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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2006 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 #ifdef SDL_TIMER_WIN32
     25 
     26 #define WIN32_LEAN_AND_MEAN
     27 #include <windows.h>
     28 #include <mmsystem.h>
     29 
     30 #include "SDL_timer.h"
     31 #include "../SDL_timer_c.h"
     32 
     33 #ifdef _WIN32_WCE
     34   #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
     35 #endif
     36 
     37 #define TIME_WRAP_VALUE	(~(DWORD)0)
     38 
     39 /* The first (low-resolution) ticks value of the application */
     40 static DWORD start;
     41 
     42 #ifndef USE_GETTICKCOUNT
     43 /* Store if a high-resolution performance counter exists on the system */
     44 static BOOL hires_timer_available;
     45 /* The first high-resolution ticks value of the application */
     46 static LARGE_INTEGER hires_start_ticks;
     47 /* The number of ticks per second of the high-resolution performance counter */
     48 static LARGE_INTEGER hires_ticks_per_second;
     49 #endif
     50 
     51 void SDL_StartTicks(void)
     52 {
     53 	/* Set first ticks value */
     54 #ifdef USE_GETTICKCOUNT
     55 	start = GetTickCount();
     56 #else
     57 #if 0 /* Apparently there are problems with QPC on Win2K */
     58 	if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE)
     59 	{
     60 		hires_timer_available = TRUE;
     61 		QueryPerformanceCounter(&hires_start_ticks);
     62 	}
     63 	else
     64 #endif
     65 	{
     66 		hires_timer_available = FALSE;
     67 		timeBeginPeriod(1);		/* use 1 ms timer precision */
     68 		start = timeGetTime();
     69 	}
     70 #endif
     71 }
     72 
     73 Uint32 SDL_GetTicks(void)
     74 {
     75 	DWORD now, ticks;
     76 #ifndef USE_GETTICKCOUNT
     77 	LARGE_INTEGER hires_now;
     78 #endif
     79 
     80 #ifdef USE_GETTICKCOUNT
     81 	now = GetTickCount();
     82 #else
     83 	if (hires_timer_available)
     84 	{
     85 		QueryPerformanceCounter(&hires_now);
     86 
     87 		hires_now.QuadPart -= hires_start_ticks.QuadPart;
     88 		hires_now.QuadPart *= 1000;
     89 		hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
     90 
     91 		return (DWORD)hires_now.QuadPart;
     92 	}
     93 	else
     94 	{
     95 		now = timeGetTime();
     96 	}
     97 #endif
     98 
     99 	if ( now < start ) {
    100 		ticks = (TIME_WRAP_VALUE-start) + now;
    101 	} else {
    102 		ticks = (now - start);
    103 	}
    104 	return(ticks);
    105 }
    106 
    107 void SDL_Delay(Uint32 ms)
    108 {
    109 	Sleep(ms);
    110 }
    111 
    112 /* Data to handle a single periodic alarm */
    113 static UINT timerID = 0;
    114 
    115 static void CALLBACK HandleAlarm(UINT uID,  UINT uMsg, DWORD_PTR dwUser,
    116 						DWORD_PTR dw1, DWORD_PTR dw2)
    117 {
    118 	SDL_ThreadedTimerCheck();
    119 }
    120 
    121 
    122 int SDL_SYS_TimerInit(void)
    123 {
    124 	MMRESULT result;
    125 
    126 	/* Set timer resolution */
    127 	result = timeBeginPeriod(TIMER_RESOLUTION);
    128 	if ( result != TIMERR_NOERROR ) {
    129 		SDL_SetError("Warning: Can't set %d ms timer resolution",
    130 							TIMER_RESOLUTION);
    131 	}
    132 	/* Allow 10 ms of drift so we don't chew on CPU */
    133 	timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
    134 	if ( ! timerID ) {
    135 		SDL_SetError("timeSetEvent() failed");
    136 		return(-1);
    137 	}
    138 	return(SDL_SetTimerThreaded(1));
    139 }
    140 
    141 void SDL_SYS_TimerQuit(void)
    142 {
    143 	if ( timerID ) {
    144 		timeKillEvent(timerID);
    145 	}
    146 	timeEndPeriod(TIMER_RESOLUTION);
    147 }
    148 
    149 int SDL_SYS_StartTimer(void)
    150 {
    151 	SDL_SetError("Internal logic error: Win32 uses threaded timer");
    152 	return(-1);
    153 }
    154 
    155 void SDL_SYS_StopTimer(void)
    156 {
    157 	return;
    158 }
    159 
    160 #endif /* SDL_TIMER_WIN32 */
    161