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      1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // This file contains utility functions for dealing with the local
      6 // filesystem.
      7 
      8 #ifndef BASE_FILE_UTIL_H_
      9 #define BASE_FILE_UTIL_H_
     10 
     11 #include "build/build_config.h"
     12 
     13 #if defined(OS_WIN)
     14 #include <windows.h>
     15 #elif defined(OS_POSIX)
     16 #include <sys/stat.h>
     17 #endif
     18 
     19 #include <stdio.h>
     20 
     21 #include <stack>
     22 #include <string>
     23 #include <vector>
     24 
     25 #include "base/basictypes.h"
     26 #include "base/file_path.h"
     27 #include "base/platform_file.h"
     28 #include "base/scoped_ptr.h"
     29 #include "base/string16.h"
     30 #include "base/time.h"
     31 
     32 #if defined(OS_POSIX)
     33 #include "base/file_descriptor_posix.h"
     34 #endif
     35 
     36 namespace base {
     37 class Time;
     38 }
     39 
     40 namespace file_util {
     41 
     42 //-----------------------------------------------------------------------------
     43 // Functions that operate purely on a path string w/o touching the filesystem:
     44 
     45 // Returns true if the given path ends with a path separator character.
     46 bool EndsWithSeparator(const FilePath& path);
     47 // These two versions are both deprecated. TODO(estade): remove them.
     48 bool EndsWithSeparator(std::wstring* path);
     49 bool EndsWithSeparator(const std::wstring& path);
     50 
     51 // Makes sure that |path| ends with a separator IFF path is a directory that
     52 // exists. Returns true if |path| is an existing directory, false otherwise.
     53 bool EnsureEndsWithSeparator(FilePath* path);
     54 
     55 // Strips the topmost directory from the end of 'dir'.  Assumes 'dir' does not
     56 // refer to a file.
     57 // If 'dir' is a root directory, return without change.
     58 // Deprecated. Use FilePath::DirName instead.
     59 void UpOneDirectory(std::wstring* dir);
     60 // Strips the topmost directory from the end of 'dir'.  Assumes 'dir' does not
     61 // refer to a file.
     62 // If 'dir' is a root directory, the result becomes empty string.
     63 // Deprecated. Use FilePath::DirName instead.
     64 void UpOneDirectoryOrEmpty(std::wstring* dir);
     65 
     66 // Returns the filename portion of 'path', without any leading \'s or /'s.
     67 // Deprecated. Use FilePath::BaseName instead.
     68 std::wstring GetFilenameFromPath(const std::wstring& path);
     69 
     70 // Deprecated compatibility function.  Use FilePath::Extension.
     71 FilePath::StringType GetFileExtensionFromPath(const FilePath& path);
     72 // Deprecated temporary compatibility function.
     73 std::wstring GetFileExtensionFromPath(const std::wstring& path);
     74 
     75 // Returns the directory component of a path, without the trailing
     76 // path separator, or an empty string on error. The function does not
     77 // check for the existence of the path, so if it is passed a directory
     78 // without the trailing \, it will interpret the last component of the
     79 // path as a file and chomp it. This does not support relative paths.
     80 // Examples:
     81 // path == "C:\pics\jojo.jpg",     returns "C:\pics"
     82 // path == "C:\Windows\system32\", returns "C:\Windows\system32"
     83 // path == "C:\Windows\system32",  returns "C:\Windows"
     84 std::wstring GetDirectoryFromPath(const std::wstring& path);
     85 
     86 // Appends new_ending to path, adding a separator between the two if necessary.
     87 void AppendToPath(std::wstring* path, const std::wstring& new_ending);
     88 
     89 // Convert provided relative path into an absolute path.  Returns false on
     90 // error. On POSIX, this function fails if the path does not exist.
     91 bool AbsolutePath(FilePath* path);
     92 // Deprecated temporary compatibility function.
     93 bool AbsolutePath(std::wstring* path);
     94 
     95 // Returns true if |parent| contains |child|. Both paths are converted to
     96 // absolute paths before doing the comparison.
     97 bool ContainsPath(const FilePath& parent, const FilePath& child);
     98 
     99 // Deprecated compatibility function.  Use FilePath::InsertBeforeExtension.
