1 #include <string.h> 2 3 /* const GLubyte * glGetString ( GLenum name ) */ 4 static 5 jstring 6 android_glGetString 7 (JNIEnv *_env, jobject _this, jint name) { 8 const char * chars = (const char *)glGetString((GLenum)name); 9 jstring output = _env->NewStringUTF(chars); 10 return output; 11 } 12