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  /external/quake/quake/src/WinQuake/
world.cpp 726 vec3_t start_l, end_l; local
739 VectorSubtract (end, offset, end_l);
757 VectorCopy (end_l, temp);
758 end_l[0] = DotProduct (temp, forward);
759 end_l[1] = -DotProduct (temp, right);
760 end_l[2] = DotProduct (temp, up);
765 SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace);
  /external/quake/quake/src/QW/client/
pmovetst.c 354 vec3_t start_l, end_l; local
383 VectorSubtract (end, offset, end_l);
393 PM_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace);
  /external/quake/quake/src/QW/server/
world.c 678 vec3_t start_l, end_l; local
691 VectorSubtract (end, offset, end_l);
694 SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace);
  /external/icu4c/test/perf/perldriver/
PerfFramework.pm 17 my $end_l = "";

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