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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.widget;
     18 
     19 import com.android.internal.R;
     20 
     21 import android.content.Context;
     22 import android.content.res.TypedArray;
     23 import android.graphics.Rect;
     24 import android.util.AttributeSet;
     25 import android.view.FocusFinder;
     26 import android.view.KeyEvent;
     27 import android.view.MotionEvent;
     28 import android.view.VelocityTracker;
     29 import android.view.View;
     30 import android.view.ViewConfiguration;
     31 import android.view.ViewGroup;
     32 import android.view.ViewParent;
     33 import android.view.animation.AnimationUtils;
     34 
     35 import java.util.List;
     36 
     37 /**
     38  * Layout container for a view hierarchy that can be scrolled by the user,
     39  * allowing it to be larger than the physical display.  A ScrollView
     40  * is a {@link FrameLayout}, meaning you should place one child in it
     41  * containing the entire contents to scroll; this child may itself be a layout
     42  * manager with a complex hierarchy of objects.  A child that is often used
     43  * is a {@link LinearLayout} in a vertical orientation, presenting a vertical
     44  * array of top-level items that the user can scroll through.
     45  *
     46  * <p>The {@link TextView} class also
     47  * takes care of its own scrolling, so does not require a ScrollView, but
     48  * using the two together is possible to achieve the effect of a text view
     49  * within a larger container.
     50  *
     51  * <p>ScrollView only supports vertical scrolling.
     52  */
     53 public class ScrollView extends FrameLayout {
     54     static final int ANIMATED_SCROLL_GAP = 250;
     55 
     56     static final float MAX_SCROLL_FACTOR = 0.5f;
     57 
     58 
     59     private long mLastScroll;
     60 
     61     private final Rect mTempRect = new Rect();
     62     private Scroller mScroller;
     63 
     64     /**
     65      * Flag to indicate that we are moving focus ourselves. This is so the
     66      * code that watches for focus changes initiated outside this ScrollView
     67      * knows that it does not have to do anything.
     68      */
     69     private boolean mScrollViewMovedFocus;
     70 
     71     /**
     72      * Position of the last motion event.
     73      */
     74     private float mLastMotionY;
     75 
     76     /**
     77      * True when the layout has changed but the traversal has not come through yet.
     78      * Ideally the view hierarchy would keep track of this for us.
     79      */
     80     private boolean mIsLayoutDirty = true;
     81 
     82     /**
     83      * The child to give focus to in the event that a child has requested focus while the
     84      * layout is dirty. This prevents the scroll from being wrong if the child has not been
     85      * laid out before requesting focus.
     86      */
     87     private View mChildToScrollTo = null;
     88 
     89     /**
     90      * True if the user is currently dragging this ScrollView around. This is
     91      * not the same as 'is being flinged', which can be checked by
     92      * mScroller.isFinished() (flinging begins when the user lifts his finger).
     93      */
     94     private boolean mIsBeingDragged = false;
     95 
     96     /**
     97      * Determines speed during touch scrolling
     98      */
     99     private VelocityTracker mVelocityTracker;
    100 
    101     /**
    102      * When set to true, the scroll view measure its child to make it fill the currently
    103      * visible area.
    104      */
    105     private boolean mFillViewport;
    106 
    107     /**
    108      * Whether arrow scrolling is animated.
    109      */
    110     private boolean mSmoothScrollingEnabled = true;
    111 
    112     private int mTouchSlop;
    113     private int mMinimumVelocity;
    114     private int mMaximumVelocity;
    115 
    116     /**
    117      * ID of the active pointer. This is used to retain consistency during
    118      * drags/flings if multiple pointers are used.
    119      */
    120     private int mActivePointerId = INVALID_POINTER;
    121 
    122     /**
    123      * Sentinel value for no current active pointer.
    124      * Used by {@link #mActivePointerId}.
    125      */
    126     private static final int INVALID_POINTER = -1;
    127 
    128     public ScrollView(Context context) {
    129         this(context, null);
    130     }
    131 
    132     public ScrollView(Context context, AttributeSet attrs) {
    133         this(context, attrs, com.android.internal.R.attr.scrollViewStyle);
    134     }
    135 
    136     public ScrollView(Context context, AttributeSet attrs, int defStyle) {
    137         super(context, attrs, defStyle);
    138         initScrollView();
    139 
    140         TypedArray a =
    141             context.obtainStyledAttributes(attrs, com.android.internal.R.styleable.ScrollView, defStyle, 0);
    142 
    143         setFillViewport(a.getBoolean(R.styleable.ScrollView_fillViewport, false));
    144 
    145         a.recycle();
    146     }
    147 
    148     @Override
    149     protected float getTopFadingEdgeStrength() {
    150         if (getChildCount() == 0) {
    151             return 0.0f;
    152         }
    153 
    154         final int length = getVerticalFadingEdgeLength();
    155         if (mScrollY < length) {
    156             return mScrollY / (float) length;
    157         }
    158 
    159         return 1.0f;
    160     }
    161 
    162     @Override
    163     protected float getBottomFadingEdgeStrength() {
    164         if (getChildCount() == 0) {
    165             return 0.0f;
    166         }
    167 
    168         final int length = getVerticalFadingEdgeLength();
    169         final int bottomEdge = getHeight() - mPaddingBottom;
    170         final int span = getChildAt(0).getBottom() - mScrollY - bottomEdge;
    171         if (span < length) {
    172             return span / (float) length;
    173         }
    174 
    175         return 1.0f;
    176     }
    177 
    178     /**
    179      * @return The maximum amount this scroll view will scroll in response to
    180      *   an arrow event.
