HomeSort by relevance Sort by last modified time
    Searched full:lay (Results 1 - 25 of 99) sorted by null

1 2 3 4

  /external/icu4c/tools/genren/
Makefile 20 LAY=$(ICUDIR)/lib/libicule.$(SO)
25 LIBS=$(COM) $(I18) $(LAY) $(LEX) $(UIO)
60 $(LAY): $(DAT) $(I18) $(COM) $(ICUDIR)/config.status Makefile
Makefile.org 14 LAY=$(ICUDIR)/lib/libicule.$(SO)
19 LIBS=$(COM) $(I18) $(LAY) $(LEX) $(UIO)
51 $(LAY): $(DAT) $(I18) $(COM) $(ICUDIR)/config.status Makefile
  /external/skia/include/views/
SkSystemEventTypes.h 25 #define SK_EventType_Delay "\xd" "lay"
  /frameworks/base/docs/html/guide/tutorials/views/
hello-linearlayout.jd 6 <p>A {@link android.widget.LinearLayout} is a GroupView that will lay child View elements
100 an HTML layout. There is one parent LinearLayout that is defined to lay
hello-tablelayout.jd 7 will lay child View elements into rows and columns.</p>
  /dalvik/libcore/xml/src/main/java/org/apache/xpath/
ExpressionNode.java 29 * this interface does not lay any claim to being directly executable.
  /development/samples/ApiDemos/tests/src/com/example/android/apis/view/
Focus2AndroidTest.java 76 // manually measure it, and lay it out
  /external/icu4c/test/threadtest/
stringtest.cpp 89 // fourthGeneration[i] = UnicodeString("Lay on, MacDuff, And damn'd be him that first cries, \"Hold, enough!\"");
  /external/opencore/engines/2way/test/test_data/
audio_in.amr 65 <?]??8C??k?? ?<mtA???:E?J7????X~?????>?P?<3?9???4??[??F?f????E\???j??<lay???:D?O?????'????Wv^??`??<[z9????#?\?
  /external/opencore/protocols/rtp_payload_parser/util/src/
latmpayloadparser.cpp 683 int32 prog, lay; local
733 for (lay = 0; lay <= numLayer; lay++)
736 if (prog == 0 && lay == 0)
    [all...]
  /external/webkit/WebCore/rendering/
RenderFlexibleBox.cpp 315 // We always have to lay out flexible objects again, since the flex distribution
354 // We do 2 passes. The first pass is simply to lay everyone out at
362 // Our first pass is done without flexing. We simply lay the children
769 // We do 2 passes. The first pass is simply to lay everyone out at
771 // Our first pass is done without flexing. We simply lay the children
    [all...]
FixedTableLayout.cpp 64 In this manner, the user agent can begin to lay out the table once
  /external/webkit/SunSpider/tests/sunspider-0.9/
crypto-sha1.js 206 In fair Verona, where we lay our scene,\n\
  /external/webkit/SunSpider/tests/sunspider-0.9.1/
crypto-sha1.js 206 In fair Verona, where we lay our scene,\n\
  /packages/apps/Settings/res/values-tr/
arrays.xml 122 <item msgid="8414109131222049141">"Alg?lay?c? kullan?m?"</item>
  /external/libffi/src/frv/
ffi.c 180 /* Lay the register arguments down in a continuous chunk of memory. */
  /frameworks/base/awt/java/awt/geom/
Ellipse2D.java 254 * calculated based on requirement Bezier curve in point 0.5 should lay
  /packages/inputmethods/LatinIME/java/res/values-tr/
strings.xml 70 <string name="touch_to_finish" msgid="7990196086480585789">"Bu ipucunu kapatmak için buraya dokunun ve yazmaya ba?lay?n!"</string>
  /packages/apps/IM/res/values-tr/
strings.xml 24 <string name="ro_perm_desc" msgid="2030191017293726405">"Uygulamalara, IM içerik sa?lay?c?s?ndan gelen verileri okuma izni verir."</string>
26 <string name="wo_perm_desc" msgid="4332792325927331086">"Uygulamalara, IM içerik sa?lay?c?s?na veri yazma izni verir."</string>
  /external/icu4c/i18n/
ucoleitr.cpp 269 // **** So we can lay out the 64 bits as: 24.12.12.16. ****
  /frameworks/base/docs/html/resources/tutorials/views/
hello-mapview.jd 137 markers and lay-overs. That's what you'll do now. In order to do so, you must implement the
  /packages/apps/Phone/src/com/android/phone/
InCallMenu.java 34 * to lay out and draw the menu, and InCallMenuItemView, which is the View
  /frameworks/base/core/res/res/values-tr/
strings.xml     [all...]
  /external/webkit/WebCore/page/
FrameView.cpp 756 // Lay out again, but this time defer widget updates and event dispatch until after
    [all...]
  /external/webkit/WebCore/dom/
Node.h 255 // This is needed for <applet> and <object> elements, which can't lay themselves out

Completed in 252 milliseconds

1 2 3 4