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    Searched refs:GL_TRIANGLE_FAN (Results 1 - 25 of 45) sorted by null

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  /frameworks/base/opengl/tests/fillrate/
fillrate.cpp 123 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
132 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
144 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
  /frameworks/base/services/surfaceflinger/
LayerDim.cpp 95 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
LayerBase.cpp 299 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
339 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
486 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
SurfaceFlinger.cpp 946 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1009 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
    [all...]
LayerBlur.cpp 241 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
  /external/webkit/WebCore/platform/graphics/mac/
Canvas3DLayer.mm 90 glBegin(GL_TRIANGLE_FAN);
  /frameworks/base/libs/rs/
rsSimpleMesh.cpp 140 case RS_PRIMITIVE_TRIANGLE_FAN: sm->mGLPrimitive = GL_TRIANGLE_FAN; break;
  /external/quake/quake/src/WinQuake/
gl_rsurf.cpp 464 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
488 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
504 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
599 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
603 glBegin (GL_TRIANGLE_FAN);
667 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
669 glBegin (GL_TRIANGLE_FAN);
710 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
713 glBegin (GL_TRIANGLE_FAN);
742 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts)
    [all...]
gl_rlight.cpp 118 glDrawArrays(GL_TRIANGLE_FAN, 0, 18);
124 glBegin (GL_TRIANGLE_FAN);
gl_rmain.cpp 258 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
364 primType = GL_TRIANGLE_FAN;
404 glBegin (GL_TRIANGLE_FAN);
479 primType = GL_TRIANGLE_FAN;
516 glBegin (GL_TRIANGLE_FAN);
898 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
    [all...]
gl_warp.cpp 225 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
291 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
gl_draw.cpp     [all...]
  /external/skia/src/gl/
SkGLDevice.cpp 232 SkGL::DrawVertices(4, GL_TRIANGLE_FAN, vertex, texs, NULL, NULL,
348 vertMode = GL_TRIANGLE_FAN;
402 SkGL::DrawVertices(4, GL_TRIANGLE_FAN, pts, tex, NULL, NULL, iter);
434 SkGL::DrawVertices(4, GL_TRIANGLE_FAN, pts, tex, NULL, NULL, iter);
485 GL_TRIANGLE_FAN // kTriangleFan_VertexMode
SkGL.cpp 467 SkGL::DrawVertices(vert - base, GL_TRIANGLE_FAN,
522 SkGL::DrawVertices(vert - base, GL_TRIANGLE_FAN, base, texs,
  /frameworks/base/opengl/tests/filter/
filter.cpp 178 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
  /external/quake/quake/src/QW/client/
gl_rlight.c 116 glBegin (GL_TRIANGLE_FAN);
gl_rmain.c 328 primType = GL_TRIANGLE_FAN;
363 glBegin (GL_TRIANGLE_FAN);
427 glBegin (GL_TRIANGLE_FAN);
gl_rsurf.c 561 glBegin (GL_TRIANGLE_FAN);
610 glBegin (GL_TRIANGLE_FAN);
637 glBegin (GL_TRIANGLE_FAN);
    [all...]
gl_draw.c 1468 glDrawElements(GL_TRIANGLE_FAN, 4, GL_SHORT, index);
    [all...]
  /frameworks/base/opengl/libagl/
array.cpp 412 case GL_TRIANGLE_FAN: prim_count = total - 2; break;
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 247 public static final int GL_TRIANGLE_FAN = 0x0006;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 245 int GL_TRIANGLE_FAN = 0x0006;
  /development/ndk/platforms/android-4/include/GLES/
gl.h 61 #define GL_TRIANGLE_FAN 0x0006
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 59 #define GL_TRIANGLE_FAN 0x0006
  /frameworks/base/opengl/include/GLES/
gl.h 62 #define GL_TRIANGLE_FAN 0x0006
    [all...]

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