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  /external/quake/quake/src/QW/server/
newnet.txt 33 client zombie state?
36 worry about zombie state for if(!state) constructs
sv_ccmds.c 429 Con_Printf ("ZOMBIE\n");
463 Con_Printf ("ZOMBIE\n");
sv_main.c 222 drop->connection_started = realtime; // for zombie timeout
1137 When a client is normally dropped, the client_t goes into a zombie state
1160 cl->state = cs_free; // don't bother with zombie state
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  /frameworks/base/telephony/java/com/android/internal/telephony/gsm/stk/
RilMessageDecoder.java 152 // zombie messages are dropped
153 StkLog.d(this, "decodeMessageParams dropping zombie messages");
  /external/webkit/JavaScriptCore/runtime/
JSZombie.cpp 34 const ClassInfo JSZombie::s_info = { "Zombie", 0, 0, 0 };
  /external/webkit/WebKitTools/DumpRenderTree/mac/PerlSupport/
DumpRenderTreeSupport.c 40 // The process is crashing if it is waiting to exit, is not a zombie, and has a non-zero exit code.
  /dalvik/libcore/luni/src/main/java/java/lang/
VMThread.java 97 Thread.State.TERMINATED, // ZOMBIE
  /frameworks/base/services/java/com/android/server/
AppWidgetService.java 86 boolean zombie; // if we're in safe mode, don't prune this just because nobody references it field in class:AppWidgetService.Provider
97 boolean zombie; // if we're in safe mode, don't prune this just because nobody references it field in class:AppWidgetService.Host
181 pw.print(" zombie="); pw.println(p.zombie);
218 pw.print(" zombie="); pw.println(host.zombie);
304 if (!p.zombie) {
352 if (p.zombie) {
380 if (id != null && id.provider != null && !id.provider.zombie) {
403 if (!p.zombie) {
    [all...]
  /external/elfutils/libebl/
i386_corenote.c 57 char pr_zomb; /* Zombie. */
130 printf (" state: %c (%hhd), zombie: %hhd, nice: %hhd\n"
  /external/qemu/distrib/sdl-1.2.12/src/
SDL.c 265 /* Exception handler to prevent the Audio thread hanging, making a zombie process! */
286 /* This removes the zombie audio thread in case of emergency. */
  /bionic/libthread_db/
libthread_db.c 115 This is only used to see if the thread is a zombie or not */
  /external/dropbear/
svr-main.c 332 /* catch + reap zombie children */
377 /* catch and reap zombie children */
  /dalvik/vm/jdwp/
JdwpConstants.c 232 case TS_ZOMBIE: return "ZOMBIE";
  /dalvik/vm/native/
SystemThread.c 58 case 'Z': return THREAD_ZOMBIE; // zombie
  /external/bluetooth/glib/docs/reference/glib/tmpl/
spawn.sgml 65 or handle <literal>SIGCHLD</literal> yourself), or the child will become a zombie.
  /frameworks/base/cmds/runtime/
SignalHandler.h 28 * it from the zombie state. You can also optionally specify a
  /bionic/libc/bionic/
pthread-timers.c 70 /* this value is used internally to indicate a 'free' or 'zombie'
71 * thr_timer structure. Here, 'zombie' means that timer_delete()
pthread.c 573 * thread is in 'zombie' state: it has stopped executing, and its stack
582 thread->join_count = -1; /* zombie thread */
617 * if the 'join_count' is negative, this is a 'zombie' thread that
632 * thread was already a zombie.
    [all...]
  /dalvik/libcore/dalvik/src/main/native/
dalvik_system_TouchDex.cpp 213 /* note kill(0) returns 0 if the pid is a zombie */
  /external/icu4c/samples/ufortune/resources/
root.txt 44 "3 syncs represent the trinity - init, the child and the eternal zombie
  /external/v8/src/
d8-posix.cc 162 // a subprocess then it turns into one of those annoying 'zombie processes'.
375 // a parent process hangs on waiting while a child process is already a zombie.
  /system/core/debuggerd/
debuggerd.c 789 * successfully otherwise we will get a zombie.
813 LOG("debuggerd committing suicide to free the zombie!\n");
  /sdk/ddms/libs/ddmuilib/src/com/android/ddmuilib/
ThreadPanel.java 103 "zombie", "running", "timed-wait", "monitor",
  /external/ipsec-tools/
ChangeLog 365 * src/racoon/handler.c: expire zombie handlers in getph2byid(), to
450 sent/resent, to avoid zombie handles and acces to freed memory
  /external/ipsec-tools/src/racoon/
handler.c 500 /* Sanity check to detect zombie handlers
509 "Zombie ph2 found, expiring it\n");

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