Home | History | Annotate | Download | only in wml
      1 /**
      2  * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  *
     19  */
     20 
     21 #ifndef WMLImageElement_h
     22 #define WMLImageElement_h
     23 
     24 #if ENABLE(WML)
     25 #include "WMLElement.h"
     26 #include "WMLImageLoader.h"
     27 
     28 namespace WebCore {
     29 
     30 class WMLImageElement : public WMLElement {
     31 public:
     32     WMLImageElement(const QualifiedName& tagName, Document*);
     33     virtual ~WMLImageElement();
     34 
     35     virtual bool mapToEntry(const QualifiedName&, MappedAttributeEntry&) const;
     36     virtual void parseMappedAttribute(MappedAttribute*);
     37 
     38     virtual void attach();
     39     virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
     40 
     41     virtual void insertedIntoDocument();
     42     virtual bool isURLAttribute(Attribute*) const;
     43     virtual const QualifiedName& imageSourceAttributeName() const;
     44 
     45     String altText() const;
     46 
     47     bool useFallbackAttribute() { return m_useFallbackAttribute; }
     48     void setUseFallbackAttribute(bool value) { m_useFallbackAttribute = value; }
     49 
     50 private:
     51     WMLImageLoader m_imageLoader;
     52     bool m_useFallbackAttribute;
     53 };
     54 
     55 }
     56 
     57 #endif
     58 #endif
     59