    181      */
    182     public int getMaxScrollAmount() {
    183         return (int) (MAX_SCROLL_FACTOR * (mBottom - mTop));
    184     }
    185 
    186 
    187     private void initScrollView() {
    188         mScroller = new Scroller(getContext());
    189         setFocusable(true);
    190         setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
    191         setWillNotDraw(false);
    192         final ViewConfiguration configuration = ViewConfiguration.get(mContext);
    193         mTouchSlop = configuration.getScaledTouchSlop();
    194         mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
    195         mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
    196     }
    197 
    198     @Override
    199     public void addView(View child) {
    200         if (getChildCount() > 0) {
    201             throw new IllegalStateException("ScrollView can host only one direct child");
    202         }
    203 
    204         super.addView(child);
    205     }
    206 
    207     @Override
    208     public void addView(View child, int index) {
    209         if (getChildCount() > 0) {
    210             throw new IllegalStateException("ScrollView can host only one direct child");
    211         }
    212 
    213         super.addView(child, index);
    214     }
    215 
    216     @Override
    217     public void addView(View child, ViewGroup.LayoutParams params) {
    218         if (getChildCount() > 0) {
    219             throw new IllegalStateException("ScrollView can host only one direct child");
    220         }
    221 
    222         super.addView(child, params);
    223     }
    224 
    225     @Override
    226     public void addView(View child, int index, ViewGroup.LayoutParams params) {
    227         if (getChildCount() > 0) {
    228             throw new IllegalStateException("ScrollView can host only one direct child");
    229         }
    230 
    231         super.addView(child, index, params);
    232     }
    233 
    234     /**
    235      * @return Returns true this ScrollView can be scrolled
    236      */
    237     private boolean canScroll() {
    238         View child = getChildAt(0);
    239         if (child != null) {
    240             int childHeight = child.getHeight();
    241             return getHeight() < childHeight + mPaddingTop + mPaddingBottom;
    242         }
    243         return false;
    244     }
    245 
    246     /**
    247      * Indicates whether this ScrollView's content is stretched to fill the viewport.
    248      *
    249      * @return True if the content fills the viewport, false otherwise.
    250      */
    251     public boolean isFillViewport() {
    252         return mFillViewport;
    253     }
    254 
    255     /**
    256      * Indicates this ScrollView whether it should stretch its content height to fill
    257      * the viewport or not.
    258      *
    259      * @param fillViewport True to stretch the content's height to the viewport's
    260      *        boundaries, false otherwise.
    261      */
    262     public void setFillViewport(boolean fillViewport) {
    263         if (fillViewport != mFillViewport) {
    264             mFillViewport = fillViewport;
    265             requestLayout();
    266         }
    267     }
    268 
    269     /**
    270      * @return Whether arrow scrolling will animate its transition.
    271      */
    272     public boolean isSmoothScrollingEnabled() {
    273         return mSmoothScrollingEnabled;
    274     }
    275 
    276     /**
    277      * Set whether arrow scrolling will animate its transition.
    278      * @param smoothScrollingEnabled whether arrow scrolling will animate its transition
    279      */
    280     public void setSmoothScrollingEnabled(boolean smoothScrollingEnabled) {
    281         mSmoothScrollingEnabled = smoothScrollingEnabled;
    282     }
    283 
    284     @Override
    285     protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    286         super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    287 
    288         if (!mFillViewport) {
    289             return;
    290         }
    291 
    292         final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
    293         if (heightMode == MeasureSpec.UNSPECIFIED) {
    294             return;
    295         }
    296 
    297         if (getChildCount() > 0) {
    298             final View child = getChildAt(0);
    299             int height = getMeasuredHeight();
    300             if (child.getMeasuredHeight() < height) {
    301                 final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams();
    302 
    303                 int childWidthMeasureSpec = getChildMeasureSpec(widthMeasureSpec, mPaddingLeft
    304                         + mPaddingRight, lp.width);
    305                 height -= mPaddingTop;
    306                 height -= mPaddingBottom;
    307                 int childHeightMeasureSpec =
    308                         MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
    309 
    310                 child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
    311             }
    312         }
    313     }
    314 
    315     @Override
    316     public boolean dispatchKeyEvent(KeyEvent event) {
    317         // Let the focused view and/or our descendants get the key first
    318         return super.dispatchKeyEvent(event) || executeKeyEvent(event);
    319     }
    320 
    321     /**
    322      * You can call this function yourself to have the scroll view perform
    323      * scrolling from a key event, just as if the event had been dispatched to
    324      * it by the view hierarchy.
    325      *
    326      * @param event The key event to execute.
    327      * @return Return true if the event was handled, else false.
    328      */
    329     public boolean executeKeyEvent(KeyEvent event) {
    330         mTempRect.setEmpty();
    331 
    332         if (!canScroll()) {
    333             if (isFocused() && event.getKeyCode() != KeyEvent.KEYCODE_BACK) {
    334                 View currentFocused = findFocus();
    335                 if (currentFocused == this) currentFocused = null;
    336                 View nextFocused = FocusFinder.getInstance().findNextFocus(this,
    337                         currentFocused, View.FOCUS_DOWN);
    338                 return nextFocused != null
    339                         && nextFocused != this
    340                         && nextFocused.requestFocus(View.FOCUS_DOWN);
    341             }
    342             return false;
    343         }
    344 
    345         boolean handled = false;
    346         if (event.getAction() == KeyEvent.ACTION_DOWN) {
    347             switch (event.getKeyCode()) {
    348                 case KeyEvent.KEYCODE_DPAD_UP:
    349                     if (!event.isAltPressed()) {
    350                         handled = arrowScroll(View.FOCUS_UP);
    351                     } else {
    352                         handled = fullScroll(View.FOCUS_UP);
    353                     }
    354                     break;
    355                 case KeyEvent.KEYCODE_DPAD_DOWN:
    356                     if (!event.isAltPressed()) {
    357                         handled = arrowScroll(View.FOCUS_DOWN);
    358                     } else {
    359                         handled = fullScroll(View.FOCUS_DOWN);
    360                     }
    361                     break;
    362                 case KeyEvent.KEYCODE_SPACE:
    363                     pageScroll(event.isShiftPressed() ? View.FOCUS_UP : View.FOCUS_DOWN);
    364                     break;
    365             }
    366         }
    367 
    368         return handled;
    369     }
    370 
    371     private boolean inChild(int x, int y) {
    372         if (getChildCount() > 0) {
    373             final int scrollY = mScrollY;
    374             final View child = getChildAt(0);
    375             return !(y < child.getTop() - scrollY
    376                     || y >= child.getBottom() - scrollY
    377                     || x < child.getLeft()
    378                     || x >= child.getRight());
    379         }
    380         return false;
    381     }
    382 
    383     @Override
    384     public boolean onInterceptTouchEvent(MotionEvent ev) {
    385         /*
    386          * This method JUST determines whether we want to intercept the motion.
