/external/quake/quake/src/QW/client/ |
sbar.c | 402 int teamplay; local 408 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); 409 if (!teamplay) 822 if (atoi(Info_ValueForKey(cl.serverinfo, "teamplay")) > 0 && 904 int teamplay; local 910 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); 912 if (!teamplay) { 1002 int teamplay; local 1165 int teamplay; local [all...] |
cvar.h | 46 teamplay = cvar("teamplay");
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/external/quake/quake/src/WinQuake/ |
cvar.h | 46 teamplay = cvar("teamplay");
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progdefs.q1 | 15 float teamplay;
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progdefs.q2 | 16 float teamplay;
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server.h | 198 extern cvar_t teamplay;
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host.cpp | 65 cvar_t teamplay = CVAR4("teamplay","0",false,true); variable 221 Cvar_RegisterVariable (&teamplay);
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menu.cpp | [all...] |
sbar.cpp | 836 (teamplay.value>3) && 837 (teamplay.value<7))
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host_cmd.cpp | 625 Cvar_SetValue ("teamplay", 0); 1068 if (teamplay.value && teamonly && client->edict->u.v.team != save->edict->u.v.team) [all...] |
pr_cmds.cpp | 1353 && (!teamplay.value || ent->u.v.team <=0 || ent->u.v.team != tr.ent->u.v.team) ) 1372 if (teamplay.value && ent->u.v.team > 0 && ent->u.v.team == check->u.v.team) [all...] |
WinQuake.ncb | [all...] |
/external/quake/quake/src/QW/progs/ |
combat.qc | 199 if ((teamplay == 1) && (targteam == attackerteam) &&
204 if ((teamplay == 3) && (targteam == attackerteam) &&
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world.qc | 352 teamplay = cvar("teamplay");
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client.qc | 1270 if (teamplay && targteam == attackerteam && attackerteam != "" && targ != attacker)
1323 else if ( (teamplay == 2) && (targteam == attackerteam) &&
[all...] |
defs.qc | 439 float teamplay;
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/external/quake/quake/src/QW/ |
cmds.txt | 412 teamplay
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/external/quake/quake/src/QW/server/ |
server.h | 324 extern cvar_t teamplay;
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sv_main.c | 67 cvar_t teamplay = {"teamplay","0",false,true}; variable 1319 Cvar_RegisterVariable (&teamplay); [all...] |
pr_cmds.c | 1191 && (!teamplay.value || ent->v.team <=0 || ent->v.team != tr.ent->v.team) ) 1210 if (teamplay.value && ent->v.team > 0 && ent->v.team == check->v.team)
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