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    Searched refs:reaching_frames_ (Results 1 - 5 of 5) sorted by null

  /external/v8/src/ia32/
jump-target-ia32.cc 101 for (int i = 0; i < reaching_frames_.length(); i++) {
102 if (reaching_frames_[i] != NULL &&
103 cgen()->frame()->Equals(reaching_frames_[i])) {
179 ASSERT(reaching_frames_.is_empty());
222 reaching_frames_.length() == 1) {
226 VirtualFrame* frame = reaching_frames_[0];
229 reaching_frames_[0] = NULL;
261 for (int i = 0; i < reaching_frames_.length(); i++) {
262 if (reaching_frames_[i] != NULL) {
263 reaching_frames_[i]->PrepareMergeTo(entry_frame_)
    [all...]
  /external/v8/src/x64/
jump-target-x64.cc 101 for (int i = 0; i < reaching_frames_.length(); i++) {
102 if (reaching_frames_[i] != NULL &&
103 cgen()->frame()->Equals(reaching_frames_[i])) {
179 ASSERT(reaching_frames_.is_empty());
222 reaching_frames_.length() == 1) {
226 VirtualFrame* frame = reaching_frames_[0];
229 reaching_frames_[0] = NULL;
261 for (int i = 0; i < reaching_frames_.length(); i++) {
262 if (reaching_frames_[i] != NULL) {
263 reaching_frames_[i]->PrepareMergeTo(entry_frame_)
    [all...]
  /external/v8/src/arm/
jump-target-arm.cc 66 // detects the presence of a frame pointer in the reaching_frames_ list.
68 reaching_frames_.Add(NULL);
91 // detects the presence of a frame pointer in the reaching_frames_ list.
93 reaching_frames_.Add(NULL);
121 // detects the presence of a frame pointer in the reaching_frames_ list.
122 reaching_frames_.Add(NULL);
153 // reaching_frames_ list. If we inserted a bogus frame to make
156 reaching_frames_.Clear();
190 for (int i = 0; i < reaching_frames_.length(); i++) {
191 ASSERT(reaching_frames_[i] == NULL |
    [all...]
  /external/v8/src/
jump-target.cc 44 reaching_frames_.Clear();
59 ASSERT(reaching_frames_.length() > 1);
60 VirtualFrame* frame = reaching_frames_[0];
62 for (int i = 1; i < reaching_frames_.length(); i++) {
63 if (!frame->Equals(reaching_frames_[i])) {
73 VirtualFrame* initial_frame = reaching_frames_[0];
95 if (reaching_frames_.length() > 1) {
98 for (int j = 1; j < reaching_frames_.length(); j++) {
103 element = element->Combine(&reaching_frames_[j]->elements_[i]);
105 FrameElement* other = &reaching_frames_[j]->elements_[i]
    [all...]
jump-target.h 66 reaching_frames_(0),
74 reaching_frames_(0),
101 return !is_bound() && !reaching_frames_.is_empty();
105 return !is_bound() && reaching_frames_.is_empty();
141 ZoneList<VirtualFrame*> reaching_frames_; member in class:v8::internal::JumpTarget

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