    387          * If we return true, onMotionEvent will be called and we do the actual
    388          * scrolling there.
    389          */
    390 
    391         /*
    392         * Shortcut the most recurring case: the user is in the dragging
    393         * state and he is moving his finger.  We want to intercept this
    394         * motion.
    395         */
    396         final int action = ev.getAction();
    397         if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
    398             return true;
    399         }
    400 
    401         switch (action & MotionEvent.ACTION_MASK) {
    402             case MotionEvent.ACTION_MOVE: {
    403                 /*
    404                  * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
    405                  * whether the user has moved far enough from his original down touch.
    406                  */
    407 
    408                 /*
    409                 * Locally do absolute value. mLastMotionY is set to the y value
    410                 * of the down event.
    411                 */
    412                 final int activePointerId = mActivePointerId;
    413                 if (activePointerId == INVALID_POINTER) {
    414                     // If we don't have a valid id, the touch down wasn't on content.
    415                     break;
    416                 }
    417 
    418                 final int pointerIndex = ev.findPointerIndex(activePointerId);
    419                 final float y = ev.getY(pointerIndex);
    420                 final int yDiff = (int) Math.abs(y - mLastMotionY);
    421                 if (yDiff > mTouchSlop) {
    422                     mIsBeingDragged = true;
    423                     mLastMotionY = y;
    424                 }
    425                 break;
    426             }
    427 
    428             case MotionEvent.ACTION_DOWN: {
    429                 final float y = ev.getY();
    430                 if (!inChild((int) ev.getX(), (int) y)) {
    431                     mIsBeingDragged = false;
    432                     break;
    433                 }
    434 
    435                 /*
    436                  * Remember location of down touch.
    437                  * ACTION_DOWN always refers to pointer index 0.
    438                  */
    439                 mLastMotionY = y;
    440                 mActivePointerId = ev.getPointerId(0);
    441 
    442                 /*
    443                 * If being flinged and user touches the screen, initiate drag;
    444                 * otherwise don't.  mScroller.isFinished should be false when
    445                 * being flinged.
    446                 */
    447                 mIsBeingDragged = !mScroller.isFinished();
    448                 break;
    449             }
    450 
    451             case MotionEvent.ACTION_CANCEL:
    452             case MotionEvent.ACTION_UP:
    453                 /* Release the drag */
    454                 mIsBeingDragged = false;
    455                 mActivePointerId = INVALID_POINTER;
    456                 break;
    457             case MotionEvent.ACTION_POINTER_UP:
    458                 onSecondaryPointerUp(ev);
    459                 break;
    460         }
    461 
    462         /*
    463         * The only time we want to intercept motion events is if we are in the
    464         * drag mode.
    465         */
    466         return mIsBeingDragged;
    467     }
    468 
    469     @Override
    470     public boolean onTouchEvent(MotionEvent ev) {
    471 
    472         if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
    473             // Don't handle edge touches immediately -- they may actually belong to one of our
    474             // descendants.
    475             return false;
    476         }
    477 
    478         if (mVelocityTracker == null) {
    479             mVelocityTracker = VelocityTracker.obtain();
    480         }
    481         mVelocityTracker.addMovement(ev);
    482 
    483         final int action = ev.getAction();
    484 
    485         switch (action & MotionEvent.ACTION_MASK) {
    486             case MotionEvent.ACTION_DOWN: {
    487                 final float y = ev.getY();
    488                 if (!(mIsBeingDragged = inChild((int) ev.getX(), (int) y))) {
    489                     return false;
    490                 }
    491 
    492                 /*
    493                  * If being flinged and user touches, stop the fling. isFinished
    494                  * will be false if being flinged.
    495                  */
    496                 if (!mScroller.isFinished()) {
    497                     mScroller.abortAnimation();
    498                 }
    499 
    500                 // Remember where the motion event started
    501                 mLastMotionY = y;
    502                 mActivePointerId = ev.getPointerId(0);
    503                 break;
    504             }
    505             case MotionEvent.ACTION_MOVE:
    506                 if (mIsBeingDragged) {
    507                     // Scroll to follow the motion event
    508                     final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
    509                     final float y = ev.getY(activePointerIndex);
    510                     final int deltaY = (int) (mLastMotionY - y);
    511                     mLastMotionY = y;
    512 
    513                     scrollBy(0, deltaY);
    514                 }
    515                 break;
    516             case MotionEvent.ACTION_UP:
    517                 if (mIsBeingDragged) {
    518                     final VelocityTracker velocityTracker = mVelocityTracker;
    519                     velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
    520                     int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
    521 
    522                     if (getChildCount() > 0 && Math.abs(initialVelocity) > mMinimumVelocity) {
    523                         fling(-initialVelocity);
    524                     }
    525 
    526                     mActivePointerId = INVALID_POINTER;
    527                     mIsBeingDragged = false;
    528 
    529                     if (mVelocityTracker != null) {
    530                         mVelocityTracker.recycle();
    531                         mVelocityTracker = null;
    532                     }
    533                 }
    534                 break;
    535             case MotionEvent.ACTION_CANCEL:
    536                 if (mIsBeingDragged && getChildCount() > 0) {
    537                     mActivePointerId = INVALID_POINTER;
    538                     mIsBeingDragged = false;
    539                     if (mVelocityTracker != null) {
    540                         mVelocityTracker.recycle();
    541                         mVelocityTracker = null;
    542                     }
    543                 }
    544                 break;
    545             case MotionEvent.ACTION_POINTER_UP:
    546                 onSecondaryPointerUp(ev);
    547                 break;
    548         }
    549         return true;
    550     }
    551 
    552     private void onSecondaryPointerUp(MotionEvent ev) {
    553         final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
    554                 MotionEvent.ACTION_POINTER_INDEX_SHIFT;
    555         final int pointerId = ev.getPointerId(pointerIndex);
    556         if (pointerId == mActivePointerId) {
    557             // This was our active pointer going up. Choose a new
    558             // active pointer and adjust accordingly.
