1 /* 2 * Copyright 2006, The Android Open Source Project 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * * Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * * Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #define LOG_TAG "WebCore" 27 28 #include "config.h" 29 #include "RenderSkinAndroid.h" 30 #include "RenderSkinButton.h" 31 #include "RenderSkinCombo.h" 32 #include "RenderSkinRadio.h" 33 #include "SkImageDecoder.h" 34 35 #include "utils/AssetManager.h" 36 #include "utils/Asset.h" 37 38 namespace WebCore { 39 40 RenderSkinAndroid::RenderSkinAndroid() 41 : m_height(0) 42 , m_width(0) 43 {} 44 45 void RenderSkinAndroid::Init(android::AssetManager* am, String drawableDirectory) 46 { 47 RenderSkinButton::Init(am, drawableDirectory); 48 RenderSkinCombo::Init(am); 49 RenderSkinRadio::Init(am, drawableDirectory); 50 } 51 52 bool RenderSkinAndroid::DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bitmap) 53 { 54 android::Asset* asset = am->open(fileName, android::Asset::ACCESS_BUFFER); 55 if (!asset) { 56 asset = am->openNonAsset(fileName, android::Asset::ACCESS_BUFFER); 57 if (!asset) { 58 LOGD("RenderSkinAndroid: File \"%s\" not found.\n", fileName); 59 return false; 60 } 61 } 62 63 bool success = SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(), bitmap); 64 if (!success) { 65 LOGD("RenderSkinAndroid: Failed to decode %s\n", fileName); 66 } 67 68 delete asset; 69 return success; 70 } 71 72 } // namespace WebCore 73