/frameworks/base/graphics/java/android/graphics/ |
SweepGradient.java | 22 * A subclass of Shader that draws a sweep gradient around a center point. 48 * A subclass of Shader that draws a sweep gradient around a center point. 52 * @param color0 The color to use at the start of the sweep 53 * @param color1 The color to use at the end of the sweep
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Path.java | 292 * with the first point of the arc. The sweep angle is tread mod 360. 296 * @param sweepAngle Sweep angle (in degrees) measured clockwise, treated 314 * @param sweepAngle Sweep angle (in degrees) measured clockwise 401 * @param sweepAngle Sweep angle (in degrees) measured clockwise
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/external/webkit/WebCore/platform/graphics/android/ |
PathAndroid.cpp | 164 float sweep = ea - sa; local 167 /* Note if clockwise and the sign of the sweep disagree. This particular 170 if (clockwise && (sweep > 0 || sweep < -g2PI)) { 171 sweep = fmodf(sweep, g2PI) - g2PI; 172 } else if (!clockwise && (sweep < 0 || sweep > g2PI)) { 173 sweep = fmodf(sweep, g2PI) + g2PI [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
Sweep.java | 30 public class Sweep extends GraphicsActivity { 80 android.util.Log.d("skia", "sweep ms = " + (now/20.));
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/development/samples/Wiktionary/res/drawable/ |
progress_spin.xml | 34 android:type="sweep"
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/frameworks/base/graphics/java/android/graphics/drawable/shapes/ |
ArcShape.java | 38 * @param sweepAngle the sweep angle (in degrees). Anything equal to or
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/external/skia/include/effects/ |
SkGradientShader.h | 103 /** Returns a shader that generates a sweep gradient given a center. 108 @param cx The X coordinate of the center of the sweep 109 @param cx The Y coordinate of the center of the sweep
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/external/webkit/WebCore/platform/graphics/skia/ |
PathSkia.cpp | 132 float sweep = ea - sa; local 134 SkScalar sweepDegrees = WebCoreFloatToSkScalar(sweep * 180 / piFloat); 137 // Move to the start position (0 sweep means we add a single point).
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/external/v8/src/ |
compilation-cache.h | 84 // Notify the cache that a mark-sweep garbage collection is about to
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builtins.h | 210 // during the marking phase of mark sweep. See IC::Clear.
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mark-compact.h | 238 // We sweep the large object space in the same way whether we are 322 // If we are not compacting the heap, we simply sweep the spaces except 408 // mark-sweep collection.
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/external/webkit/JavaScriptCore/API/ |
JSBase.cpp | 102 // FIXME: Perhaps we should trigger a second mark and sweep
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/frameworks/base/graphics/java/android/graphics/drawable/ |
GradientDrawable.java | 109 * Gradient is a sweep. 375 float sweep = st.mUseLevelForShape ? (360.0f * getLevel() / 10000.0f) : 360f; 401 // arcTo treats the sweep angle mod 360, so check for that, since we 403 if (sweep < 360 && sweep > -360) { 410 ringPath.arcTo(bounds, 0.0f, sweep, false); 412 ringPath.arcTo(innerBounds, sweep, -sweep, false); [all...] |
/external/freetype/src/raster/ |
ftraster.c | 133 /* This list is later used during the sweep phase in order to */ 134 /* optimize performance (see technical note on the sweep below). */ 350 FT_F26Dot6 X; /* current coordinate during sweep */ 415 /* prototypes used for sweep function dispatch */ 497 Short traceIncr; /* sweep's increment in target bitmap */ [all...] |
/external/webkit/JavaScriptCore/runtime/ |
Collector.cpp | 383 sweep(); 1061 void Heap::sweep() function in class:Heap 1085 // Callers of sweep assume it's safe to mark any cell in the heap. [all...] |
Collector.h | 122 void sweep();
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/alsa/sound/ |
ainstr_iw.h | 88 signed short sweep; /* 0 - 950 deciseconds */ member in struct:iwffff_lfo 243 __s16 sweep; /* 0 - 950 deciseconds */ member in struct:iwffff_xlfo
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/dalvik/vm/alloc/ |
HeapSource.h | 155 * should only be called immediately after a full mark/sweep.
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/external/openssl/crypto/ |
ia64cpuid.S | 66 // One can sweep double as fast, but then we can't quarantee
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/external/webkit/WebCore/svg/ |
SVGParserUtilities.cpp | 479 bool largeArc, sweep; local 487 sweep = tox == 1; 496 calculateArc(relative, curx, cury, angle, tox, toy, rx, ry, largeArc, sweep); 499 narrowPrecisionToFloat(angle), largeArc, sweep, !relative); local
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/external/skia/src/core/ |
SkPath.cpp | 479 SkScalar sweep = SkIntToScalar(90); local 481 start += sweep; 482 sweep = -sweep; 485 path->arcTo(r, start, sweep, forceMoveTo); 591 /* If the sweep angle is nearly (but less than) 360, then due to precision [all...] |
/external/webkit/JavaScriptCore/jit/ |
ExecutableAllocatorFixedVMPool.cpp | 163 // instead we periodically perform a sweep to try to coalesce neigboring 387 // 16MB of allocations have been freed, sweep m_freeList
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
SweepGradient_Delegate.java | 68 * A subclass of Shader that draws a sweep gradient around a center point.
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/packages/apps/VoiceDialer/src/com/android/voicedialer/ |
VoiceDialerTester.java | 54 * Sweep directory of directories, listing all WAV files.
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/external/skia/include/core/ |
SkPath.h | 324 the first point of the arc. The sweep angle is treated mod 360. 328 @param sweepAngle Sweep angle (in degrees) measured clockwise. This is 405 @param sweepAngle Sweep angle (in degrees) measured clockwise
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