    559             // TODO: Make this decision more intelligent.
    560             final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
    561             mLastMotionY = ev.getY(newPointerIndex);
    562             mActivePointerId = ev.getPointerId(newPointerIndex);
    563             if (mVelocityTracker != null) {
    564                 mVelocityTracker.clear();
    565             }
    566         }
    567     }
    568 
    569     private int getScrollRange() {
    570         int scrollRange = 0;
    571         if (getChildCount() > 0) {
    572             View child = getChildAt(0);
    573             scrollRange = Math.max(0,
    574                     child.getHeight() - getHeight() - mPaddingBottom - mPaddingTop);
    575         }
    576         return scrollRange;
    577     }
    578 
    579     /**
    580      * <p>
    581      * Finds the next focusable component that fits in this View's bounds
    582      * (excluding fading edges) pretending that this View's top is located at
    583      * the parameter top.
    584      * </p>
    585      *
    586      * @param topFocus           look for a candidate is the one at the top of the bounds
    587      *                           if topFocus is true, or at the bottom of the bounds if topFocus is
    588      *                           false
    589      * @param top                the top offset of the bounds in which a focusable must be
    590      *                           found (the fading edge is assumed to start at this position)
    591      * @param preferredFocusable the View that has highest priority and will be
    592      *                           returned if it is within my bounds (null is valid)
    593      * @return the next focusable component in the bounds or null if none can be
    594      *         found
    595      */
    596     private View findFocusableViewInMyBounds(final boolean topFocus,
    597             final int top, View preferredFocusable) {
    598         /*
    599          * The fading edge's transparent side should be considered for focus
    600          * since it's mostly visible, so we divide the actual fading edge length
    601          * by 2.
    602          */
    603         final int fadingEdgeLength = getVerticalFadingEdgeLength() / 2;
    604         final int topWithoutFadingEdge = top + fadingEdgeLength;
    605         final int bottomWithoutFadingEdge = top + getHeight() - fadingEdgeLength;
    606 
    607         if ((preferredFocusable != null)
    608                 && (preferredFocusable.getTop() < bottomWithoutFadingEdge)
    609                 && (preferredFocusable.getBottom() > topWithoutFadingEdge)) {
    610             return preferredFocusable;
    611         }
    612 
    613         return findFocusableViewInBounds(topFocus, topWithoutFadingEdge,
    614                 bottomWithoutFadingEdge);
    615     }
    616 
    617     /**
    618      * <p>
    619      * Finds the next focusable component that fits in the specified bounds.
    620      * </p>
    621      *
    622      * @param topFocus look for a candidate is the one at the top of the bounds
    623      *                 if topFocus is true, or at the bottom of the bounds if topFocus is
    624      *                 false
    625      * @param top      the top offset of the bounds in which a focusable must be
    626      *                 found
    627      * @param bottom   the bottom offset of the bounds in which a focusable must
    628      *                 be found
    629      * @return the next focusable component in the bounds or null if none can
    630      *         be found
    631      */
    632     private View findFocusableViewInBounds(boolean topFocus, int top, int bottom) {
    633 
    634         List<View> focusables = getFocusables(View.FOCUS_FORWARD);
    635         View focusCandidate = null;
    636 
    637         /*
    638          * A fully contained focusable is one where its top is below the bound's
    639          * top, and its bottom is above the bound's bottom. A partially
    640          * contained focusable is one where some part of it is within the
    641          * bounds, but it also has some part that is not within bounds.  A fully contained
    642          * focusable is preferred to a partially contained focusable.
