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  /external/webkit/WebCore/manual-tests/gtk/
cursor-image.html 1 <div>Mouse over the grey block below to change the cursor to a small cross.</div>
3 <div>Mouse over the grey block below to change the cursor to three small crosses.</div>
  /frameworks/base/opengl/tests/gl2_jni/jni/
gl_code.cpp 130 static float grey; local
131 grey += 0.01f;
132 if (grey > 1.0f) {
133 grey = 0.0f;
135 glClearColor(grey, grey, grey, 1.0f);
  /frameworks/base/opengl/tests/gldual/jni/
gl_code.cpp 130 static float grey; local
131 grey += 0.01f;
132 if (grey > 1.0f) {
133 grey = 0.0f;
135 glClearColor(grey, grey, grey, 1.0f);
  /ndk/samples/hello-gl2/jni/
gl_code.cpp 150 static float grey; local
151 grey += 0.01f;
152 if (grey > 1.0f) {
153 grey = 0.0f;
155 glClearColor(grey, grey, grey, 1.0f);
  /external/webkit/JavaScriptCore/tests/mozilla/js1_2/regexp/
vertical_bar.js 57 // 'color: grey'.match(new RegExp('.+: gr(a|e)y'))
58 testcases[count++] = new TestCase ( SECTION, "'color: grey'.match(new RegExp('.+: gr(a|e)y'))",
59 String(["color: grey","e"]), String('color: grey'.match(new RegExp('.+: gr(a|e)y'))));
  /packages/apps/DeskClock/res/values/
colors.xml 23 <color name="grey">#ffaaaaaa</color>
  /frameworks/base/opengl/tests/gl_jni/jni/
gl_code.cpp 170 static float grey; local
171 grey += 0.01f;
172 if (grey > 1.0f) {
173 grey = 0.0f;
175 glClearColor(background, grey, grey, 1.0f);
  /external/qemu/
curses_keys.h 33 #define GREY 0x0100
120 [0x106] = 71 | GREY, /* Home */
121 [0x103] = 72 | GREY, /* Up Arrow */
122 [0x153] = 73 | GREY, /* Page Up */
123 [0x104] = 75 | GREY, /* Left Arrow */
124 [0x105] = 77 | GREY, /* Right Arrow */
125 [0x168] = 79 | GREY, /* End */
126 [0x102] = 80 | GREY, /* Down Arrow */
127 [0x152] = 81 | GREY, /* Page Down */
128 [0x14b] = 82 | GREY, /* Insert *
    [all...]
curses.c 235 if (kbd_layout && !(keycode & GREY)) {
253 if (keycode & GREY)
256 if (keycode & GREY)
  /external/proguard/docs/manual/
style.css 24 color: grey;
  /external/webkit/WebCore/manual-tests/
scrollbar-hittest2.html 17 <div id="target" style="width: 400px; overflow: auto; border-top: 20px solid grey; border-bottom: 10px solid blue;">
simple-image-compositing.html 58 <img src="resources/simple_image.png" style="background-color: grey;">
  /external/webkit/WebCore/html/
HTMLHRElement.cpp 90 addCSSColor(attr, CSSPropertyBorderColor, String("grey"));
91 addCSSColor(attr, CSSPropertyBackgroundColor, String("grey"));
  /external/webkit/WebCore/css/
SVGCSSValueKeywords.in 69 # grey
  /external/srec/tools/thirdparty/OpenFst/fst/lib/
dfs-visit.h 31 // aborted by first calling FinishState() on all currently grey states
46 // // Invoked when back arc examined (to grey/unfinished state)
  /packages/providers/ContactsProvider/tests/src/com/android/providers/contacts/
GroupsTest.java 51 private static final String GROUP_GREY = "Grey";
96 // Add contacts to various mixture of groups. Grey will have all
123 // Grey should have four aggregates, three with phones.
124 assertEquals("Incorrect Grey count", 4, summaryCount);
125 assertEquals("Incorrect Grey with phones count", 3, summaryWithPhones);
  /external/webkit/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 355 var grey = createVector(0.4, 0.4, 0.4);
356 grey.reflection = 1.0;
366 //grey.reflection = angle;
367 return grey;
  /external/webkit/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 355 var grey = createVector(0.4, 0.4, 0.4);
356 grey.reflection = 1.0;
366 //grey.reflection = angle;
367 return grey;
  /external/webkit/WebCore/platform/
ColorData.gperf 57 grey, 0x808080
  /frameworks/base/docs/html/guide/tutorials/notepad/
notepad-extra-credit.jd 30 right click in the narrow grey border on the left of the edit window at the
  /frameworks/base/docs/html/resources/tutorials/notepad/
notepad-extra-credit.jd 30 right click in the narrow grey border on the left of the edit window at the
  /sdk/traceview/src/com/android/traceview/
ColorController.java 49 new RGB(70, 70, 70), // dark grey
  /external/neven/Embedded/common/src/b_ImageEm/
HistoEq.c 36 /** Computes grey level histogram of given image. */
63 /** Computes grey level histogram of given image. */
HistoEq16.c 37 /** Computes grey level histogram of given image. */
65 /** Computes grey level histogram of given image. */
  /external/quake/quake/src/WinQuake/
quake-rogue.spec.sh 77 Three Team - Red, Blue, and the new Rogue (pun intended) Grey team. The good

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