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      1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include "v8.h"
     29 
     30 #include "api.h"
     31 #include "bootstrapper.h"
     32 #include "debug.h"
     33 #include "execution.h"
     34 #include "platform.h"
     35 #include "simulator.h"
     36 #include "string-stream.h"
     37 
     38 namespace v8 {
     39 namespace internal {
     40 
     41 ThreadLocalTop Top::thread_local_;
     42 Mutex* Top::break_access_ = OS::CreateMutex();
     43 
     44 NoAllocationStringAllocator* preallocated_message_space = NULL;
     45 
     46 Address top_addresses[] = {
     47 #define C(name) reinterpret_cast<Address>(Top::name()),
     48     TOP_ADDRESS_LIST(C)
     49     TOP_ADDRESS_LIST_PROF(C)
     50 #undef C
     51     NULL
     52 };
     53 
     54 
     55 v8::TryCatch* ThreadLocalTop::TryCatchHandler() {
     56   return TRY_CATCH_FROM_ADDRESS(try_catch_handler_address());
     57 }
     58 
     59 
     60 void ThreadLocalTop::Initialize() {
     61   c_entry_fp_ = 0;
     62   handler_ = 0;
     63 #ifdef ENABLE_LOGGING_AND_PROFILING
     64   js_entry_sp_ = 0;
     65 #endif
     66   stack_is_cooked_ = false;
     67   try_catch_handler_address_ = NULL;
     68   context_ = NULL;
     69   int id = ThreadManager::CurrentId();
     70   thread_id_ = (id == 0) ? ThreadManager::kInvalidId : id;
     71   external_caught_exception_ = false;
     72   failed_access_check_callback_ = NULL;
     73   save_context_ = NULL;
     74   catcher_ = NULL;
     75 }
     76 
     77 
     78 Address Top::get_address_from_id(Top::AddressId id) {
     79   return top_addresses[id];
     80 }
     81 
     82 
     83 char* Top::Iterate(ObjectVisitor* v, char* thread_storage) {
     84   ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage);
     85   Iterate(v, thread);
     86   return thread_storage + sizeof(ThreadLocalTop);
     87 }
     88 
     89 
     90 void Top::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) {
     91   v->VisitPointer(&(thread->pending_exception_));
     92   v->VisitPointer(&(thread->pending_message_obj_));
     93   v->VisitPointer(
     94       bit_cast<Object**, Script**>(&(thread->pending_message_script_)));
     95   v->VisitPointer(bit_cast<Object**, Context**>(&(thread->context_)));
     96   v->VisitPointer(&(thread->scheduled_exception_));
     97 
     98   for (v8::TryCatch* block = thread->TryCatchHandler();
     99        block != NULL;
    100        block = TRY_CATCH_FROM_ADDRESS(block->next_)) {
    101     v->VisitPointer(bit_cast<Object**, void**>(&(block->exception_)));
    102     v->VisitPointer(bit_cast<Object**, void**>(&(block->message_)));
    103   }
    104 
    105   // Iterate over pointers on native execution stack.
    106   for (StackFrameIterator it(thread); !it.done(); it.Advance()) {
    107     it.frame()->Iterate(v);
    108   }
    109 }
    110 
    111 
    112 void Top::Iterate(ObjectVisitor* v) {
    113   ThreadLocalTop* current_t = &thread_local_;
    114   Iterate(v, current_t);
    115 }
    116 
    117 
    118 void Top::InitializeThreadLocal() {
    119   thread_local_.Initialize();
    120   clear_pending_exception();
    121   clear_pending_message();
    122   clear_scheduled_exception();
    123 }
    124 
    125 
    126 // Create a dummy thread that will wait forever on a semaphore. The only
    127 // purpose for this thread is to have some stack area to save essential data
    128 // into for use by a stacks only core dump (aka minidump).
    129 class PreallocatedMemoryThread: public Thread {
    130  public:
    131   PreallocatedMemoryThread() : keep_running_(true) {
    132     wait_for_ever_semaphore_ = OS::CreateSemaphore(0);
    133     data_ready_semaphore_ = OS::CreateSemaphore(0);
    134   }
    135 
    136   // When the thread starts running it will allocate a fixed number of bytes
    137   // on the stack and publish the location of this memory for others to use.
    138   void Run() {
    139     EmbeddedVector<char, 15 * 1024> local_buffer;
    140 
    141     // Initialize the buffer with a known good value.
    142     OS::StrNCpy(local_buffer, "Trace data was not generated.\n",
    143                 local_buffer.length());
    144 
    145     // Publish the local buffer and signal its availability.
    146     data_ = local_buffer.start();
    147     length_ = local_buffer.length();
    148     data_ready_semaphore_->Signal();
    149 
    150     while (keep_running_) {
    151       // This thread will wait here until the end of time.