    643          */
    644         boolean foundFullyContainedFocusable = false;
    645 
    646         int count = focusables.size();
    647         for (int i = 0; i < count; i++) {
    648             View view = focusables.get(i);
    649             int viewTop = view.getTop();
    650             int viewBottom = view.getBottom();
    651 
    652             if (top < viewBottom && viewTop < bottom) {
    653                 /*
    654                  * the focusable is in the target area, it is a candidate for
    655                  * focusing
    656                  */
    657 
    658                 final boolean viewIsFullyContained = (top < viewTop) &&
    659                         (viewBottom < bottom);
    660 
    661                 if (focusCandidate == null) {
    662                     /* No candidate, take this one */
    663                     focusCandidate = view;
    664                     foundFullyContainedFocusable = viewIsFullyContained;
    665                 } else {
    666                     final boolean viewIsCloserToBoundary =
    667                             (topFocus && viewTop < focusCandidate.getTop()) ||
    668                                     (!topFocus && viewBottom > focusCandidate
    669                                             .getBottom());
    670 
    671                     if (foundFullyContainedFocusable) {
    672                         if (viewIsFullyContained && viewIsCloserToBoundary) {
    673                             /*
    674                              * We're dealing with only fully contained views, so
    675                              * it has to be closer to the boundary to beat our
    676                              * candidate
    677                              */
    678                             focusCandidate = view;
    679                         }
    680                     } else {
    681                         if (viewIsFullyContained) {
    682                             /* Any fully contained view beats a partially contained view */
    683                             focusCandidate = view;
    684                             foundFullyContainedFocusable = true;
    685                         } else if (viewIsCloserToBoundary) {
    686                             /*
    687                              * Partially contained view beats another partially
    688                              * contained view if it's closer
    689                              */
    690                             focusCandidate = view;
    691                         }
    692                     }
    693                 }
    694             }
    695         }
    696 
    697         return focusCandidate;
    698     }
    699 
    700     /**
    701      * <p>Handles scrolling in response to a "page up/down" shortcut press. This
    702      * method will scroll the view by one page up or down and give the focus
    703      * to the topmost/bottommost component in the new visible area. If no
    704      * component is a good candidate for focus, this scrollview reclaims the
    705      * focus.</p>
    706      *
    707      * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
    708      *                  to go one page up or
    709      *                  {@link android.view.View#FOCUS_DOWN} to go one page down
    710      * @return true if the key event is consumed by this method, false otherwise
    711      */
    712     public boolean pageScroll(int direction) {
    713         boolean down = direction == View.FOCUS_DOWN;
    714         int height = getHeight();
    715 
    716         if (down) {
    717             mTempRect.top = getScrollY() + height;
    718             int count = getChildCount();
    719             if (count > 0) {
    720                 View view = getChildAt(count - 1);
    721                 if (mTempRect.top + height > view.getBottom()) {
    722                     mTempRect.top = view.getBottom() - height;
    723                 }
    724             }
    725         } else {
    726             mTempRect.top = getScrollY() - height;
    727             if (mTempRect.top < 0) {
    728                 mTempRect.top = 0;
    729             }
    730         }
    731         mTempRect.bottom = mTempRect.top + height;
    732 
    733         return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
    734     }
    735 
    736     /**
    737      * <p>Handles scrolling in response to a "home/end" shortcut press. This
    738      * method will scroll the view to the top or bottom and give the focus
    739      * to the topmost/bottommost component in the new visible area. If no
    740      * component is a good candidate for focus, this scrollview reclaims the
    741      * focus.</p>
    742      *
    743      * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
    744      *                  to go the top of the view or
    745      *                  {@link android.view.View#FOCUS_DOWN} to go the bottom
    746      * @return true if the key event is consumed by this method, false otherwise
    747      */
    748     public boolean fullScroll(int direction) {
    749         boolean down = direction == View.FOCUS_DOWN;
    750         int height = getHeight();
    751 
    752         mTempRect.top = 0;
    753         mTempRect.bottom = height;
    754 
    755         if (down) {
    756             int count = getChildCount();
    757             if (count > 0) {
    758                 View view = getChildAt(count - 1);
    759                 mTempRect.bottom = view.getBottom();
    760                 mTempRect.top = mTempRect.bottom - height;
    761             }
    762         }
    763 
    764         return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
    765     }
    766 
    767     /**
    768      * <p>Scrolls the view to make the area defined by <code>top</code> and
    769      * <code>bottom</code> visible. This method attempts to give the focus
    770      * to a component visible in this area. If no component can be focused in
    771      * the new visible area, the focus is reclaimed by this scrollview.</p>
    772      *
    773      * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
    774      *                  to go upward
    775      *                  {@link android.view.View#FOCUS_DOWN} to downward
    776      * @param top       the top offset of the new area to be made visible
    777      * @param bottom    the bottom offset of the new area to be made visible
    778      * @return true if the key event is consumed by this method, false otherwise
    779      */
    780     private boolean scrollAndFocus(int direction, int top, int bottom) {
    781         boolean handled = true;
    782 
    783         int height = getHeight();
    784         int containerTop = getScrollY();
    785         int containerBottom = containerTop + height;
    786         boolean up = direction == View.FOCUS_UP;
    787 
    788         View newFocused = findFocusableViewInBounds(up, top, bottom);
    789         if (newFocused == null) {
    790             newFocused = this;
    791         }
    792 
    793         if (top >= containerTop && bottom <= containerBottom) {
    794             handled = false;
    795         } else {
    796             int delta = up ? (top - containerTop) : (bottom - containerBottom);
    797             doScrollY(delta);
    798         }
    799 
    800         if (newFocused != findFocus() && newFocused.requestFocus(direction)) {
    801             mScrollViewMovedFocus = true;
    802             mScrollViewMovedFocus = false;
    803         }
    804 
    805         return handled;
    806     }
    807 
    808     /**
    809      * Handle scrolling in response to an up or down arrow click.
    810      *
    811      * @param direction The direction corresponding to the arrow key that was
    812      *                  pressed
    813      * @return True if we consumed the event, false otherwise
    814      */
    815     public boolean arrowScroll(int direction) {
    816 
    817         View currentFocused = findFocus();
    818         if (currentFocused == this) currentFocused = null;
    819 
    820         View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction);
    821 
    822         final int maxJump = getMaxScrollAmount();
    823 
    824         if (nextFocused != null && isWithinDeltaOfScreen(nextFocused, maxJump, getHeight())) {
    825             nextFocused.getDrawingRect(mTempRect);
    826             offsetDescendantRectToMyCoords(nextFocused, mTempRect);
    827             int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
    828             doScrollY(scrollDelta);
    829             nextFocused.requestFocus(direction);
    830         } else {
    831             // no new focus
    832             int scrollDelta = maxJump;
    833 
    834             if (direction == View.FOCUS_UP && getScrollY() < scrollDelta) {
    835                 scrollDelta = getScrollY();
    836             } else if (direction == View.FOCUS_DOWN) {
    837                 if (getChildCount() > 0) {
    838                     int daBottom = getChildAt(0).getBottom();
    839 
    840                     int screenBottom = getScrollY() + getHeight();
    841 
    842                     if (daBottom - screenBottom < maxJump) {
    843                         scrollDelta = daBottom - screenBottom;
    844                     }
    845                 }
    846             }
    847             if (scrollDelta == 0) {
    848                 return false;
    849             }
    850             doScrollY(direction == View.FOCUS_DOWN ? scrollDelta : -scrollDelta);
    851         }
    852 
    853         if (currentFocused != null && currentFocused.isFocused()
    854                 && isOffScreen(currentFocused)) {
    855             // previously focused item still has focus and is off screen, give
    856             // it up (take it back to ourselves)
    857             // (also, need to temporarily force FOCUS_BEFORE_DESCENDANTS so we are
    858             // sure to
    859             // get it)
    860             final int descendantFocusability = getDescendantFocusability();  // save
    861             setDescendantFocusability(ViewGroup.FOCUS_BEFORE_DESCENDANTS);
    862             requestFocus();
    863             setDescendantFocusability(descendantFocusability);  // restore
    864         }
    865         return true;
    866     }
    867 
    868     /**
    869      * @return whether the descendant of this scroll view is scrolled off
    870      *  screen.
