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      1 /*
      2  **********************************************************************
      3  *   Copyright (C) 2005-2006, International Business Machines
      4  *   Corporation and others.  All Rights Reserved.
      5  **********************************************************************
      6  */
      7 
      8 #include "unicode/utypes.h"
      9 
     10 #if !UCONFIG_NO_CONVERSION
     11 
     12 #include "csrucode.h"
     13 
     14 U_NAMESPACE_BEGIN
     15 
     16 CharsetRecog_Unicode::~CharsetRecog_Unicode()
     17 {
     18     // nothing to do
     19 }
     20 
     21 CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
     22 {
     23     // nothing to do
     24 }
     25 
     26 const char *CharsetRecog_UTF_16_BE::getName() const
     27 {
     28     return "UTF-16BE";
     29 }
     30 
     31 int32_t CharsetRecog_UTF_16_BE::match(InputText* textIn)
     32 {
     33     const uint8_t *input = textIn->fRawInput;
     34 
     35     if (input[0] == 0xFE && input[1] == 0xFF) {
     36         return 100;
     37     }
     38 
     39     // TODO: Do some statastics to check for unsigned UTF-16BE
     40     return 0;
     41 }
     42 
     43 CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
     44 {
     45     // nothing to do
     46 }
     47 
     48 const char *CharsetRecog_UTF_16_LE::getName() const
     49 {
     50     return "UTF-16LE";
     51 }
     52 
     53 int32_t CharsetRecog_UTF_16_LE::match(InputText* textIn)
     54 {
     55     const uint8_t *input = textIn->fRawInput;
     56 
     57     if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) {
     58         return 100;
     59     }
     60 
     61     // TODO: Do some statastics to check for unsigned UTF-16LE
     62     return 0;
     63 }
     64 
     65 CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
     66 {
     67     // nothing to do
     68 }
     69 
     70 int32_t CharsetRecog_UTF_32::match(InputText* textIn)
     71 {
     72     const uint8_t *input = textIn->fRawInput;
     73     int32_t limit = (textIn->fRawLength / 4) * 4;
     74     int32_t numValid = 0;
     75     int32_t numInvalid = 0;
     76     bool hasBOM = FALSE;
     77     int32_t confidence = 0;
     78 
     79     if (getChar(input, 0) == 0x0000FEFFUL) {
     80         hasBOM = TRUE;
     81     }
     82 
     83     for(int32_t i = 0; i < limit; i += 4) {
     84         int32_t ch = getChar(input, i);
     85 
     86         if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
     87             numInvalid += 1;
     88         } else {
     89             numValid += 1;
     90         }
     91     }
     92 
     93 
     94     // Cook up some sort of confidence score, based on presense of a BOM
     95     //    and the existence of valid and/or invalid multi-byte sequences.
     96     if (hasBOM && numInvalid==0) {
     97         confidence = 100;
     98     } else if (hasBOM && numValid > numInvalid*10) {
     99         confidence = 80;
    100     } else if (numValid > 3 && numInvalid == 0) {
    101         confidence = 100;
    102     } else if (numValid > 0 && numInvalid == 0) {
    103         confidence = 80;
    104     } else if (numValid > numInvalid*10) {
    105         // Probably corruput UTF-32BE data.  Valid sequences aren't likely by chance.
    106         confidence = 25;
    107     }
    108 
    109     return confidence;
    110 }
    111 
    112 CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
    113 {
    114     // nothing to do
    115 }
    116 
    117 const char *CharsetRecog_UTF_32_BE::getName() const
    118 {
    119     return "UTF-32BE";
    120 }
    121 
    122 int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
    123 {
    124     return input[index + 0] << 24 | input[index + 1] << 16 |
    125            input[index + 2] <<  8 | input[index + 3];
    126 }
    127 
    128 CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
    129 {
    130     // nothing to do
    131 }
    132 
    133 const char *CharsetRecog_UTF_32_LE::getName() const
    134 {
    135     return "UTF-32LE";
    136 }
    137 
    138 int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
    139 {
    140     return input[index + 3] << 24 | input[index + 2] << 16 |
    141            input[index + 1] <<  8 | input[index + 0];
    142 }
    143 
    144 U_NAMESPACE_END
    145 #endif
    146 
    147