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    Searched full:blen1 (Results 1 - 3 of 3) sorted by null

  /external/qemu/audio/
dsound_template.h 46 DWORD blen1,
52 hr = glue (IFACE, _Unlock) (buf, p1, blen1, p2, blen2);
76 DWORD blen1 = 0, blen2 = 0; local
90 &blen1,
118 if ((p1 && (blen1 & info->align)) || (p2 && (blen2 & info->align))) {
120 blen1, blen2);
121 glue (dsound_unlock_, TYPE) (buf, p1, p2, blen1, blen2);
125 if (!p1 && blen1) {
126 dolog ("warning: !p1 && blen1=%ld\n", blen1);
    [all...]
fmodaudio.c 168 unsigned int blen1, unsigned int blen2)
170 int status = FSOUND_Sample_Unlock (sample, p1, p2, blen1, blen2);
185 unsigned int *blen1,
197 blen1,
206 if ((*blen1 & info->align) || (*blen2 & info->align)) {
208 *blen1, *blen2, info->align + 1);
210 fmod_unlock_sample (sample, *p1, *p2, *blen1, *blen2);
214 *blen1 = ~0U;
219 if (!*p1 && *blen1) {
220 dolog ("warning: !p1 && blen1=%d\n", *blen1)
237 unsigned int blen1 = 0, blen2 = 0; local
470 unsigned int blen1 = 0, blen2 = 0; local
    [all...]
dsoundaudio.c 476 DWORD blen1, blen2, len1, len2; local
484 &blen1, &blen2,
491 len1 = blen1 >> hw->info.shift;
496 p1, blen1, len1,
508 dsound_unlock_out (dsb, p1, p2, blen1, blen2);
668 DWORD blen1, blen2; local
760 &blen1, &blen2,
767 len1 = blen1 >> hwshift;
779 dsound_unlock_out (dsb, p1, p2, blen1, blen2);
858 DWORD blen1, blen2 local
    [all...]

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