    152       wait_for_ever_semaphore_->Wait();
    153     }
    154 
    155     // Make sure we access the buffer after the wait to remove all possibility
    156     // of it being optimized away.
    157     OS::StrNCpy(local_buffer, "PreallocatedMemoryThread shutting down.\n",
    158                 local_buffer.length());
    159   }
    160 
    161   static char* data() {
    162     if (data_ready_semaphore_ != NULL) {
    163       // Initial access is guarded until the data has been published.
    164       data_ready_semaphore_->Wait();
    165       delete data_ready_semaphore_;
    166       data_ready_semaphore_ = NULL;
    167     }
    168     return data_;
    169   }
    170 
    171   static unsigned length() {
    172     if (data_ready_semaphore_ != NULL) {
    173       // Initial access is guarded until the data has been published.
    174       data_ready_semaphore_->Wait();
    175       delete data_ready_semaphore_;
    176       data_ready_semaphore_ = NULL;
    177     }
    178     return length_;
    179   }
    180 
    181   static void StartThread() {
    182     if (the_thread_ != NULL) return;
    183 
    184     the_thread_ = new PreallocatedMemoryThread();
    185     the_thread_->Start();
    186   }
    187 
    188   // Stop the PreallocatedMemoryThread and release its resources.
    189   static void StopThread() {
    190     if (the_thread_ == NULL) return;
    191 
    192     the_thread_->keep_running_ = false;
    193     wait_for_ever_semaphore_->Signal();
    194 
    195     // Wait for the thread to terminate.
    196     the_thread_->Join();
    197 
    198     if (data_ready_semaphore_ != NULL) {
    199       delete data_ready_semaphore_;
    200       data_ready_semaphore_ = NULL;
    201     }
    202 
    203     delete wait_for_ever_semaphore_;
    204     wait_for_ever_semaphore_ = NULL;
    205 
    206     // Done with the thread entirely.
    207     delete the_thread_;
    208     the_thread_ = NULL;
    209   }
    210 
    211  private:
    212   // Used to make sure that the thread keeps looping even for spurious wakeups.
    213   bool keep_running_;
    214 
    215   // The preallocated memory thread singleton.
    216   static PreallocatedMemoryThread* the_thread_;
    217   // This semaphore is used by the PreallocatedMemoryThread to wait for ever.
    218   static Semaphore* wait_for_ever_semaphore_;
    219   // Semaphore to signal that the data has been initialized.
    220   static Semaphore* data_ready_semaphore_;
    221 
    222   // Location and size of the preallocated memory block.
    223   static char* data_;
    224   static unsigned length_;
    225 
    226   DISALLOW_COPY_AND_ASSIGN(PreallocatedMemoryThread);
    227 };
    228 
    229 PreallocatedMemoryThread* PreallocatedMemoryThread::the_thread_ = NULL;
    230 Semaphore* PreallocatedMemoryThread::wait_for_ever_semaphore_ = NULL;
    231 Semaphore* PreallocatedMemoryThread::data_ready_semaphore_ = NULL;
    232 char* PreallocatedMemoryThread::data_ = NULL;
    233 unsigned PreallocatedMemoryThread::length_ = 0;
    234 
    235 static bool initialized = false;
    236 
    237 void Top::Initialize() {
    238   CHECK(!initialized);
    239 
    240   InitializeThreadLocal();
    241 
    242   // Only preallocate on the first initialization.
    243   if (FLAG_preallocate_message_memory && (preallocated_message_space == NULL)) {
    244     // Start the thread which will set aside some memory.
    245     PreallocatedMemoryThread::StartThread();
    246     preallocated_message_space =
    247         new NoAllocationStringAllocator(PreallocatedMemoryThread::data(),
    248                                         PreallocatedMemoryThread::length());
    249     PreallocatedStorage::Init(PreallocatedMemoryThread::length() / 4);
    250   }
    251   initialized = true;
    252 }
    253 
    254 
    255 void Top::TearDown() {
    256   if (initialized) {
    257     // Remove the external reference to the preallocated stack memory.
    258     if (preallocated_message_space != NULL) {
    259       delete preallocated_message_space;
    260       preallocated_message_space = NULL;
    261     }
    262 
    263     PreallocatedMemoryThread::StopThread();
    264     initialized = false;
    265   }
    266 }
    267 
    268 
    269 void Top::RegisterTryCatchHandler(v8::TryCatch* that) {
    270   // The ARM simulator has a separate JS stack.  We therefore register
    271   // the C++ try catch handler with the simulator and get back an
    272   // address that can be used for comparisons with addresses into the
    273   // JS stack.  When running without the simulator, the address
    274   // returned will be the address of the C++ try catch handler itself.
