linux/
videodev.h 73 __u16 palette; member in struct:video_picture
  /ndk/build/platforms/android-8/arch-x86/usr/include/linux/
videodev.h 90 __u16 palette; member in struct:video_picture
  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgxvideo.c 83 /* Calculate the appropriate palette for the given gamma ramp */
756 D(bug("XPixels palette allocation...\n"));
1269 // In this case I have to unalloc and realloc the full palette
1273 for ( pixel=0; pixel<this->screen->format->palette->ncolors; ++pixel ) {
1279 for ( i=0; i<this->screen->format->palette->ncolors; ++i ) {
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