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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef SkBlurDrawLooper_DEFINED
     18 #define SkBlurDrawLooper_DEFINED
     19 
     20 #include "SkDrawLooper.h"
     21 #include "SkColor.h"
     22 
     23 class SkMaskFilter;
     24 
     25 /** \class SkBlurDrawLooper
     26     This class draws a shadow of the object (possibly offset), and then draws
     27     the original object in its original position.
     28     should there be an option to just draw the shadow/blur layer? webkit?
     29 */
     30 class SkBlurDrawLooper : public SkDrawLooper {
     31 public:
     32     SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, SkColor color);
     33     virtual ~SkBlurDrawLooper();
     34 
     35     // overrides from SkDrawLooper
     36     virtual void init(SkCanvas*, SkPaint*);
     37     virtual bool next();
     38     virtual void restore();
     39 
     40     static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
     41         return SkNEW_ARGS(SkBlurDrawLooper, (buffer));
     42     }
     43 
     44 protected:
     45     SkBlurDrawLooper(SkFlattenableReadBuffer&);
     46     // overrides from SkFlattenable
     47     virtual void flatten(SkFlattenableWriteBuffer& );
     48     virtual Factory getFactory() { return CreateProc; }
     49 
     50 private:
     51     SkCanvas*       fCanvas;
     52     SkPaint*        fPaint;
     53     SkMaskFilter*   fBlur;
     54     SkScalar        fDx, fDy;
     55     SkColor         fBlurColor;
     56     SkColor         fSavedColor;    // remember the original
     57     int             fSaveCount;
     58 
     59     enum State {
     60         kBeforeEdge,
     61         kAfterEdge,
     62         kDone
     63     };
     64     State   fState;
     65 
     66     typedef SkDrawLooper INHERITED;
     67 };
     68 
     69 #endif
     70