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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.cooliris.media;
     18 
     19 import android.graphics.Bitmap;
     20 
     21 public abstract class Texture {
     22 
     23     public static final int STATE_UNLOADED = 0;
     24     public static final int STATE_QUEUED = 1;
     25     public static final int STATE_LOADING = 2;
     26     public static final int STATE_LOADED = 3;
     27     public static final int STATE_ERROR = 4;
     28 
     29     int mState = STATE_UNLOADED;
     30     int mId;
     31     int mWidth;
     32     int mHeight;
     33     float mNormalizedWidth;
     34     float mNormalizedHeight;
     35     Bitmap mBitmap;
     36 
     37     public boolean isCached() {
     38         return false;
     39     }
     40 
     41     public final void clear() {
     42         mId = 0;
     43         mState = STATE_UNLOADED;
     44         mWidth = 0;
     45         mHeight = 0;
     46         mNormalizedWidth = 0;
     47         mNormalizedHeight = 0;
     48         if (mBitmap != null) {
     49             mBitmap.recycle();
     50             mBitmap = null;
     51         }
     52     }
     53 
     54     public final boolean isLoaded() {
     55         return mState == STATE_LOADED;
     56     }
     57 
     58     public final int getState() {
     59         return mState;
     60     }
     61 
     62     public final int getWidth() {
     63         return mWidth;
     64     }
     65 
     66     public final int getHeight() {
     67         return mHeight;
     68     }
     69 
     70     public final float getNormalizedWidth() {
     71         return mNormalizedWidth;
     72     }
     73 
     74     public final float getNormalizedHeight() {
     75         return mNormalizedHeight;
     76     }
     77 
     78     /** If this returns true, the texture will be enqueued. */
     79     protected boolean shouldQueue() {
     80         return true;
     81     }
     82 
     83     /** Returns a bitmap, or null if an error occurs. */
     84     protected abstract Bitmap load(RenderView view);
     85 
     86     public boolean isUncachedVideo() {
     87         return false;
     88     }
     89 }
     90