    275   Address address = reinterpret_cast<Address>(
    276       SimulatorStack::RegisterCTryCatch(reinterpret_cast<uintptr_t>(that)));
    277   thread_local_.set_try_catch_handler_address(address);
    278 }
    279 
    280 
    281 void Top::UnregisterTryCatchHandler(v8::TryCatch* that) {
    282   ASSERT(thread_local_.TryCatchHandler() == that);
    283   thread_local_.set_try_catch_handler_address(
    284       reinterpret_cast<Address>(that->next_));
    285   thread_local_.catcher_ = NULL;
    286   SimulatorStack::UnregisterCTryCatch();
    287 }
    288 
    289 
    290 void Top::MarkCompactPrologue(bool is_compacting) {
    291   MarkCompactPrologue(is_compacting, &thread_local_);
    292 }
    293 
    294 
    295 void Top::MarkCompactPrologue(bool is_compacting, char* data) {
    296   MarkCompactPrologue(is_compacting, reinterpret_cast<ThreadLocalTop*>(data));
    297 }
    298 
    299 
    300 void Top::MarkCompactPrologue(bool is_compacting, ThreadLocalTop* thread) {
    301   if (is_compacting) {
    302     StackFrame::CookFramesForThread(thread);
    303   }
    304 }
    305 
    306 
    307 void Top::MarkCompactEpilogue(bool is_compacting, char* data) {
    308   MarkCompactEpilogue(is_compacting, reinterpret_cast<ThreadLocalTop*>(data));
    309 }
    310 
    311 
    312 void Top::MarkCompactEpilogue(bool is_compacting) {
    313   MarkCompactEpilogue(is_compacting, &thread_local_);
    314 }
    315 
    316 
    317 void Top::MarkCompactEpilogue(bool is_compacting, ThreadLocalTop* thread) {
    318   if (is_compacting) {
    319     StackFrame::UncookFramesForThread(thread);
    320   }
    321 }
    322 
    323 
    324 static int stack_trace_nesting_level = 0;
    325 static StringStream* incomplete_message = NULL;
    326 
    327 
    328 Handle<String> Top::StackTrace() {
    329   if (stack_trace_nesting_level == 0) {
    330     stack_trace_nesting_level++;
    331     HeapStringAllocator allocator;
    332     StringStream::ClearMentionedObjectCache();
    333     StringStream accumulator(&allocator);
    334     incomplete_message = &accumulator;
    335     PrintStack(&accumulator);
    336     Handle<String> stack_trace = accumulator.ToString();
    337     incomplete_message = NULL;
    338     stack_trace_nesting_level = 0;
    339     return stack_trace;
    340   } else if (stack_trace_nesting_level == 1) {
    341     stack_trace_nesting_level++;
    342     OS::PrintError(
    343       "\n\nAttempt to print stack while printing stack (double fault)\n");
    344     OS::PrintError(
    345       "If you are lucky you may find a partial stack dump on stdout.\n\n");
    346     incomplete_message->OutputToStdOut();
    347     return Factory::empty_symbol();
    348   } else {
    349     OS::Abort();
    350     // Unreachable
    351     return Factory::empty_symbol();
    352   }
    353 }
    354 
    355 
    356 void Top::PrintStack() {
    357   if (stack_trace_nesting_level == 0) {
    358     stack_trace_nesting_level++;
    359 
    360     StringAllocator* allocator;
    361     if (preallocated_message_space == NULL) {
    362       allocator = new HeapStringAllocator();
    363     } else {
    364       allocator = preallocated_message_space;
    365     }
    366 
    367     NativeAllocationChecker allocation_checker(
    368       !FLAG_preallocate_message_memory ?
    369       NativeAllocationChecker::ALLOW :
    370       NativeAllocationChecker::DISALLOW);
    371 
    372     StringStream::ClearMentionedObjectCache();
    373     StringStream accumulator(allocator);
    374     incomplete_message = &accumulator;
    375     PrintStack(&accumulator);
    376     accumulator.OutputToStdOut();
    377     accumulator.Log();
    378     incomplete_message = NULL;
    379     stack_trace_nesting_level = 0;
    380     if (preallocated_message_space == NULL) {
    381       // Remove the HeapStringAllocator created above.
    382       delete allocator;
    383     }
    384   } else if (stack_trace_nesting_level == 1) {
    385     stack_trace_nesting_level++;
    386     OS::PrintError(
    387       "\n\nAttempt to print stack while printing stack (double fault)\n");
    388     OS::PrintError(
    389       "If you are lucky you may find a partial stack dump on stdout.\n\n");
    390     incomplete_message->OutputToStdOut();
    391   }
    392 }
    393 
    394 
    395 static void PrintFrames(StringStream* accumulator,
    396                         StackFrame::PrintMode mode) {
    397   StackFrameIterator it;
    398   for (int i = 0; !it.done(); it.Advance()) {
    399     it.frame()->Print(accumulator, mode, i++);
    400   }
    401 }
    402 
    403 
    404 void Top::PrintStack(StringStream* accumulator) {
    405   // The MentionedObjectCache is not GC-proof at the moment.
