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Searched
refs:SDL_Visual
(Results
1 - 9
of
9
) sorted by null
/external/qemu/distrib/sdl-1.2.12/src/video/nanox/
SDL_nxvideo.h
61
nx_sdl_visual_t
SDL_Visual
;
83
#define
SDL_Visual
(this -> hidden ->
SDL_Visual
)
SDL_nxvideo.c
210
SDL_Visual
.bpp = si.bpp ;
230
SDL_Visual
.red_mask = si.rmask;
231
SDL_Visual
.green_mask = si.gmask;
232
SDL_Visual
.blue_mask = si.bmask;
234
vformat -> BitsPerPixel =
SDL_Visual
.bpp ;
236
vformat -> Rmask =
SDL_Visual
.red_mask ;
237
vformat -> Gmask =
SDL_Visual
.green_mask ;
238
vformat -> Bmask =
SDL_Visual
.blue_mask ;
317
if ( ! SDL_ReallocFormat (screen, bpp,
SDL_Visual
.red_mask,
318
SDL_Visual
.green_mask, SDL_Visual.blue_mask, 0)
[
all
...]
SDL_nxmodes.c
36
if (
SDL_Visual
.bpp == format -> BitsPerPixel) {
/external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11video.c
332
int def_vis = (
SDL_Visual
== DefaultVisual(SDL_Display, SDL_Screen));
360
this->hidden->depth, InputOutput,
SDL_Visual
,
397
this->hidden->depth, InputOutput,
SDL_Visual
,
661
SDL_Visual
= this->hidden->visuals[i].visual;
662
if (
SDL_Visual
== DefaultVisual(SDL_Display, SDL_Screen) ) {
666
SDL_Visual
, AllocNone);
671
vformat->Rmask =
SDL_Visual
->red_mask;
672
vformat->Gmask =
SDL_Visual
->green_mask;
673
vformat->Bmask =
SDL_Visual
->blue_mask;
734
numcolors =
SDL_Visual
->map_entries
[
all
...]
SDL_x11video.h
63
Visual *
SDL_Visual
; /* The visual used by our window */
173
#define
SDL_Visual
(this->hidden->vis)
SDL_x11image.c
89
SDL_Ximage = XShmCreateImage(SDL_Display,
SDL_Visual
,
112
SDL_Ximage = XCreateImage(SDL_Display,
SDL_Visual
,
SDL_x11yuv.c
123
SDL_Visual
->visualid ) {
/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgxvideo.c
78
if (
SDL_Visual
->class != DirectColor ) {
84
ncolors =
SDL_Visual
->map_entries;
532
SDL_Visual
= this->hidden->visuals[i].visual;
556
form=GetCyberIDAttr(CYBRIDATTR_PIXFMT,
SDL_Visual
);
706
SDL_Visual
= vis;
717
if(!(handle=FindDisplayInfo(
SDL_Visual
)))
723
form=GetCyberIDAttr(CYBRIDATTR_PIXFMT,
SDL_Visual
);
937
SDL_Visual
= this->hidden->visuals[i].visual;
1062
SDL_Visual
= this->hidden->visuals[i].visual;
[
all
...]
SDL_cgxvideo.h
119
#define
SDL_Visual
(this->hidden->vis)
Completed in 236 milliseconds