    871      */
    872     private boolean isOffScreen(View descendant) {
    873         return !isWithinDeltaOfScreen(descendant, 0, getHeight());
    874     }
    875 
    876     /**
    877      * @return whether the descendant of this scroll view is within delta
    878      *  pixels of being on the screen.
    879      */
    880     private boolean isWithinDeltaOfScreen(View descendant, int delta, int height) {
    881         descendant.getDrawingRect(mTempRect);
    882         offsetDescendantRectToMyCoords(descendant, mTempRect);
    883 
    884         return (mTempRect.bottom + delta) >= getScrollY()
    885                 && (mTempRect.top - delta) <= (getScrollY() + height);
    886     }
    887 
    888     /**
    889      * Smooth scroll by a Y delta
    890      *
    891      * @param delta the number of pixels to scroll by on the Y axis
    892      */
    893     private void doScrollY(int delta) {
    894         if (delta != 0) {
    895             if (mSmoothScrollingEnabled) {
    896                 smoothScrollBy(0, delta);
    897             } else {
    898                 scrollBy(0, delta);
    899             }
    900         }
    901     }
    902 
    903     /**
    904      * Like {@link View#scrollBy}, but scroll smoothly instead of immediately.
    905      *
    906      * @param dx the number of pixels to scroll by on the X axis
    907      * @param dy the number of pixels to scroll by on the Y axis
    908      */
    909     public final void smoothScrollBy(int dx, int dy) {
    910         if (getChildCount() == 0) {
    911             // Nothing to do.
    912             return;
    913         }
    914         long duration = AnimationUtils.currentAnimationTimeMillis() - mLastScroll;
    915         if (duration > ANIMATED_SCROLL_GAP) {
    916             final int height = getHeight() - mPaddingBottom - mPaddingTop;
    917             final int bottom = getChildAt(0).getHeight();
    918             final int maxY = Math.max(0, bottom - height);
    919             final int scrollY = mScrollY;
    920             dy = Math.max(0, Math.min(scrollY + dy, maxY)) - scrollY;
    921 
    922             mScroller.startScroll(mScrollX, scrollY, 0, dy);
    923             invalidate();
    924         } else {
    925             if (!mScroller.isFinished()) {
    926                 mScroller.abortAnimation();
    927             }
    928             scrollBy(dx, dy);
    929         }
    930         mLastScroll = AnimationUtils.currentAnimationTimeMillis();
    931     }
    932 
    933     /**
    934      * Like {@link #scrollTo}, but scroll smoothly instead of immediately.
    935      *
    936      * @param x the position where to scroll on the X axis
    937      * @param y the position where to scroll on the Y axis
    938      */
    939     public final void smoothScrollTo(int x, int y) {
    940         smoothScrollBy(x - mScrollX, y - mScrollY);
    941     }
    942 
    943     /**
    944      * <p>The scroll range of a scroll view is the overall height of all of its
    945      * children.</p>
    946      */
    947     @Override
    948     protected int computeVerticalScrollRange() {
    949         final int count = getChildCount();
    950         final int contentHeight = getHeight() - mPaddingBottom - mPaddingTop;
    951         if (count == 0) {
    952             return contentHeight;
    953         }
    954 
    955         return getChildAt(0).getBottom();
    956     }
    957 
    958     @Override
    959     protected int computeVerticalScrollOffset() {
    960         return Math.max(0, super.computeVerticalScrollOffset());
    961     }
    962 
    963     @Override
    964     protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) {
    965         ViewGroup.LayoutParams lp = child.getLayoutParams();
    966 
    967         int childWidthMeasureSpec;
    968         int childHeightMeasureSpec;
    969 
    970         childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft
    971                 + mPaddingRight, lp.width);
    972 
    973         childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
    974 
    975         child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
    976     }
    977 
    978     @Override
    979     protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed,
    980             int parentHeightMeasureSpec, int heightUsed) {
    981         final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
    982 
    983         final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
    984                 mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
    985                         + widthUsed, lp.width);
    986         final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
    987                 lp.topMargin + lp.bottomMargin, MeasureSpec.UNSPECIFIED);
    988 
    989         child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
    990     }
    991 
    992     @Override
    993     public void computeScroll() {
    994         if (mScroller.computeScrollOffset()) {
    995             // This is called at drawing time by ViewGroup.  We don't want to
    996             // re-show the scrollbars at this point, which scrollTo will do,
    997             // so we replicate most of scrollTo here.
    998             //
    999             //         It's a little odd to call onScrollChanged from inside the drawing.
   1000             //
   1001             //         It is, except when you remember that computeScroll() is used to
   1002             //         animate scrolling. So unless we want to defer the onScrollChanged()
   1003             //         until the end of the animated scrolling, we don't really have a
   1004             //         choice here.
   1005             //
   1006             //         I agree.  The alternative, which I think would be worse, is to post
   1007             //         something and tell the subclasses later.  This is bad because there
   1008             //         will be a window where mScrollX/Y is different from what the app
   1009             //         thinks it is.