    406   AssertNoAllocation nogc;
    407   ASSERT(StringStream::IsMentionedObjectCacheClear());
    408 
    409   // Avoid printing anything if there are no frames.
    410   if (c_entry_fp(GetCurrentThread()) == 0) return;
    411 
    412   accumulator->Add(
    413       "\n==== Stack trace ============================================\n\n");
    414   PrintFrames(accumulator, StackFrame::OVERVIEW);
    415 
    416   accumulator->Add(
    417       "\n==== Details ================================================\n\n");
    418   PrintFrames(accumulator, StackFrame::DETAILS);
    419 
    420   accumulator->PrintMentionedObjectCache();
    421   accumulator->Add("=====================\n\n");
    422 }
    423 
    424 
    425 void Top::SetFailedAccessCheckCallback(v8::FailedAccessCheckCallback callback) {
    426   ASSERT(thread_local_.failed_access_check_callback_ == NULL);
    427   thread_local_.failed_access_check_callback_ = callback;
    428 }
    429 
    430 
    431 void Top::ReportFailedAccessCheck(JSObject* receiver, v8::AccessType type) {
    432   if (!thread_local_.failed_access_check_callback_) return;
    433 
    434   ASSERT(receiver->IsAccessCheckNeeded());
    435   ASSERT(Top::context());
    436   // The callers of this method are not expecting a GC.
    437   AssertNoAllocation no_gc;
    438 
    439   // Get the data object from access check info.
    440   JSFunction* constructor = JSFunction::cast(receiver->map()->constructor());
    441   Object* info = constructor->shared()->function_data();
    442   if (info == Heap::undefined_value()) return;
    443 
    444   Object* data_obj = FunctionTemplateInfo::cast(info)->access_check_info();
    445   if (data_obj == Heap::undefined_value()) return;
    446 
    447   HandleScope scope;
    448   Handle<JSObject> receiver_handle(receiver);
    449   Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
    450   thread_local_.failed_access_check_callback_(
    451     v8::Utils::ToLocal(receiver_handle),
    452     type,
    453     v8::Utils::ToLocal(data));
    454 }
    455 
    456 
    457 enum MayAccessDecision {
    458   YES, NO, UNKNOWN
    459 };
    460 
    461 
    462 static MayAccessDecision MayAccessPreCheck(JSObject* receiver,
    463                                            v8::AccessType type) {
    464   // During bootstrapping, callback functions are not enabled yet.
    465   if (Bootstrapper::IsActive()) return YES;
    466 
    467   if (receiver->IsJSGlobalProxy()) {
    468     Object* receiver_context = JSGlobalProxy::cast(receiver)->context();
    469     if (!receiver_context->IsContext()) return NO;
    470 
    471     // Get the global context of current top context.
    472     // avoid using Top::global_context() because it uses Handle.
    473     Context* global_context = Top::context()->global()->global_context();
    474     if (receiver_context == global_context) return YES;
    475 
    476     if (Context::cast(receiver_context)->security_token() ==
    477         global_context->security_token())
    478       return YES;
    479   }
    480 
    481   return UNKNOWN;
    482 }
    483 
    484 
    485 bool Top::MayNamedAccess(JSObject* receiver, Object* key, v8::AccessType type) {
    486   ASSERT(receiver->IsAccessCheckNeeded());
    487 
    488   // The callers of this method are not expecting a GC.
    489   AssertNoAllocation no_gc;
    490 
    491   // Skip checks for hidden properties access.  Note, we do not
    492   // require existence of a context in this case.
    493   if (key == Heap::hidden_symbol()) return true;
    494 
    495   // Check for compatibility between the security tokens in the
    496   // current lexical context and the accessed object.
    497   ASSERT(Top::context());
    498 
    499   MayAccessDecision decision = MayAccessPreCheck(receiver, type);
    500   if (decision != UNKNOWN) return decision == YES;
    501 
    502   // Get named access check callback
    503   JSFunction* constructor = JSFunction::cast(receiver->map()->constructor());
    504   Object* info = constructor->shared()->function_data();
    505   if (info == Heap::undefined_value()) return false;
    506 
    507   Object* data_obj = FunctionTemplateInfo::cast(info)->access_check_info();
    508   if (data_obj == Heap::undefined_value()) return false;
    509 
    510   Object* fun_obj = AccessCheckInfo::cast(data_obj)->named_callback();
    511   v8::NamedSecurityCallback callback =
    512       v8::ToCData<v8::NamedSecurityCallback>(fun_obj);
    513 
    514   if (!callback) return false;
    515 
    516   HandleScope scope;
    517   Handle<JSObject> receiver_handle(receiver);
    518   Handle<Object> key_handle(key);
    519   Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
    520   LOG(ApiNamedSecurityCheck(key));
    521   bool result = false;
    522   {
    523     // Leaving JavaScript.
