/ndk/build/platforms/android-5/arch-arm/usr/include/net/ |
if_types.h | 115 #define IFT_IEEE80211 0x47 /* radio spread spectrum */
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/ndk/build/platforms/android-5/arch-x86/usr/include/net/ |
if_types.h | 115 #define IFT_IEEE80211 0x47 /* radio spread spectrum */
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/ndk/build/platforms/android-8/arch-arm/usr/include/net/ |
if_types.h | 115 #define IFT_IEEE80211 0x47 /* radio spread spectrum */
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/ndk/build/platforms/android-8/arch-x86/usr/include/net/ |
if_types.h | 115 #define IFT_IEEE80211 0x47 /* radio spread spectrum */
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/external/webkit/WebCore/css/ |
CSSComputedStyleDeclaration.cpp | 577 RefPtr<CSSPrimitiveValue> spread = propertyID == CSSPropertyTextShadow ? 0 : CSSPrimitiveValue::create(s->spread, CSSPrimitiveValue::CSS_PX); local 580 list->prepend(ShadowValue::create(x.release(), y.release(), blur.release(), spread.release(), style.release(), color.release())); [all...] |
CSSParser.cpp | 3806 RefPtr<CSSPrimitiveValue> spread; member in struct:WebCore::ShadowParseContext [all...] |
CSSStyleSelector.cpp | 4734 int spread = item->spread ? item->spread->computeLengthInt(style(), m_rootElementStyle, zoomFactor) : 0; local [all...] |
/frameworks/base/core/java/android/content/ |
SyncManager.java | 393 long spread = maxValue - minValue; local 394 if (spread > Integer.MAX_VALUE) { 398 return minValue + random.nextInt((int)spread); [all...] |
/external/kernel-headers/original/linux/ |
sched.h | [all...] |
/external/webkit/WebCore/page/animation/ |
AnimationBase.cpp | 140 blendFunc(anim, from->blur, to->blur, progress), blendFunc(anim, from->spread, to->spread, progress), [all...] |
/external/webkit/WebCore/rendering/ |
RenderObject.cpp | [all...] |
/external/wpa_supplicant_6/wpa_supplicant/src/wps/ |
wps_upnp_ssdp.c | 120 * The individual packets are spread out in time to limit loss,
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/external/icu4c/common/ |
unames.c | 551 /* double-nibble length spread across two bytes */ 555 /* double-nibble length spread across this one byte */ [all...] |
/external/quake/quake/src/QW/server/ |
model.c | 522 { // spread the mins / maxs by a pixel
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/frameworks/base/docs/html/guide/practices/ |
screens_support.jd | 104 <dd>Based on the screen resolution, the spread of pixels across the physical 107 <p>A screen with lower density has fewer available pixels spread across the 109 sometimes significantly more — pixels spread across the same area. The [all...] |
/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
icon_design.jd | 553 <li>Spread: 0% </li> 575 <li>Spread: 0% </li> 666 <tr><td><em>3.</em></td><td>Outer glow:</td><td>white | 55% opacity <br>spread 10% | size 3px</td></tr> [all...] |
/dalvik/libcore/concurrent/src/main/java/java/util/concurrent/ |
ConcurrentHashMap.java | 156 // Spread bits to regularize both segment and index locations, [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_yuv_sw.c | [all...] |
/external/quake/quake/src/QW/progs/ |
weapons.qc | 265 void(float shotcount, vector dir, vector spread) FireBullets =
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/frameworks/base/docs/html/guide/topics/manifest/ |
activity-element.jd | 490 can override the default, allowing you to spread your application across [all...] |
/development/samples/SearchableDictionary/res/raw/ |
definitions.txt | [all...] |
/external/dropbear/libtomcrypt/src/math/fp/ |
ltc_ecc_fp_mulmod.c | [all...] |
/external/guava/src/com/google/common/collect/ |
CustomConcurrentHashMap.java | 525 // Spread bits to regularize both segment and index locations, [all...] |
/external/quake/quake/src/QW/client/ |
gl_model.c | 592 { // spread the mins / maxs by a pixel [all...] |
model.c | 583 { // spread the mins / maxs by a pixel [all...] |