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      1 LOCAL_PATH:= $(call my-dir)
      2 include $(CLEAR_VARS)
      3 
      4 LOCAL_SRC_FILES:= \
      5 	EGLUtils.cpp \
      6 	EventHub.cpp \
      7 	EventRecurrence.cpp \
      8 	FramebufferNativeWindow.cpp \
      9 	GraphicBuffer.cpp \
     10 	GraphicBufferAllocator.cpp \
     11 	GraphicBufferMapper.cpp \
     12 	KeyLayoutMap.cpp \
     13 	KeyCharacterMap.cpp \
     14 	IOverlay.cpp \
     15 	Overlay.cpp \
     16 	PixelFormat.cpp \
     17 	Rect.cpp \
     18 	Region.cpp
     19 
     20 LOCAL_SHARED_LIBRARIES := \
     21 	libcutils \
     22 	libutils \
     23 	libEGL \
     24 	libbinder \
     25 	libpixelflinger \
     26 	libhardware \
     27 	libhardware_legacy
     28 
     29 LOCAL_MODULE:= libui
     30 
     31 ifeq ($(TARGET_SIMULATOR),true)
     32     LOCAL_LDLIBS += -lpthread
     33 endif
     34 
     35 include $(BUILD_SHARED_LIBRARY)
     36