    524     VMState state(EXTERNAL);
    525     result = callback(v8::Utils::ToLocal(receiver_handle),
    526                       v8::Utils::ToLocal(key_handle),
    527                       type,
    528                       v8::Utils::ToLocal(data));
    529   }
    530   return result;
    531 }
    532 
    533 
    534 bool Top::MayIndexedAccess(JSObject* receiver,
    535                            uint32_t index,
    536                            v8::AccessType type) {
    537   ASSERT(receiver->IsAccessCheckNeeded());
    538   // Check for compatibility between the security tokens in the
    539   // current lexical context and the accessed object.
    540   ASSERT(Top::context());
    541   // The callers of this method are not expecting a GC.
    542   AssertNoAllocation no_gc;
    543 
    544   MayAccessDecision decision = MayAccessPreCheck(receiver, type);
    545   if (decision != UNKNOWN) return decision == YES;
    546 
    547   // Get indexed access check callback
    548   JSFunction* constructor = JSFunction::cast(receiver->map()->constructor());
    549   Object* info = constructor->shared()->function_data();
    550   if (info == Heap::undefined_value()) return false;
    551 
    552   Object* data_obj = FunctionTemplateInfo::cast(info)->access_check_info();
    553   if (data_obj == Heap::undefined_value()) return false;
    554 
    555   Object* fun_obj = AccessCheckInfo::cast(data_obj)->indexed_callback();
    556   v8::IndexedSecurityCallback callback =
    557       v8::ToCData<v8::IndexedSecurityCallback>(fun_obj);
    558 
    559   if (!callback) return false;
    560 
    561   HandleScope scope;
    562   Handle<JSObject> receiver_handle(receiver);
    563   Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
    564   LOG(ApiIndexedSecurityCheck(index));
    565   bool result = false;
    566   {
    567     // Leaving JavaScript.
    568     VMState state(EXTERNAL);
    569     result = callback(v8::Utils::ToLocal(receiver_handle),
    570                       index,
    571                       type,
    572                       v8::Utils::ToLocal(data));
    573   }
    574   return result;
    575 }
    576 
    577 
    578 const char* Top::kStackOverflowMessage =
    579   "Uncaught RangeError: Maximum call stack size exceeded";
    580 
    581 
    582 Failure* Top::StackOverflow() {
    583   HandleScope scope;
    584   Handle<String> key = Factory::stack_overflow_symbol();
    585   Handle<JSObject> boilerplate =
    586       Handle<JSObject>::cast(GetProperty(Top::builtins(), key));
    587   Handle<Object> exception = Copy(boilerplate);
    588   // TODO(1240995): To avoid having to call JavaScript code to compute
    589   // the message for stack overflow exceptions which is very likely to
    590   // double fault with another stack overflow exception, we use a
    591   // precomputed message. This is somewhat problematic in that it
    592   // doesn't use ReportUncaughtException to determine the location
    593   // from where the exception occurred. It should probably be
    594   // reworked.
    595   DoThrow(*exception, NULL, kStackOverflowMessage);
    596   return Failure::Exception();
    597 }
    598 
    599 
    600 Failure* Top::TerminateExecution() {
    601   DoThrow(Heap::termination_exception(), NULL, NULL);
    602   return Failure::Exception();
    603 }
    604 
    605 
    606 Failure* Top::Throw(Object* exception, MessageLocation* location) {
    607   DoThrow(exception, location, NULL);
    608   return Failure::Exception();
    609 }
    610 
    611 
    612 Failure* Top::ReThrow(Object* exception, MessageLocation* location) {
    613   // Set the exception being re-thrown.
    614   set_pending_exception(exception);
    615   return Failure::Exception();
    616 }
    617 
    618 
    619 Failure* Top::ThrowIllegalOperation() {
    620   return Throw(Heap::illegal_access_symbol());
    621 }
    622 
    623 
    624 void Top::ScheduleThrow(Object* exception) {
    625   // When scheduling a throw we first throw the exception to get the
    626   // error reporting if it is uncaught before rescheduling it.
    627   Throw(exception);
    628   thread_local_.scheduled_exception_ = pending_exception();
    629   thread_local_.external_caught_exception_ = false;
    630   clear_pending_exception();
    631 }
    632 
    633 
    634 Object* Top::PromoteScheduledException() {
    635   Object* thrown = scheduled_exception();
    636   clear_scheduled_exception();
    637   // Re-throw the exception to avoid getting repeated error reporting.