    100 void InsertBeforeExtension(FilePath* path, const FilePath::StringType& suffix);
    101 
    102 // Deprecated compatibility function.  Use FilePath::ReplaceExtension.
    103 void ReplaceExtension(FilePath* file_name,
    104                       const FilePath::StringType& extension);
    105 
    106 //-----------------------------------------------------------------------------
    107 // Functions that involve filesystem access or modification:
    108 
    109 // created on or after the given |file_time|.  Doesn't count ".." or ".".
    110 //
    111 // Note for POSIX environments: a file created before |file_time|
    112 // can be mis-detected as a newer file due to low precision of
    113 // timestmap of file creation time. If you need to avoid such
    114 // mis-detection perfectly, you should wait one second before
    115 // obtaining |file_time|.
    116 int CountFilesCreatedAfter(const FilePath& path,
    117                            const base::Time& file_time);
    118 
    119 // Deletes the given path, whether it's a file or a directory.
    120 // If it's a directory, it's perfectly happy to delete all of the
    121 // directory's contents.  Passing true to recursive deletes
    122 // subdirectories and their contents as well.
    123 // Returns true if successful, false otherwise.
    124 //
    125 // WARNING: USING THIS WITH recursive==true IS EQUIVALENT
    126 //          TO "rm -rf", SO USE WITH CAUTION.
    127 bool Delete(const FilePath& path, bool recursive);
    128 // Deprecated temporary compatibility function.
    129 bool Delete(const std::wstring& path, bool recursive);
    130 
    131 #if defined(OS_WIN)
    132 // Schedules to delete the given path, whether it's a file or a directory, until
    133 // the operating system is restarted.
    134 // Note:
    135 // 1) The file/directory to be deleted should exist in a temp folder.
    136 // 2) The directory to be deleted must be empty.
    137 bool DeleteAfterReboot(const FilePath& path);
    138 #endif
    139 
    140 // Moves the given path, whether it's a file or a directory.
    141 // If a simple rename is not possible, such as in the case where the paths are
    142 // on different volumes, this will attempt to copy and delete. Returns
    143 // true for success.
    144 bool Move(const FilePath& from_path, const FilePath& to_path);
    145 
    146 // Renames file |from_path| to |to_path|. Both paths must be on the same
    147 // volume, or the function will fail. Destination file will be created
    148 // if it doesn't exist. Prefer this function over Move when dealing with
    149 // temporary files. On Windows it preserves attributes of the target file.
    150 // Returns true on success.
    151 bool ReplaceFile(const FilePath& from_path, const FilePath& to_path);
    152 
    153 // Copies a single file. Use CopyDirectory to copy directories.
    154 bool CopyFile(const FilePath& from_path, const FilePath& to_path);
    155 
    156 // Copies the given path, and optionally all subdirectories and their contents
    157 // as well.
    158 // If there are files existing under to_path, always overwrite.
    159 // Returns true if successful, false otherwise.
    160 // Don't use wildcards on the names, it may stop working without notice.
    161 //
    162 // If you only need to copy a file use CopyFile, it's faster.
    163 bool CopyDirectory(const FilePath& from_path, const FilePath& to_path,
    164                    bool recursive);
    165 // Deprecated temporary compatibility function.
    166 bool CopyDirectory(const std::wstring& from_path, const std::wstring& to_path,
    167                    bool recursive);
    168 
    169 // Returns true if the given path exists on the local filesystem,
    170 // false otherwise.
    171 bool PathExists(const FilePath& path);
    172 
    173 // Returns true if the given path is writable by the user, false otherwise.
    174 bool PathIsWritable(const FilePath& path);
    175 
    176 // Returns true if the given path exists and is a directory, false otherwise.
    177 bool DirectoryExists(const FilePath& path);
    178 
    179 #if defined(OS_WIN)
    180 // Gets the creation time of the given file (expressed in the local timezone),
    181 // and returns it via the creation_time parameter.  Returns true if successful,
    182 // false otherwise.
    183 bool GetFileCreationLocalTime(const std::wstring& filename,
    184                               LPSYSTEMTIME creation_time);
    185 
    186 // Same as above, but takes a previously-opened file handle instead of a name.
