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      1     /*
      2      * For polymorphic callsite, check whether the cached class pointer matches
      3      * the current one. If so setup the Dalvik frame and return to the
      4      * Thumb code through the link register to transfer control to the callee
      5      * method through a dedicated chaining cell.
      6      *
      7      * The predicted chaining cell is declared in ArmLIR.h with the
      8      * following layout:
      9      *
     10      *  typedef struct PredictedChainingCell {
     11      *      u4 branch;
     12      *      const ClassObject *clazz;
     13      *      const Method *method;
     14      *      u4 counter;
     15      *  } PredictedChainingCell;
     16      *
     17      * Upon returning to the callsite:
     18      *    - lr  : to branch to the chaining cell
     19      *    - lr+2: to punt to the interpreter
     20      *    - lr+4: to fully resolve the callee and may rechain.
     21      *            r3 <- class
     22      *            r9 <- counter
     23      */
     24     @ r0 = this, r1 = returnCell, r2 = predictedChainCell, rPC = dalvikCallsite
     25     ldr     r3, [r0, #offObject_clazz]  @ r3 <- this->class
     26     ldr     r8, [r2, #4]    @ r8 <- predictedChainCell->clazz
     27     ldr     r0, [r2, #8]    @ r0 <- predictedChainCell->method
     28     ldr     r9, [rGLUE, #offGlue_icRechainCount]   @ r1 <- shared rechainCount
     29     cmp     r3, r8          @ predicted class == actual class?
     30 #if defined(WITH_JIT_TUNING)
     31     ldr     r7, .LdvmICHitCount
     32     ldreq   r10, [r7, #0]
     33     add     r10, r10, #1
     34     streq   r10, [r7, #0]
     35 #endif
     36     beq     .LinvokeChain   @ predicted chain is valid
     37     ldr     r7, [r3, #offClassObject_vtable] @ r7 <- this->class->vtable
     38     cmp     r8, #0          @ initialized class or not
     39     moveq   r1, #0
     40     subne   r1, r9, #1      @ count--
     41     strne   r1, [rGLUE, #offGlue_icRechainCount]   @ write back to InterpState
     42     add     lr, lr, #4      @ return to fully-resolve landing pad
     43     /*
     44      * r1 <- count
     45      * r2 <- &predictedChainCell
     46      * r3 <- this->class
     47      * r4 <- dPC
     48      * r7 <- this->class->vtable
     49      */
     50     bx      lr
     51