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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_RS_MESH_H
     18 #define ANDROID_RS_MESH_H
     19 
     20 
     21 #include "RenderScript.h"
     22 
     23 // ---------------------------------------------------------------------------
     24 namespace android {
     25 namespace renderscript {
     26 
     27 
     28 // An element is a group of Components that occupies one cell in a structure.
     29 class Mesh : public ObjectBase
     30 {
     31 public:
     32     Mesh(Context *);
     33     ~Mesh();
     34 
     35     struct Verticies_t
     36     {
     37         Allocation ** mAllocations;
     38         uint32_t mAllocationCount;
     39 
     40         size_t mVertexDataSize;
     41 
     42         size_t mOffsetCoord;
     43         size_t mOffsetTex;
     44         size_t mOffsetNorm;
     45 
     46         size_t mSizeCoord;
     47         size_t mSizeTex;
     48         size_t mSizeNorm;
     49 
     50         uint32_t mBufferObject;
     51     };
     52 
     53     struct Primitive_t
     54     {
     55         RsPrimitive mType;
     56         Verticies_t *mVerticies;
     57 
     58         uint32_t mIndexCount;
     59         uint16_t *mIndicies;
     60 
     61         uint32_t mRestartCounts;
     62         uint16_t *mRestarts;
     63     };
     64 
     65     Verticies_t * mVerticies;
     66     uint32_t mVerticiesCount;
     67 
     68     Primitive_t ** mPrimitives;
     69     uint32_t mPrimitivesCount;
     70 
     71 
     72 
     73     void analyzeElement();
     74 protected:
     75 };
     76 
     77 class MeshContext
     78 {
     79 public:
     80     MeshContext();
     81     ~MeshContext();
     82 
     83 };
     84 
     85 
     86 }
     87 }
     88 #endif //ANDROID_RS_TRIANGLE_MESH_H
     89 
     90 
     91