    187 bool GetFileCreationLocalTimeFromHandle(HANDLE file_handle,
    188                                         LPSYSTEMTIME creation_time);
    189 #endif  // defined(OS_WIN)
    190 
    191 // Returns true if the contents of the two files given are equal, false
    192 // otherwise.  If either file can't be read, returns false.
    193 bool ContentsEqual(const FilePath& filename1,
    194                    const FilePath& filename2);
    195 
    196 // Returns true if the contents of the two text files given are equal, false
    197 // otherwise.  This routine treats "\r\n" and "\n" as equivalent.
    198 bool TextContentsEqual(const FilePath& filename1, const FilePath& filename2);
    199 
    200 // Read the file at |path| into |contents|, returning true on success.
    201 // Useful for unit tests.
    202 bool ReadFileToString(const FilePath& path, std::string* contents);
    203 // Deprecated version.
    204 bool ReadFileToString(const std::wstring& path, std::string* contents);
    205 
    206 #if defined(OS_POSIX)
    207 // Read exactly |bytes| bytes from file descriptor |fd|, storing the result
    208 // in |buffer|. This function is protected against EINTR and partial reads.
    209 // Returns true iff |bytes| bytes have been successfuly read from |fd|.
    210 bool ReadFromFD(int fd, char* buffer, size_t bytes);
    211 #endif  // defined(OS_POSIX)
    212 
    213 #if defined(OS_WIN)
    214 // Resolve Windows shortcut (.LNK file)
    215 // This methods tries to resolve a shortcut .LNK file. If the |path| is valid
    216 // returns true and puts the target into the |path|, otherwise returns
    217 // false leaving the path as it is.
    218 bool ResolveShortcut(FilePath* path);
    219 
    220 // Create a Windows shortcut (.LNK file)
    221 // This method creates a shortcut link using the information given. Ensure
    222 // you have initialized COM before calling into this function. 'source'
    223 // and 'destination' parameters are required, everything else can be NULL.
    224 // 'source' is the existing file, 'destination' is the new link file to be
    225 // created; for best results pass the filename with the .lnk extension.
    226 // The 'icon' can specify a dll or exe in which case the icon index is the
    227 // resource id. 'app_id' is the app model id for the shortcut on Win7.
    228 // Note that if the shortcut exists it will overwrite it.
    229 bool CreateShortcutLink(const wchar_t *source, const wchar_t *destination,
    230                         const wchar_t *working_dir, const wchar_t *arguments,
    231                         const wchar_t *description, const wchar_t *icon,
    232                         int icon_index, const wchar_t* app_id);
    233 
    234 // Update a Windows shortcut (.LNK file). This method assumes the shortcut
    235 // link already exists (otherwise false is returned). Ensure you have
    236 // initialized COM before calling into this function. Only 'destination'
    237 // parameter is required, everything else can be NULL (but if everything else
    238 // is NULL no changes are made to the shortcut). 'destination' is the link
    239 // file to be updated. 'app_id' is the app model id for the shortcut on Win7.
    240 // For best results pass the filename with the .lnk extension.
    241 bool UpdateShortcutLink(const wchar_t *source, const wchar_t *destination,
    242                         const wchar_t *working_dir, const wchar_t *arguments,
    243                         const wchar_t *description, const wchar_t *icon,
    244                         int icon_index, const wchar_t* app_id);
    245 
    246 // Pins a shortcut to the Windows 7 taskbar. The shortcut file must already
    247 // exist and be a shortcut that points to an executable.
    248 bool TaskbarPinShortcutLink(const wchar_t* shortcut);
    249 
    250 // Unpins a shortcut from the Windows 7 taskbar. The shortcut must exist and
    251 // already be pinned to the taskbar.
    252 bool TaskbarUnpinShortcutLink(const wchar_t* shortcut);
    253 
    254 // Return true if the given directory is empty
    255 bool IsDirectoryEmpty(const std::wstring& dir_path);
    256 
    257 // Copy from_path to to_path recursively and then delete from_path recursively.
    258 // Returns true if all operations succeed.
    259 // This function simulates Move(), but unlike Move() it works across volumes.
    260 // This fuction is not transactional.