   1010             //
   1011             int oldX = mScrollX;
   1012             int oldY = mScrollY;
   1013             int x = mScroller.getCurrX();
   1014             int y = mScroller.getCurrY();
   1015 
   1016             if (getChildCount() > 0) {
   1017                 View child = getChildAt(0);
   1018                 x = clamp(x, getWidth() - mPaddingRight - mPaddingLeft, child.getWidth());
   1019                 y = clamp(y, getHeight() - mPaddingBottom - mPaddingTop, child.getHeight());
   1020                 if (x != oldX || y != oldY) {
   1021                     mScrollX = x;
   1022                     mScrollY = y;
   1023                     onScrollChanged(x, y, oldX, oldY);
   1024                 }
   1025             }
   1026             awakenScrollBars();
   1027 
   1028             // Keep on drawing until the animation has finished.
   1029             postInvalidate();
   1030         }
   1031     }
   1032 
   1033     /**
   1034      * Scrolls the view to the given child.
   1035      *
   1036      * @param child the View to scroll to
   1037      */
   1038     private void scrollToChild(View child) {
   1039         child.getDrawingRect(mTempRect);
   1040 
   1041         /* Offset from child's local coordinates to ScrollView coordinates */
   1042         offsetDescendantRectToMyCoords(child, mTempRect);
   1043 
   1044         int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
   1045 
   1046         if (scrollDelta != 0) {
   1047             scrollBy(0, scrollDelta);
   1048         }
   1049     }
   1050 
   1051     /**
   1052      * If rect is off screen, scroll just enough to get it (or at least the
   1053      * first screen size chunk of it) on screen.
   1054      *
   1055      * @param rect      The rectangle.
   1056      * @param immediate True to scroll immediately without animation
   1057      * @return true if scrolling was performed
   1058      */
   1059     private boolean scrollToChildRect(Rect rect, boolean immediate) {
   1060         final int delta = computeScrollDeltaToGetChildRectOnScreen(rect);
   1061         final boolean scroll = delta != 0;
   1062         if (scroll) {
   1063             if (immediate) {
   1064                 scrollBy(0, delta);
   1065             } else {
   1066                 smoothScrollBy(0, delta);
   1067             }
   1068         }
   1069         return scroll;
   1070     }
   1071 
   1072     /**
   1073      * Compute the amount to scroll in the Y direction in order to get
   1074      * a rectangle completely on the screen (or, if taller than the screen,
   1075      * at least the first screen size chunk of it).
   1076      *
   1077      * @param rect The rect.
   1078      * @return The scroll delta.
   1079      */
   1080     protected int computeScrollDeltaToGetChildRectOnScreen(Rect rect) {
   1081         if (getChildCount() == 0) return 0;
   1082 
   1083         int height = getHeight();
   1084         int screenTop = getScrollY();
   1085         int screenBottom = screenTop + height;
   1086 
   1087         int fadingEdge = getVerticalFadingEdgeLength();
   1088 
   1089         // leave room for top fading edge as long as rect isn't at very top
   1090         if (rect.top > 0) {
   1091             screenTop += fadingEdge;
   1092         }
   1093 
   1094         // leave room for bottom fading edge as long as rect isn't at very bottom
   1095         if (rect.bottom < getChildAt(0).getHeight()) {
   1096             screenBottom -= fadingEdge;
   1097         }
   1098 
   1099         int scrollYDelta = 0;
   1100 
   1101         if (rect.bottom > screenBottom && rect.top > screenTop) {
   1102             // need to move down to get it in view: move down just enough so
   1103             // that the entire rectangle is in view (or at least the first
   1104             // screen size chunk).
   1105 
   1106             if (rect.height() > height) {
   1107                 // just enough to get screen size chunk on
   1108                 scrollYDelta += (rect.top - screenTop);
   1109             } else {
   1110                 // get entire rect at bottom of screen
   1111                 scrollYDelta += (rect.bottom - screenBottom);
   1112             }
   1113 
   1114             // make sure we aren't scrolling beyond the end of our content
   1115             int bottom = getChildAt(0).getBottom();
   1116             int distanceToBottom = bottom - screenBottom;
   1117             scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
   1118 
   1119         } else if (rect.top < screenTop && rect.bottom < screenBottom) {
   1120             // need to move up to get it in view: move up just enough so that
   1121             // entire rectangle is in view (or at least the first screen
   1122             // size chunk of it).
   1123 
   1124             if (rect.height() > height) {
   1125                 // screen size chunk
   1126                 scrollYDelta -= (screenBottom - rect.bottom);
   1127             } else {
   1128                 // entire rect at top
   1129                 scrollYDelta -= (screenTop - rect.top);
   1130             }
   1131 
   1132             // make sure we aren't scrolling any further than the top our content
   1133             scrollYDelta = Math.max(scrollYDelta, -getScrollY());
   1134         }
   1135         return scrollYDelta;
   1136     }
   1137 
   1138     @Override
   1139     public void requestChildFocus(View child, View focused) {
   1140         if (!mScrollViewMovedFocus) {
   1141             if (!mIsLayoutDirty) {
   1142                 scrollToChild(focused);
   1143             } else {
   1144                 // The child may not be laid out yet, we can't compute the scroll yet
   1145                 mChildToScrollTo = focused;
   1146             }
   1147         }
   1148         super.requestChildFocus(child, focused);
   1149     }
   1150 
   1151 
   1152     /**
   1153      * When looking for focus in children of a scroll view, need to be a little
   1154      * more careful not to give focus to something that is scrolled off screen.
   1155      *
   1156      * This is more expensive than the default {@link android.view.ViewGroup}
   1157      * implementation, otherwise this behavior might have been made the default.
   1158      */
   1159     @Override
   1160     protected boolean onRequestFocusInDescendants(int direction,
   1161             Rect previouslyFocusedRect) {
   1162 
   1163         // convert from forward / backward notation to up / down / left / right
   1164         // (ugh).
   1165         if (direction == View.FOCUS_FORWARD) {
   1166             direction = View.FOCUS_DOWN;
   1167         } else if (direction == View.FOCUS_BACKWARD) {
   1168             direction = View.FOCUS_UP;
   1169         }
   1170 
   1171         final View nextFocus = previouslyFocusedRect == null ?
