/external/skia/src/gl/ |
SkGLDevice_FBO.cpp | 19 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, nw, nh, 0, 20 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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SkGL.cpp | 142 *format = GL_RGBA; 150 *format = GL_RGBA; 159 *format = GL_RGBA;
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/frameworks/base/opengl/tests/textures/ |
textures.cpp | 110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); 113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/frameworks/base/opengl/tests/filter/ |
filter.cpp | 122 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 123 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); 130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 131 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551); 134 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/frameworks/base/services/surfaceflinger/ |
TextureManager.cpp | 257 GL_RGBA, texture->potWidth, texture->potHeight, 0, 258 GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data); 262 GL_RGBA, texture->potWidth, texture->potHeight, 0, 263 GL_RGBA, GL_UNSIGNED_BYTE, data); 284 GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 290 GL_RGBA, GL_UNSIGNED_BYTE,
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LayerBlur.cpp | 140 mReadFormat = GL_RGBA;
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/external/quake/quake/src/QW/client/ |
gl_rmisc.c | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 127 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 133 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 139 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 145 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 389 scaled_width, scaled_height, 0, GL_RGBA,
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gl_ngraph.c | 121 NET_TIMINGS, NET_GRAPHHEIGHT, 0, GL_RGBA,
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gl_draw.c | 770 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1172 gluBuild2DMipmaps (GL_TEXTURE_2D, samples, width, height, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1174 glTexImage2D (GL_TEXTURE_2D, 0, samples, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1177 gluScaleImage (GL_RGBA, width, height, GL_UNSIGNED_BYTE, trans, 1179 glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); 1188 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 1196 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); 1212 glTexImage2DHelper (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); [all...] |
gl_warp.c | 664 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba); 665 // glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pcx_rgb); 1077 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1095 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
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gl_rsurf.c | 187 case GL_RGBA: [all...] |
/external/quake/quake/src/WinQuake/ |
gl_rmisc.cpp | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 134 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 140 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 146 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 166 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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gl_draw.cpp | 1037 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); [all...] |
gl_warp.cpp | 713 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba); 714 // glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pcx_rgb); 1126 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1144 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
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/frameworks/base/cmds/bootanimation/ |
BootAnimation.cpp | 120 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, 124 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, 169 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, 172 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); 174 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
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/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/frameworks/base/libs/rs/ |
rsComponent.cpp | 185 case RS_KIND_PIXEL_RGBA: return GL_RGBA;
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/frameworks/base/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/base/opengl/tests/tritex/ |
tritex.cpp | 222 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/external/webkit/WebKitTools/DumpRenderTree/mac/ |
PixelDumpSupportMac.mm | 206 glReadPixels(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, flipBuffer); 208 glReadPixels(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, flipBuffer);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
FrameBufferObjectActivity.java | 180 gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, width, height, 0, 181 GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, null);
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/frameworks/base/opengl/tests/gl_basic/ |
gl_basic.cpp | 330 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/external/webkit/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.cpp | 155 ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 210 ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 672 // FIXME: For now we only accept GL_UNSIGNED_BYTE/GL_RGBA. In reality OpenGL ES 2.0 accepts that pair and one other 676 if (type != GL_UNSIGNED_BYTE || format != GL_RGBA) [all...] |
/frameworks/base/opengl/libagl/ |
texture.cpp | 192 GGL_PIXEL_FORMAT_RGBA_5551 }, // GL_RGBA 206 case GL_RGBA: fi = 2; break; 237 type == GL_UNSIGNED_SHORT_5_5_5_1) && format != GL_RGBA) { [all...] |
/external/webkit/WebKit/chromium/src/ |
GraphicsContext3D.cpp | 486 if (CGLCreatePBuffer(1, 1, GL_TEXTURE_2D, GL_RGBA, 0, &pbuffer) != kCGLNoError) { 683 glTexImage2D(target, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); [all...] |