    261 bool CopyAndDeleteDirectory(const FilePath& from_path,
    262                             const FilePath& to_path);
    263 #endif
    264 
    265 // Get the temporary directory provided by the system.
    266 bool GetTempDir(FilePath* path);
    267 // Deprecated temporary compatibility function.
    268 bool GetTempDir(std::wstring* path);
    269 // Get a temporary directory for shared memory files.
    270 // Only useful on POSIX; redirects to GetTempDir() on Windows.
    271 bool GetShmemTempDir(FilePath* path);
    272 
    273 // Creates a temporary file. The full path is placed in |path|, and the
    274 // function returns true if was successful in creating the file. The file will
    275 // be empty and all handles closed after this function returns.
    276 bool CreateTemporaryFile(FilePath* path);
    277 
    278 // Create and open a temporary file.  File is opened for read/write.
    279 // The full path is placed in |path|, and the function returns true if
    280 // was successful in creating and opening the file.
    281 FILE* CreateAndOpenTemporaryFile(FilePath* path);
    282 // Like above but for shmem files.  Only useful for POSIX.
    283 FILE* CreateAndOpenTemporaryShmemFile(FilePath* path);
    284 
    285 // Similar to CreateAndOpenTemporaryFile, but the file is created in |dir|.
    286 FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* path);
    287 
    288 // Same as CreateTemporaryFile but the file is created in |dir|.
    289 bool CreateTemporaryFileInDir(const FilePath& dir,
    290                               FilePath* temp_file);
    291 
    292 // Create a new directory under TempPath. If prefix is provided, the new
    293 // directory name is in the format of prefixyyyy.
    294 // NOTE: prefix is ignored in the POSIX implementation.
    295 // TODO(erikkay): is this OK?
    296 // If success, return true and output the full path of the directory created.
    297 bool CreateNewTempDirectory(const FilePath::StringType& prefix,
    298                             FilePath* new_temp_path);
    299 
    300 // Creates a directory, as well as creating any parent directories, if they
    301 // don't exist. Returns 'true' on successful creation, or if the directory
    302 // already exists.  The directory is only readable by the current user.
    303 bool CreateDirectory(const FilePath& full_path);
    304 
    305 // Returns the file size. Returns true on success.
    306 bool GetFileSize(const FilePath& file_path, int64* file_size);
    307 // Deprecated temporary compatibility function.
    308 bool GetFileSize(const std::wstring& file_path, int64* file_size);
    309 
    310 // Used to hold information about a given file path.  See GetFileInfo below.
    311 struct FileInfo {
    312   // The size of the file in bytes.  Undefined when is_directory is true.
    313   int64 size;
    314 
    315   // True if the file corresponds to a directory.
    316   bool is_directory;
    317 
    318   // The last modified time of a file.
    319   base::Time last_modified;
    320 
    321   // Add additional fields here as needed.
    322 };
    323 
    324 // Returns information about the given file path.
    325 bool GetFileInfo(const FilePath& file_path, FileInfo* info);
    326 // Deprecated temporary compatibility function.
    327 bool GetFileInfo(const std::wstring& file_path, FileInfo* info);
    328 
    329 #if defined(OS_POSIX)
    330 // Store inode number of |path| in |inode|. Return true on success.
    331 bool GetInode(const FilePath& path, ino_t* inode);
    332 #endif
    333 
    334 // Wrapper for fopen-like calls. Returns non-NULL FILE* on success.
    335 FILE* OpenFile(const FilePath& filename, const char* mode);
    336 // Deprecated temporary compatibility functions.
    337 FILE* OpenFile(const std::string& filename, const char* mode);
    338 FILE* OpenFile(const std::wstring& filename, const char* mode);
    339 
    340 // Closes file opened by OpenFile. Returns true on success.
    341 bool CloseFile(FILE* file);
    342 
    343 // Truncates an open file to end at the location of the current file pointer.
    344 // This is a cross-platform analog to Windows' SetEndOfFile() function.
    345 bool TruncateFile(FILE* file);
    346 
    347 // Reads the given number of bytes from the file into the buffer.  Returns
    348 // the number of read bytes, or -1 on error.
    349 int ReadFile(const FilePath& filename, char* data, int size);
    350 // Deprecated temporary compatibility function.