    638   return ReThrow(thrown);
    639 }
    640 
    641 
    642 void Top::PrintCurrentStackTrace(FILE* out) {
    643   StackTraceFrameIterator it;
    644   while (!it.done()) {
    645     HandleScope scope;
    646     // Find code position if recorded in relocation info.
    647     JavaScriptFrame* frame = it.frame();
    648     int pos = frame->code()->SourcePosition(frame->pc());
    649     Handle<Object> pos_obj(Smi::FromInt(pos));
    650     // Fetch function and receiver.
    651     Handle<JSFunction> fun(JSFunction::cast(frame->function()));
    652     Handle<Object> recv(frame->receiver());
    653     // Advance to the next JavaScript frame and determine if the
    654     // current frame is the top-level frame.
    655     it.Advance();
    656     Handle<Object> is_top_level = it.done()
    657         ? Factory::true_value()
    658         : Factory::false_value();
    659     // Generate and print stack trace line.
    660     Handle<String> line =
    661         Execution::GetStackTraceLine(recv, fun, pos_obj, is_top_level);
    662     if (line->length() > 0) {
    663       line->PrintOn(out);
    664       fprintf(out, "\n");
    665     }
    666   }
    667 }
    668 
    669 
    670 void Top::ComputeLocation(MessageLocation* target) {
    671   *target = MessageLocation(Handle<Script>(Heap::empty_script()), -1, -1);
    672   StackTraceFrameIterator it;
    673   if (!it.done()) {
    674     JavaScriptFrame* frame = it.frame();
    675     JSFunction* fun = JSFunction::cast(frame->function());
    676     Object* script = fun->shared()->script();
    677     if (script->IsScript() &&
    678         !(Script::cast(script)->source()->IsUndefined())) {
    679       int pos = frame->code()->SourcePosition(frame->pc());
    680       // Compute the location from the function and the reloc info.
    681       Handle<Script> casted_script(Script::cast(script));
    682       *target = MessageLocation(casted_script, pos, pos + 1);
    683     }
    684   }
    685 }
    686 
    687 
    688 void Top::ReportUncaughtException(Handle<Object> exception,
    689                                   MessageLocation* location,
    690                                   Handle<String> stack_trace) {
    691   Handle<Object> message;
    692   if (!Bootstrapper::IsActive()) {
    693     // It's not safe to try to make message objects while the bootstrapper
    694     // is active since the infrastructure may not have been properly
    695     // initialized.
    696     message =
    697       MessageHandler::MakeMessageObject("uncaught_exception",
    698                                         location,
    699                                         HandleVector<Object>(&exception, 1),
    700                                         stack_trace);
    701   }
    702   // Report the uncaught exception.
    703   MessageHandler::ReportMessage(location, message);
    704 }
    705 
    706 
    707 bool Top::ShouldReturnException(bool* is_caught_externally,
    708                                 bool catchable_by_javascript) {
    709   // Find the top-most try-catch handler.
    710   StackHandler* handler =
    711       StackHandler::FromAddress(Top::handler(Top::GetCurrentThread()));
    712   while (handler != NULL && !handler->is_try_catch()) {
    713     handler = handler->next();
    714   }
    715 
    716   // Get the address of the external handler so we can compare the address to
    717   // determine which one is closer to the top of the stack.
    718   Address external_handler_address = thread_local_.try_catch_handler_address();
    719 
    720   // The exception has been externally caught if and only if there is
    721   // an external handler which is on top of the top-most try-catch
    722   // handler.
    723   *is_caught_externally = external_handler_address != NULL &&
    724       (handler == NULL || handler->address() > external_handler_address ||
    725        !catchable_by_javascript);
    726 
    727   if (*is_caught_externally) {
    728     // Only report the exception if the external handler is verbose.
    729     return thread_local_.TryCatchHandler()->is_verbose_;
    730   } else {
    731     // Report the exception if it isn't caught by JavaScript code.
    732     return handler == NULL;
    733   }
    734 }
    735 
    736 
    737 void Top::DoThrow(Object* exception,
    738                   MessageLocation* location,
    739                   const char* message) {
    740   ASSERT(!has_pending_exception());
    741 
    742   HandleScope scope;
    743   Handle<Object> exception_handle(exception);
    744 
    745   // Determine reporting and whether the exception is caught externally.
    746   bool is_caught_externally = false;
    747   bool is_out_of_memory = exception == Failure::OutOfMemoryException();
    748   bool is_termination_exception = exception == Heap::termination_exception();
    749   bool catchable_by_javascript = !is_termination_exception && !is_out_of_memory;
    750   bool should_return_exception =
    751       ShouldReturnException(&is_caught_externally, catchable_by_javascript);
    752   bool report_exception = catchable_by_javascript && should_return_exception;
    753 
    754 #ifdef ENABLE_DEBUGGER_SUPPORT
    755   // Notify debugger of exception.
