1 LOCAL_PATH:= $(call my-dir) 2 include $(CLEAR_VARS) 3 4 LOCAL_SRC_FILES:= \ 5 EGLUtils.cpp \ 6 EventHub.cpp \ 7 EventRecurrence.cpp \ 8 FramebufferNativeWindow.cpp \ 9 GraphicBuffer.cpp \ 10 GraphicBufferAllocator.cpp \ 11 GraphicBufferMapper.cpp \ 12 KeyLayoutMap.cpp \ 13 KeyCharacterMap.cpp \ 14 IOverlay.cpp \ 15 Overlay.cpp \ 16 PixelFormat.cpp \ 17 Rect.cpp \ 18 Region.cpp 19 20 LOCAL_SHARED_LIBRARIES := \ 21 libcutils \ 22 libutils \ 23 libEGL \ 24 libbinder \ 25 libpixelflinger \ 26 libhardware \ 27 libhardware_legacy 28 29 LOCAL_MODULE:= libui 30 31 ifeq ($(TARGET_SIMULATOR),true) 32 LOCAL_LDLIBS += -lpthread 33 endif 34 35 include $(BUILD_SHARED_LIBRARY) 36