    351 int ReadFile(const std::wstring& filename, char* data, int size);
    352 
    353 // Writes the given buffer into the file, overwriting any data that was
    354 // previously there.  Returns the number of bytes written, or -1 on error.
    355 int WriteFile(const FilePath& filename, const char* data, int size);
    356 // Deprecated temporary compatibility function.
    357 int WriteFile(const std::wstring& filename, const char* data, int size);
    358 #if defined(OS_POSIX)
    359 // Append the data to |fd|. Does not close |fd| when done.
    360 int WriteFileDescriptor(const int fd, const char* data, int size);
    361 #endif
    362 
    363 // Gets the current working directory for the process.
    364 bool GetCurrentDirectory(FilePath* path);
    365 // Deprecated temporary compatibility function.
    366 bool GetCurrentDirectory(std::wstring* path);
    367 
    368 // Sets the current working directory for the process.
    369 bool SetCurrentDirectory(const FilePath& path);
    370 
    371 // A class to handle auto-closing of FILE*'s.
    372 class ScopedFILEClose {
    373  public:
    374   inline void operator()(FILE* x) const {
    375     if (x) {
    376       fclose(x);
    377     }
    378   }
    379 };
    380 
    381 typedef scoped_ptr_malloc<FILE, ScopedFILEClose> ScopedFILE;
    382 
    383 #if defined(OS_POSIX)
    384 // A class to handle auto-closing of FDs.
    385 class ScopedFDClose {
    386  public:
    387   inline void operator()(int* x) const {
    388     if (x) {
    389       close(*x);
    390     }
    391   }
    392 };
    393 
    394 typedef scoped_ptr_malloc<int, ScopedFDClose> ScopedFD;
    395 #endif  // OS_POSIX
    396 
    397 // A class for enumerating the files in a provided path. The order of the
    398 // results is not guaranteed.
    399 //
    400 // DO NOT USE FROM THE MAIN THREAD of your application unless it is a test
    401 // program where latency does not matter. This class is blocking.
    402 class FileEnumerator {
    403  public:
    404 #if defined(OS_WIN)
    405   typedef WIN32_FIND_DATA FindInfo;
    406 #elif defined(OS_POSIX)
    407   typedef struct {
    408     struct stat stat;
    409     std::string filename;
    410   } FindInfo;
    411 #endif
    412 
    413   enum FILE_TYPE {
    414     FILES                 = 1 << 0,
    415     DIRECTORIES           = 1 << 1,
    416     INCLUDE_DOT_DOT       = 1 << 2,
    417 #if defined(OS_POSIX)
    418     SHOW_SYM_LINKS        = 1 << 4,
    419 #endif
    420   };
    421 
    422   // |root_path| is the starting directory to search for. It may or may not end
    423   // in a slash.
    424   //
    425   // If |recursive| is true, this will enumerate all matches in any
    426   // subdirectories matched as well. It does a breadth-first search, so all
    427   // files in one directory will be returned before any files in a
    428   // subdirectory.
    429   //
    430   // |file_type| specifies whether the enumerator should match files,
    431   // directories, or both.
    432   //
    433   // |pattern| is an optional pattern for which files to match. This
    434   // works like shell globbing. For example, "*.txt" or "Foo???.doc".
    435   // However, be careful in specifying patterns that aren't cross platform
    436   // since the underlying code uses OS-specific matching routines.  In general,
    437   // Windows matching is less featureful than others, so test there first.
    438   // If unspecified, this will match all files.
    439   // NOTE: the pattern only matches the contents of root_path, not files in
    440   // recursive subdirectories.
    441   // TODO(erikkay): Fix the pattern matching to work at all levels.
    442   FileEnumerator(const FilePath& root_path,
    443                  bool recursive,
    444                  FileEnumerator::FILE_TYPE file_type);
    445   FileEnumerator(const FilePath& root_path,
    446                  bool recursive,
    447                  FileEnumerator::FILE_TYPE file_type,
    448                  const FilePath::StringType& pattern);
    449   ~FileEnumerator();
    450 
    451   // Returns an empty string if there are no more results.
    452   FilePath Next();
    453 
    454   // Write the file info into |info|.