    756   if (catchable_by_javascript) {
    757     Debugger::OnException(exception_handle, report_exception);
    758   }
    759 #endif
    760 
    761   // Generate the message.
    762   Handle<Object> message_obj;
    763   MessageLocation potential_computed_location;
    764   bool try_catch_needs_message =
    765       is_caught_externally &&
    766       thread_local_.TryCatchHandler()->capture_message_;
    767   if (report_exception || try_catch_needs_message) {
    768     if (location == NULL) {
    769       // If no location was specified we use a computed one instead
    770       ComputeLocation(&potential_computed_location);
    771       location = &potential_computed_location;
    772     }
    773     if (!Bootstrapper::IsActive()) {
    774       // It's not safe to try to make message objects or collect stack
    775       // traces while the bootstrapper is active since the infrastructure
    776       // may not have been properly initialized.
    777       Handle<String> stack_trace;
    778       if (FLAG_trace_exception) stack_trace = StackTrace();
    779       message_obj = MessageHandler::MakeMessageObject("uncaught_exception",
    780           location, HandleVector<Object>(&exception_handle, 1), stack_trace);
    781     }
    782   }
    783 
    784   // Save the message for reporting if the the exception remains uncaught.
    785   thread_local_.has_pending_message_ = report_exception;
    786   thread_local_.pending_message_ = message;
    787   if (!message_obj.is_null()) {
    788     thread_local_.pending_message_obj_ = *message_obj;
    789     if (location != NULL) {
    790       thread_local_.pending_message_script_ = *location->script();
    791       thread_local_.pending_message_start_pos_ = location->start_pos();
    792       thread_local_.pending_message_end_pos_ = location->end_pos();
    793     }
    794   }
    795 
    796   if (is_caught_externally) {
    797     thread_local_.catcher_ = thread_local_.TryCatchHandler();
    798   }
    799 
    800   // NOTE: Notifying the debugger or generating the message
    801   // may have caused new exceptions. For now, we just ignore
    802   // that and set the pending exception to the original one.
    803   set_pending_exception(*exception_handle);
    804 }
    805 
    806 
    807 void Top::ReportPendingMessages() {
    808   ASSERT(has_pending_exception());
    809   setup_external_caught();
    810   // If the pending exception is OutOfMemoryException set out_of_memory in
    811   // the global context.  Note: We have to mark the global context here
    812   // since the GenerateThrowOutOfMemory stub cannot make a RuntimeCall to
    813   // set it.
    814   bool external_caught = thread_local_.external_caught_exception_;
    815   HandleScope scope;
    816   if (thread_local_.pending_exception_ == Failure::OutOfMemoryException()) {
    817     context()->mark_out_of_memory();
    818   } else if (thread_local_.pending_exception_ ==
    819              Heap::termination_exception()) {
    820     if (external_caught) {
    821       thread_local_.TryCatchHandler()->can_continue_ = false;
    822       thread_local_.TryCatchHandler()->exception_ = Heap::null_value();
    823     }
    824   } else {
    825     Handle<Object> exception(pending_exception());
    826     thread_local_.external_caught_exception_ = false;
    827     if (external_caught) {
    828       thread_local_.TryCatchHandler()->can_continue_ = true;
    829       thread_local_.TryCatchHandler()->exception_ =
    830         thread_local_.pending_exception_;
    831       if (!thread_local_.pending_message_obj_->IsTheHole()) {
    832         try_catch_handler()->message_ = thread_local_.pending_message_obj_;
    833       }
    834     }
    835     if (thread_local_.has_pending_message_) {
    836       thread_local_.has_pending_message_ = false;
    837       if (thread_local_.pending_message_ != NULL) {
    838         MessageHandler::ReportMessage(thread_local_.pending_message_);
    839       } else if (!thread_local_.pending_message_obj_->IsTheHole()) {
    840         Handle<Object> message_obj(thread_local_.pending_message_obj_);
    841         if (thread_local_.pending_message_script_ != NULL) {
    842           Handle<Script> script(thread_local_.pending_message_script_);
    843           int start_pos = thread_local_.pending_message_start_pos_;
    844           int end_pos = thread_local_.pending_message_end_pos_;
    845           MessageLocation location(script, start_pos, end_pos);
    846           MessageHandler::ReportMessage(&location, message_obj);
    847         } else {
    848           MessageHandler::ReportMessage(NULL, message_obj);
    849         }
    850       }
    851     }
    852     thread_local_.external_caught_exception_ = external_caught;
    853     set_pending_exception(*exception);
    854   }
    855   clear_pending_message();
    856 }
    857 
    858 
    859 void Top::TraceException(bool flag) {
    860   FLAG_trace_exception = flag;
    861 }
    862 
    863 
    864 bool Top::OptionalRescheduleException(bool is_bottom_call) {
    865   // Allways reschedule out of memory exceptions.
