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  /development/samples/Home/
_index.html 7 which may look familiar if you played with some of the older pre-1.0 SDKs.</p>
  /frameworks/base/include/media/stagefright/
AudioPlayer.h 54 // Returns the timestamp of the last buffer played (in us).
58 // has played at least one frame of audio.
  /external/qemu/distrib/sdl-1.2.12/src/audio/dart/
SDL_dart.h 60 HEV hevAudioBufferPlayed; // Event semaphore to indicate that an audio buffer has been played by DART
  /external/qemu/docs/
AUDIO.TXT 64 shall also modify 'rpos' and returns the number of samples 'played'. A more detailed
152 the value of 'rpos' and return the number of samples played. Then the
154 'played', and the callback is called to re-fill the stereo buffer.
180 played = hw.run_out(live)
182 sw.total_hw_samples_mixed -= played
  /external/quake/quake/src/QW/
qwcl.spec.sh 26 original version of Quake can be played over the Internet, many users modem
32 After realizing how many people played Quake on the internet, and how many
qwsv.spec.sh 26 original version of Quake can be played over the Internet, many users modem
32 After realizing how many people played Quake on the internet, and how many
  /frameworks/base/media/java/android/media/
AsyncPlayer.java 180 * Stop a previously played sound. It can't be played again or unpaused
221 // if either of these has happened, we've already played something.
Ringtone.java 76 * Sets the stream type where this ringtone will be played.
97 * Gets the stream type where this ringtone will be played.
MediaMetadataRetriever.java 96 * @param offset the offset into the file where the data to be played starts,
98 * @param length the length in bytes of the data to be played. It must be
  /external/webkit/WebCore/html/
HTMLMediaElement.idl 66 readonly attribute TimeRanges played;
  /frameworks/base/services/java/com/android/server/
NotificationPlayer.java 40 * - whenever audio is played, audio focus is requested,
279 * Stop a previously played sound. It can't be played again or unpaused
320 // if either of these has happened, we've already played something.
  /external/speex/include/speex/
speex_echo.h 98 * @param play Signal played to the speaker (received from far end)
116 * @param play Signal played to the speaker (received from far end)
  /external/qemu/audio/
audio.c 1416 int played; local
1460 played = hw->pcm_ops->run_out (hw); local
    [all...]
dsoundaudio.c 82 DWORD played; member in struct:__anon4190
713 ds->played = 0;
726 ds->played += audio_ring_dist (ds->old_pos, ppos, hw->bufsize);
785 dolog ("played %lu mixed %lu diff %ld sec %f\n",
786 ds->played,
788 ds->mixed - ds->played,
789 abs (ds->mixed - ds->played) / (double) hw->info.bytes_per_second);
winaudio.c 257 int played = 0; local
292 played += wav_samples;
318 return played;
  /development/cmds/monkey/src/com/android/commands/monkey/
MonkeySourceRandomScript.java 32 /** The list of MonkeySourceScript instances to be played in random order */
  /external/opencore/nodes/common/include/
pvmf_local_data_source.h 93 //passed in will be played back in a preview mode.
pvmf_streaming_data_source.h 103 //passed in will be played back in a preview mode.
  /frameworks/base/core/java/android/widget/
ViewSwitcher.java 105 * think that the first time animation has not yet played.
  /frameworks/base/docs/html/resources/articles/
tts.jd 135 queue. The second utterance is queued and will be played after
140 <p>On Android, each audio stream that is played is associated with one stream
143 alarm clock, we would like our text to be played on the
159 well before the text is done being synthesized and played by Android, regardless
  /frameworks/base/include/media/
AudioTrack.h 255 * loopStart: loop start expressed as the number of PCM frames played since AudioTrack start.
256 * loopEnd: loop end expressed as the number of PCM frames played since AudioTrack start.
284 /* Sets position update period. Every time the number of frames specified has been played,
308 * The getPosition() method on the other hand returns the total number of frames played since
  /frameworks/base/telephony/java/com/android/internal/telephony/gsm/stk/
ResultCode.java 63 /** Command performed successfully, tone not played */
  /packages/apps/Music/src/com/android/music/
MediaPlaybackService.java 66 * queued files have been played
730 * the last file in the list has been played,
    [all...]
  /packages/apps/Mms/src/com/android/mms/dom/smil/
SmilPlayer.java 52 PLAYED,
264 return mState == SmilPlayerState.PLAYED;
714 mState = SmilPlayerState.PLAYED;
  /external/quake/quake/src/WinQuake/
quake-rogue.spec.sh 64 Tag. You played it as a kid, but nothin' says "Tag!" like a face full of

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