   1172                 FocusFinder.getInstance().findNextFocus(this, null, direction) :
   1173                 FocusFinder.getInstance().findNextFocusFromRect(this,
   1174                         previouslyFocusedRect, direction);
   1175 
   1176         if (nextFocus == null) {
   1177             return false;
   1178         }
   1179 
   1180         if (isOffScreen(nextFocus)) {
   1181             return false;
   1182         }
   1183 
   1184         return nextFocus.requestFocus(direction, previouslyFocusedRect);
   1185     }
   1186 
   1187     @Override
   1188     public boolean requestChildRectangleOnScreen(View child, Rect rectangle,
   1189             boolean immediate) {
   1190         // offset into coordinate space of this scroll view
   1191         rectangle.offset(child.getLeft() - child.getScrollX(),
   1192                 child.getTop() - child.getScrollY());
   1193 
   1194         return scrollToChildRect(rectangle, immediate);
   1195     }
   1196 
   1197     @Override
   1198     public void requestLayout() {
   1199         mIsLayoutDirty = true;
   1200         super.requestLayout();
   1201     }
   1202 
   1203     @Override
   1204     protected void onLayout(boolean changed, int l, int t, int r, int b) {
   1205         super.onLayout(changed, l, t, r, b);
   1206         mIsLayoutDirty = false;
   1207         // Give a child focus if it needs it
   1208         if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) {
   1209                 scrollToChild(mChildToScrollTo);
   1210         }
   1211         mChildToScrollTo = null;
   1212 
   1213         // Calling this with the present values causes it to re-clam them
   1214         scrollTo(mScrollX, mScrollY);
   1215     }
   1216 
   1217     @Override
   1218     protected void onSizeChanged(int w, int h, int oldw, int oldh) {
   1219         super.onSizeChanged(w, h, oldw, oldh);
   1220 
   1221         View currentFocused = findFocus();
   1222         if (null == currentFocused || this == currentFocused)
   1223             return;
   1224 
   1225         // If the currently-focused view was visible on the screen when the
   1226         // screen was at the old height, then scroll the screen to make that
   1227         // view visible with the new screen height.
   1228         if (isWithinDeltaOfScreen(currentFocused, 0, oldh)) {
   1229             currentFocused.getDrawingRect(mTempRect);
   1230             offsetDescendantRectToMyCoords(currentFocused, mTempRect);
   1231             int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
   1232             doScrollY(scrollDelta);
   1233         }
   1234     }
   1235 
   1236     /**
   1237      * Return true if child is an descendant of parent, (or equal to the parent).
   1238      */
   1239     private boolean isViewDescendantOf(View child, View parent) {
   1240         if (child == parent) {
   1241             return true;
   1242         }
   1243 
   1244         final ViewParent theParent = child.getParent();
   1245         return (theParent instanceof ViewGroup) && isViewDescendantOf((View) theParent, parent);
   1246     }
   1247 
   1248     /**
   1249      * Fling the scroll view
   1250      *
   1251      * @param velocityY The initial velocity in the Y direction. Positive
   1252      *                  numbers mean that the finger/cursor is moving down the screen,
   1253      *                  which means we want to scroll towards the top.
   1254      */
   1255     public void fling(int velocityY) {
   1256         if (getChildCount() > 0) {
   1257             int height = getHeight() - mPaddingBottom - mPaddingTop;
   1258             int bottom = getChildAt(0).getHeight();
   1259 
   1260             mScroller.fling(mScrollX, mScrollY, 0, velocityY, 0, 0, 0,
   1261                     Math.max(0, bottom - height));
   1262 
   1263             final boolean movingDown = velocityY > 0;
   1264 
   1265             View newFocused =
   1266                     findFocusableViewInMyBounds(movingDown, mScroller.getFinalY(), findFocus());
   1267             if (newFocused == null) {
   1268                 newFocused = this;
   1269             }
   1270 
   1271             if (newFocused != findFocus()
   1272                     && newFocused.requestFocus(movingDown ? View.FOCUS_DOWN : View.FOCUS_UP)) {
   1273                 mScrollViewMovedFocus = true;
   1274                 mScrollViewMovedFocus = false;
   1275             }
   1276 
   1277             invalidate();
   1278         }
   1279     }
   1280 
   1281     /**
   1282      * {@inheritDoc}
   1283      *
   1284      * <p>This version also clamps the scrolling to the bounds of our child.
   1285      */
   1286     @Override
   1287     public void scrollTo(int x, int y) {
   1288         // we rely on the fact the View.scrollBy calls scrollTo.
   1289         if (getChildCount() > 0) {
   1290             View child = getChildAt(0);
   1291             x = clamp(x, getWidth() - mPaddingRight - mPaddingLeft, child.getWidth());
   1292             y = clamp(y, getHeight() - mPaddingBottom - mPaddingTop, child.getHeight());
   1293             if (x != mScrollX || y != mScrollY) {
   1294                 super.scrollTo(x, y);
   1295             }
   1296         }
   1297     }
   1298 
   1299     private int clamp(int n, int my, int child) {
   1300         if (my >= child || n < 0) {
   1301             /* my >= child is this case:
   1302              *                    |--------------- me ---------------|
   1303              *     |------ child ------|
   1304              * or
   1305              *     |--------------- me ---------------|
   1306              *            |------ child ------|
   1307              * or
   1308              *     |--------------- me ---------------|
   1309              *                                  |------ child ------|
   1310              *
   1311              * n < 0 is this case:
   1312              *     |------ me ------|
   1313              *                    |-------- child --------|
   1314              *     |-- mScrollX --|
   1315              */
   1316             return 0;
   1317         }
   1318         if ((my+n) > child) {
   1319             /* this case:
   1320              *                    |------ me ------|
   1321              *     |------ child ------|
   1322              *     |-- mScrollX --|
   1323              */
   1324             return child-my;
   1325         }
   1326         return n;
   1327     }
   1328 }
   1329