/external/quake/quake/src/QW/server/ |
newnet.txt | 33 client zombie state? 36 worry about zombie state for if(!state) constructs
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sv_ccmds.c | 429 Con_Printf ("ZOMBIE\n");
463 Con_Printf ("ZOMBIE\n");
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sv_main.c | 222 drop->connection_started = realtime; // for zombie timeout 1137 When a client is normally dropped, the client_t goes into a zombie state 1160 cl->state = cs_free; // don't bother with zombie state [all...] |
/frameworks/base/telephony/java/com/android/internal/telephony/gsm/stk/ |
RilMessageDecoder.java | 152 // zombie messages are dropped 153 StkLog.d(this, "decodeMessageParams dropping zombie messages");
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/external/webkit/JavaScriptCore/runtime/ |
JSZombie.cpp | 34 const ClassInfo JSZombie::s_info = { "Zombie", 0, 0, 0 };
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/external/webkit/WebKitTools/DumpRenderTree/mac/PerlSupport/ |
DumpRenderTreeSupport.c | 40 // The process is crashing if it is waiting to exit, is not a zombie, and has a non-zero exit code.
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/dalvik/libcore/luni/src/main/java/java/lang/ |
VMThread.java | 97 Thread.State.TERMINATED, // ZOMBIE
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/frameworks/base/services/java/com/android/server/ |
AppWidgetService.java | 86 boolean zombie; // if we're in safe mode, don't prune this just because nobody references it field in class:AppWidgetService.Provider 97 boolean zombie; // if we're in safe mode, don't prune this just because nobody references it field in class:AppWidgetService.Host 181 pw.print(" zombie="); pw.println(p.zombie); 218 pw.print(" zombie="); pw.println(host.zombie); 304 if (!p.zombie) { 352 if (p.zombie) { 380 if (id != null && id.provider != null && !id.provider.zombie) { 403 if (!p.zombie) { [all...] |
/external/elfutils/libebl/ |
i386_corenote.c | 57 char pr_zomb; /* Zombie. */ 130 printf (" state: %c (%hhd), zombie: %hhd, nice: %hhd\n"
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/external/qemu/distrib/sdl-1.2.12/src/ |
SDL.c | 265 /* Exception handler to prevent the Audio thread hanging, making a zombie process! */ 286 /* This removes the zombie audio thread in case of emergency. */
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/bionic/libthread_db/ |
libthread_db.c | 115 This is only used to see if the thread is a zombie or not */
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/external/dropbear/ |
svr-main.c | 332 /* catch + reap zombie children */ 377 /* catch and reap zombie children */
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/dalvik/vm/jdwp/ |
JdwpConstants.c | 232 case TS_ZOMBIE: return "ZOMBIE";
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/dalvik/vm/native/ |
SystemThread.c | 58 case 'Z': return THREAD_ZOMBIE; // zombie
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/external/bluetooth/glib/docs/reference/glib/tmpl/ |
spawn.sgml | 65 or handle <literal>SIGCHLD</literal> yourself), or the child will become a zombie.
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/frameworks/base/cmds/runtime/ |
SignalHandler.h | 28 * it from the zombie state. You can also optionally specify a
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/bionic/libc/bionic/ |
pthread-timers.c | 70 /* this value is used internally to indicate a 'free' or 'zombie' 71 * thr_timer structure. Here, 'zombie' means that timer_delete()
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pthread.c | 573 * thread is in 'zombie' state: it has stopped executing, and its stack 582 thread->join_count = -1; /* zombie thread */ 617 * if the 'join_count' is negative, this is a 'zombie' thread that 632 * thread was already a zombie. [all...] |
/dalvik/libcore/dalvik/src/main/native/ |
dalvik_system_TouchDex.cpp | 213 /* note kill(0) returns 0 if the pid is a zombie */
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/external/icu4c/samples/ufortune/resources/ |
root.txt | 44 "3 syncs represent the trinity - init, the child and the eternal zombie
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/external/v8/src/ |
d8-posix.cc | 162 // a subprocess then it turns into one of those annoying 'zombie processes'. 375 // a parent process hangs on waiting while a child process is already a zombie.
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/system/core/debuggerd/ |
debuggerd.c | 789 * successfully otherwise we will get a zombie. 813 LOG("debuggerd committing suicide to free the zombie!\n");
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/sdk/ddms/libs/ddmuilib/src/com/android/ddmuilib/ |
ThreadPanel.java | 103 "zombie", "running", "timed-wait", "monitor",
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/external/ipsec-tools/ |
ChangeLog | 365 * src/racoon/handler.c: expire zombie handlers in getph2byid(), to 450 sent/resent, to avoid zombie handles and acces to freed memory
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/external/ipsec-tools/src/racoon/ |
handler.c | 500 /* Sanity check to detect zombie handlers 509 "Zombie ph2 found, expiring it\n");
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