    455   void GetFindInfo(FindInfo* info);
    456 
    457   // Looks inside a FindInfo and determines if it's a directory.
    458   static bool IsDirectory(const FindInfo& info);
    459 
    460  private:
    461   // Returns true if the given path should be skipped in enumeration.
    462   bool ShouldSkip(const FilePath& path);
    463 
    464   // Returns true if the given path's base name is ".".
    465   bool IsDot(const FilePath& path);
    466 
    467   // Returns true if the given path's base name is "..".
    468   bool IsDotDot(const FilePath& path);
    469 
    470 #if defined(OS_WIN)
    471   WIN32_FIND_DATA find_data_;
    472   HANDLE find_handle_;
    473 #elif defined(OS_POSIX)
    474   typedef struct {
    475     FilePath filename;
    476     struct stat stat;
    477   } DirectoryEntryInfo;
    478 
    479   // Read the filenames in source into the vector of DirectoryEntryInfo's
    480   static bool ReadDirectory(std::vector<DirectoryEntryInfo>* entries,
    481                             const FilePath& source, bool show_links);
    482 
    483   // The files in the current directory
    484   std::vector<DirectoryEntryInfo> directory_entries_;
    485 
    486   // The next entry to use from the directory_entries_ vector
    487   size_t current_directory_entry_;
    488 #endif
    489 
    490   FilePath root_path_;
    491   bool recursive_;
    492   FILE_TYPE file_type_;
    493   FilePath::StringType pattern_;  // Empty when we want to find everything.
    494 
    495   // Set to true when there is a find operation open. This way, we can lazily
    496   // start the operations when the caller calls Next().
    497   bool is_in_find_op_;
    498 
    499   // A stack that keeps track of which subdirectories we still need to
    500   // enumerate in the breadth-first search.
    501   std::stack<FilePath> pending_paths_;
    502 
    503   DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
    504 };
    505 
    506 class MemoryMappedFile {
    507  public:
    508   // The default constructor sets all members to invalid/null values.
    509   MemoryMappedFile();
    510   ~MemoryMappedFile();
    511 
    512   // Opens an existing file and maps it into memory. Access is restricted to
    513   // read only. If this object already points to a valid memory mapped file
    514   // then this method will fail and return false. If it cannot open the file,
    515   // the file does not exist, or the memory mapping fails, it will return false.
    516   // Later we may want to allow the user to specify access.
    517   bool Initialize(const FilePath& file_name);
    518   // As above, but works with an already-opened file. MemoryMappedFile will take
    519   // ownership of |file| and close it when done.
    520   bool Initialize(base::PlatformFile file);
    521 
    522   const uint8* data() const { return data_; }
    523   size_t length() const { return length_; }
    524 
    525   // Is file_ a valid file handle that points to an open, memory mapped file?
    526   bool IsValid();
    527 
    528  private:
    529   // Open the given file and pass it to MapFileToMemoryInternal().
    530   bool MapFileToMemory(const FilePath& file_name);
    531 
    532   // Map the file to memory, set data_ to that memory address. Return true on
    533   // success, false on any kind of failure. This is a helper for Initialize().
    534   bool MapFileToMemoryInternal();
    535 
    536   // Closes all open handles. Later we may want to make this public.
    537   void CloseHandles();
    538 
    539   base::PlatformFile file_;
    540 #if defined(OS_WIN)
    541   HANDLE file_mapping_;
    542 #endif
    543   uint8* data_;
    544   size_t length_;
    545 
    546   DISALLOW_COPY_AND_ASSIGN(MemoryMappedFile);
    547 };
    548 
    549 // Renames a file using the SHFileOperation API to ensure that the target file
    550 // gets the correct default security descriptor in the new path.
    551 bool RenameFileAndResetSecurityDescriptor(
    552     const FilePath& source_file_path,
    553     const FilePath& target_file_path);
    554 
    555 // Returns whether the file has been modified since a particular date.
    556 bool HasFileBeenModifiedSince(const FileEnumerator::FindInfo& find_info,
    557                               const base::Time& cutoff_time);
    558 
    559 }  // namespace file_util
    560 
    561 #endif  // BASE_FILE_UTIL_H_
    562