    866   if (!is_out_of_memory()) {
    867     bool is_termination_exception =
    868         pending_exception() == Heap::termination_exception();
    869 
    870     // Do not reschedule the exception if this is the bottom call.
    871     bool clear_exception = is_bottom_call;
    872 
    873     if (is_termination_exception) {
    874       if (is_bottom_call) {
    875         thread_local_.external_caught_exception_ = false;
    876         clear_pending_exception();
    877         return false;
    878       }
    879     } else if (thread_local_.external_caught_exception_) {
    880       // If the exception is externally caught, clear it if there are no
    881       // JavaScript frames on the way to the C++ frame that has the
    882       // external handler.
    883       ASSERT(thread_local_.try_catch_handler_address() != NULL);
    884       Address external_handler_address =
    885           thread_local_.try_catch_handler_address();
    886       JavaScriptFrameIterator it;
    887       if (it.done() || (it.frame()->sp() > external_handler_address)) {
    888         clear_exception = true;
    889       }
    890     }
    891 
    892     // Clear the exception if needed.
    893     if (clear_exception) {
    894       thread_local_.external_caught_exception_ = false;
    895       clear_pending_exception();
    896       return false;
    897     }
    898   }
    899 
    900   // Reschedule the exception.
    901   thread_local_.scheduled_exception_ = pending_exception();
    902   clear_pending_exception();
    903   return true;
    904 }
    905 
    906 
    907 bool Top::is_out_of_memory() {
    908   if (has_pending_exception()) {
    909     Object* e = pending_exception();
    910     if (e->IsFailure() && Failure::cast(e)->IsOutOfMemoryException()) {
    911       return true;
    912     }
    913   }
    914   if (has_scheduled_exception()) {
    915     Object* e = scheduled_exception();
    916     if (e->IsFailure() && Failure::cast(e)->IsOutOfMemoryException()) {
    917       return true;
    918     }
    919   }
    920   return false;
    921 }
    922 
    923 
    924 Handle<Context> Top::global_context() {
    925   GlobalObject* global = thread_local_.context_->global();
    926   return Handle<Context>(global->global_context());
    927 }
    928 
    929 
    930 Handle<Context> Top::GetCallingGlobalContext() {
    931   JavaScriptFrameIterator it;
    932 #ifdef ENABLE_DEBUGGER_SUPPORT
    933   if (Debug::InDebugger()) {
    934     while (!it.done()) {
    935       JavaScriptFrame* frame = it.frame();
    936       Context* context = Context::cast(frame->context());
    937       if (context->global_context() == *Debug::debug_context()) {
    938         it.Advance();
    939       } else {
    940         break;
    941       }
    942     }
    943   }
    944 #endif  // ENABLE_DEBUGGER_SUPPORT
    945   if (it.done()) return Handle<Context>::null();
    946   JavaScriptFrame* frame = it.frame();
    947   Context* context = Context::cast(frame->context());
    948   return Handle<Context>(context->global_context());
    949 }
    950 
    951 
    952 bool Top::CanHaveSpecialFunctions(JSObject* object) {
    953   return object->IsJSArray();
    954 }
    955 
    956 
    957 Object* Top::LookupSpecialFunction(JSObject* receiver,
    958                                    JSObject* prototype,
    959                                    JSFunction* function) {
    960   if (CanHaveSpecialFunctions(receiver)) {
    961     FixedArray* table = context()->global_context()->special_function_table();
    962     for (int index = 0; index < table->length(); index +=3) {
    963       if ((prototype == table->get(index)) &&
    964           (function == table->get(index+1))) {
    965         return table->get(index+2);
    966       }
    967     }
    968   }
    969   return Heap::undefined_value();
    970 }
    971 
    972 
    973 char* Top::ArchiveThread(char* to) {
    974   memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(thread_local_));
    975   InitializeThreadLocal();
    976   return to + sizeof(thread_local_);
    977 }
    978 
    979 
    980 char* Top::RestoreThread(char* from) {
    981   memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(thread_local_));
    982   return from + sizeof(thread_local_);
    983 }
    984 
    985 
    986 ExecutionAccess::ExecutionAccess() {
    987   Top::break_access_->Lock();
    988 }
    989 
    990 
    991 ExecutionAccess::~ExecutionAccess() {
    992   Top::break_access_->Unlock();
    993 }
    994 
    995 
    996 } }  // namespace v8::internal
    997