1 /* 2 * Copyright (C) 2009 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "WebImage.h" 33 34 #include "Image.h" 35 #include "ImageSource.h" 36 #include "SharedBuffer.h" 37 38 #include "WebData.h" 39 #include "WebSize.h" 40 41 #include <CoreGraphics/CGImage.h> 42 43 #include <wtf/PassRefPtr.h> 44 #include <wtf/RetainPtr.h> 45 46 using namespace WebCore; 47 48 namespace WebKit { 49 50 WebImage WebImage::fromData(const WebData& data, const WebSize& desiredSize) 51 { 52 // FIXME: Do something like what WebImageSkia.cpp does to enumerate frames. 53 // Not sure whether the CG decoder uses the same frame ordering rules (if so 54 // we can just use the same logic). 55 56 ImageSource source; 57 source.setData(PassRefPtr<SharedBuffer>(data).get(), true); 58 if (!source.isSizeAvailable()) 59 return WebImage(); 60 61 RetainPtr<CGImageRef> frame0(AdoptCF, source.createFrameAtIndex(0)); 62 if (!frame0) 63 return WebImage(); 64 65 return WebImage(frame0.get()); 66 } 67 68 void WebImage::reset() 69 { 70 CGImageRelease(m_imageRef); 71 m_imageRef = 0; 72 } 73 74 void WebImage::assign(const WebImage& image) 75 { 76 assign(image.m_imageRef); 77 } 78 79 bool WebImage::isNull() const 80 { 81 return !m_imageRef; 82 } 83 84 WebSize WebImage::size() const 85 { 86 return WebSize(CGImageGetWidth(m_imageRef), CGImageGetHeight(m_imageRef)); 87 } 88 89 WebImage::WebImage(const PassRefPtr<Image>& image) 90 : m_imageRef(0) 91 { 92 if (image.get()) 93 assign(image->nativeImageForCurrentFrame()); 94 } 95 96 WebImage& WebImage::operator=(const PassRefPtr<Image>& image) 97 { 98 if (image.get()) 99 assign(image->nativeImageForCurrentFrame()); 100 else 101 reset(); 102 return *this; 103 } 104 105 void WebImage::assign(CGImageRef imageRef) 106 { 107 // Make sure to retain the imageRef first incase m_imageRef == imageRef. 108 CGImageRetain(imageRef); 109 CGImageRelease(m_imageRef); 110 m_imageRef = imageRef; 111 } 112 113 } // namespace WebKit 114