Home | History | Annotate | Download | only in SDL
      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2006 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 
     23 #ifndef _SDL_mutex_h
     24 #define _SDL_mutex_h
     25 
     26 /* Functions to provide thread synchronization primitives
     27 
     28 	These are independent of the other SDL routines.
     29 */
     30 
     31 #include "SDL_stdinc.h"
     32 #include "SDL_error.h"
     33 
     34 #include "begin_code.h"
     35 /* Set up for C function definitions, even when using C++ */
     36 #ifdef __cplusplus
     37 extern "C" {
     38 #endif
     39 
     40 /* Synchronization functions which can time out return this value
     41    if they time out.
     42 */
     43 #define SDL_MUTEX_TIMEDOUT	1
     44 
     45 /* This is the timeout value which corresponds to never time out */
     46 #define SDL_MUTEX_MAXWAIT	(~(Uint32)0)
     47 
     48 
     49 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
     50 /* Mutex functions                                               */
     51 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
     52 
     53 /* The SDL mutex structure, defined in SDL_mutex.c */
     54 struct SDL_mutex;
     55 typedef struct SDL_mutex SDL_mutex;
     56 
     57 /* Create a mutex, initialized unlocked */
     58 extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
     59 
     60 /* Lock the mutex  (Returns 0, or -1 on error) */
     61 #define SDL_LockMutex(m)	SDL_mutexP(m)
     62 extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
     63 
     64 /* Unlock the mutex  (Returns 0, or -1 on error)
     65    It is an error to unlock a mutex that has not been locked by
     66    the current thread, and doing so results in undefined behavior.
     67  */
     68 #define SDL_UnlockMutex(m)	SDL_mutexV(m)
     69 extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
     70 
     71 /* Destroy a mutex */
     72 extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
     73 
     74 
     75 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
     76 /* Semaphore functions                                           */
     77 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
     78 
     79 /* The SDL semaphore structure, defined in SDL_sem.c */
     80 struct SDL_semaphore;
     81 typedef struct SDL_semaphore SDL_sem;
     82 
     83 /* Create a semaphore, initialized with value, returns NULL on failure. */
     84 extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
     85 
     86 /* Destroy a semaphore */
     87 extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
     88 
     89 /* This function suspends the calling thread until the semaphore pointed
     90  * to by sem has a positive count. It then atomically decreases the semaphore
     91  * count.
     92  */
     93 extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
     94 
     95 /* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds,
     96    SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
     97 */
     98 extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
     99 
    100 /* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
    101    the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
    102    the allotted time, and -1 on error.
    103    On some platforms this function is implemented by looping with a delay
    104    of 1 ms, and so should be avoided if possible.
    105 */
    106 extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
    107 
    108 /* Atomically increases the semaphore's count (not blocking), returns 0,
    109    or -1 on error.
    110  */
    111 extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
    112 
    113 /* Returns the current count of the semaphore */
    114 extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
    115 
    116 
    117 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
    118 /* Condition variable functions                                  */
    119 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
    120 
    121 /* The SDL condition variable structure, defined in SDL_cond.c */
    122 struct SDL_cond;
    123 typedef struct SDL_cond SDL_cond;
    124 
    125 /* Create a condition variable */
    126 extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
    127 
    128 /* Destroy a condition variable */
    129 extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
    130 
    131 /* Restart one of the threads that are waiting on the condition variable,
    132    returns 0 or -1 on error.
    133  */
    134 extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
    135 
    136 /* Restart all threads that are waiting on the condition variable,
    137    returns 0 or -1 on error.
    138  */
    139 extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
    140 
    141 /* Wait on the condition variable, unlocking the provided mutex.
    142    The mutex must be locked before entering this function!
    143    The mutex is re-locked once the condition variable is signaled.
    144    Returns 0 when it is signaled, or -1 on error.
    145  */
    146 extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
    147 
    148 /* Waits for at most 'ms' milliseconds, and returns 0 if the condition
    149    variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
    150    signaled in the allotted time, and -1 on error.
    151    On some platforms this function is implemented by looping with a delay
    152    of 1 ms, and so should be avoided if possible.
    153 */
    154 extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
    155 
    156 /* Ends C function definitions when using C++ */
    157 #ifdef __cplusplus
    158 }
    159 #endif
    160 #include "close_code.h"
    161 
    162 #endif /* _SDL_mutex_h */
    163