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    Searched refs:animations (Results 1 - 12 of 12) sorted by null

  /frameworks/base/core/java/android/view/animation/
AnimationSet.java 28 * Represents a group of Animations that should be played together.
78 * @param shareInterpolator Pass true if all of the animations in this set
94 final ArrayList<Animation> animations = mAnimations; local
97 animation.mAnimations.add(animations.get(i).clone());
154 * The transforms of the child animations are applied in the order
181 * Sets the start time of this animation and all child animations
190 final ArrayList<Animation> animations = mAnimations; local
193 Animation a = animations.get(i);
203 final ArrayList<Animation> animations = mAnimations; local
206 Animation a = animations.get(i)
217 final ArrayList<Animation> animations = mAnimations; local
233 final ArrayList<Animation> animations = mAnimations; local
258 final ArrayList<Animation> animations = mAnimations; local
276 final ArrayList<Animation> animations = mAnimations; local
302 final ArrayList<Animation> animations = mAnimations; local
344 final ArrayList<Animation> animations = mAnimations; local
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  /external/webkit/WebCore/inspector/front-end/
Drawer.js 103 var animations = [
124 this._currentAnimationInterval = WebInspector.animateStyle(animations, this._animationDuration(), animationFinished.bind(this));
155 var animations = [
173 this._currentAnimationInterval = WebInspector.animateStyle(animations, this._animationDuration(), animationFinished.bind(this));
237 var animations = [
249 this._currentAnimationInterval = WebInspector.animateStyle(animations, this._animationDuration(), animationFinished.bind(this));
inspector.js 785 WebInspector.animateStyle = function(animations, duration, callback)
791 const animationsLength = animations.length;
801 // Pre-process animations.
803 var animation = animations[i];
836 var animation = animations[i];
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  /packages/apps/Settings/src/com/android/settings/
DisplaySettings.java 46 private static final String KEY_ANIMATIONS = "animations";
119 int animations = 0; local
126 animations = ((int)(mAnimationScales[0]+.5f)) % 10;
129 animations += (((int)(mAnimationScales[1]+.5f)) & 0x7) * 10;
137 if (val <= animations && val > best) {
  /external/webkit/WebCore/page/animation/
KeyframeAnimation.cpp 60 // Make sure to tell the renderer that we are ending. This will make sure any accelerated animations are removed.
97 if (fromStyle->animations() && fromStyle->animations()->size() > 0) {
99 timingFunction = &(fromStyle->animations()->animation(0)->timingFunction());
303 // This will override implicit animations that match the properties in the keyframe animation
311 // This will resume overridden implicit animations
382 // A return value of 0 means we need service. But if we only have accelerated animations we
CompositeAnimation.cpp 43 // Toss the refs to all animations
51 // Clear the renderers from all running animations, in case we are in the middle of
137 // For accelerated animations we need to return a new RenderStyle with the _current_ value
186 // Nothing to do if we don't have any animations, and didn't have any before
194 if (currentStyle && currentStyle->hasAnimations() && targetStyle->hasAnimations() && *(currentStyle->animations()) == *(targetStyle->animations())) {
195 // The current and target animations are the same so we just need to toss any
202 // Mark all existing animations as no longer active.
209 // Now mark any still active animations as active and add any new animations
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AnimationController.cpp 190 // styleChange has happened (e.g. accelerated animations)
193 // When the timer fires, all we do is call setChanged on all DOM nodes with running animations and then do an immediate
305 // styleChange has happened (e.g. accelerated animations).
388 // This will synchronize all software and accelerated animations started in the same
468 if ((!oldStyle || (!oldStyle->animations() && !oldStyle->transitions())) && (!newStyle->animations() && !newStyle->transitions()))
475 // Fetch our current set of implicit animations from a hashtable. We then compare them
476 // against the animations in the style and make sure we're in sync. If destination values
487 // If the animations/transitions change opacity or transform, we need to update
  /external/webkit/WebCore/css/
CSSComputedStyleDeclaration.cpp 475 // Note that initialAnimationDelay() is used for both transitions and animations
488 // Note that initialAnimationDuration() is used for both transitions and animations
503 // Note that initialAnimationTimingFunction() is used for both transitions and animations
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CSSStyleSelector.cpp 227 const AnimationList* parentList = m_parentStyle->animations(); \
235 /* Reset any remaining animations to not have the property set. */ \
254 /* Walk each value and put it into an animation, creating new animations as needed. */ \
269 /* Reset all remaining animations to not have the property set. */ \
304 /* Walk each value and put it into a transition, creating new animations as needed. */ \
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  /external/webkit/WebCore/platform/graphics/mac/
GraphicsLayerCA.mm 590 // Look for running animations affecting this property.
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  /external/webkit/WebCore/rendering/
RenderLayerBacking.cpp     [all...]
  /external/webkit/WebCore/rendering/style/
RenderStyle.h 680 const AnimationList* animations() const { return rareNonInheritedData->m_animations.get(); } function in class:WebCore::RenderStyle
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